ellk Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 9, D:1) a frilled lizard corpse (skeletalised by now) (7, 22, D:1) a goblin skeleton (19, 0, D:1) a quill talisman (20, 26, D:1) a +0 club (21, 26, D:1) a bat corpse (skeletalised by now) (22, -3, D:1) a +0 club (23, -7, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (28, 25, D:1) a +0 club (29, -3, D:1) a +0 hand axe a goblin skeleton (30, 6, D:1) a +0 leather armour (35, -10, D:1) a hobgoblin skeleton (35, 40, D:1) a hobgoblin corpse (skeletalised by now) (37, -9, D:1) a hobgoblin skeleton a rat skeleton (38, -8, D:1) a rat skeleton (39, 11, D:1) a hobgoblin corpse (skeletalised by now) (42, 11, D:1) a +0 short sword a kobold skeleton (43, -16, D:1) a +0 club 4 stones (43, 11, D:1) a frilled lizard skeleton (44, -1, D:1) a frilled lizard skeleton (44, 22, D:1) a +0 ring mail (52, 22, D:1) a +0 robe Level 2 of the Dungeon (7, 3, D:2) an adder skeleton (7, 4, D:2) a hobgoblin skeleton (7, 11, D:2) a bat corpse (skeletalised by now) (8, 20, D:2) a +0 dagger (13, -3, D:2) a +0 mace (15, 25, D:2) a +0 short sword a +0 club a goblin corpse (skeletalised by now) (15, 26, D:2) a hobgoblin corpse (skeletalised by now) (15, 38, D:2) a ball python corpse (skeletalised by now) (18, 1, D:2) a +0 whip (26, 5, D:2) a rat skeleton (26, 12, D:2) a +0 dagger 3 stones a kobold skeleton (34, 5, D:2) a +0 short sword a +0 dagger 10 stones (35, 5, D:2) a +0 short sword a kobold skeleton a hobgoblin skeleton (45, 25, D:2) a +0 scale mail (48, 11, D:2) a +0 dagger 2 stones (50, 13, D:2) a +0 hand axe (56, 26, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qacawox's One-of-a-Kind Rings a +4 ring of strength (unknown) (180 gold) a +2 ring of intelligence (36 gold) a +1 ring of protection (unknown) (36 gold) a +3 ring of evasion (unknown) (120 gold) the ring of Charity {rF++ rC+ Dex+3} (669 gold) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +8 ring of slaying (unknown) (1485 gold) (0, 0, D:3) a +0 buckler (9, 23, D:3) a +0 dagger an orc skeleton (14, 18, D:3) 4 stones a +0 dagger a kobold skeleton (16, 15, D:3) a +0 dagger a +0 robe a +0 scale mail a frilled lizard skeleton an orc skeleton (17, 12, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, 12, D:3) a +0 mace (18, 40, D:3) a +0 whip (21, 8, D:3) a +0 club (25, 31, D:3) the +1 whip of Cataclysm {concuss, ^Fragile rCorr Dex+2} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (27, 32, D:3) an orb of glass (27, 37, D:3) a +0 dagger (30, 8, D:3) a frilled lizard skeleton (31, 31, D:3) a +0 dagger (33, 5, D:3) a +0 whip a +0 ring mail an orc skeleton (33, 8, D:3) a +0 mace (35, 8, D:3) a +0 short sword (35, 25, D:3) a bat skeleton (36, 8, D:3) a +0 club an orc skeleton (36, 43, D:3) a +0 leather armour (37, 9, D:3) a +0 whip (37, 32, D:3) a jackal skeleton (37, 33, D:3) a +0 quarterstaff a +0 scale mail an orc skeleton a quokka skeleton (37, 38, D:3) 6 javelins (38, 11, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton (46, 28, D:3) a +0 robe (still there?) a +1 whip of flaming (still there?) the kobold skeleton of Pikel (still there?) (52, 27, D:3) a +0 short sword a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (52, 28, D:3) a +0 flail a +0 leather armour (53, 20, D:3) a +0 dagger Level 4 of the Dungeon (9, 9, D:4) 4 stones a +0 dagger (19, 9, D:4) a +0 club a goblin skeleton (20, -3, D:4) a +0 club (32, 5, D:4) 4 poisoned darts (34, -13, D:4) a +0 club a +0 sling a goblin skeleton (40, 6, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (41, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 6, D:4) an iguana skeleton Level 5 of the Dungeon [Shop] Eleorr Coni's General Store a phial of floods (440 gold) a storm talisman (440 gold) a parchment of Summon Ice Beast (96 gold) a +2 great sword of holy wrath (330 gold) a +0 short sword (33 gold) a potion of magic (88 gold) (0, 0, D:5) an amulet of reflection (3, 40, D:5) a rimehorn talisman (10, 8, D:5) a +0 club a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 37, D:5) a quill talisman (19, 4, D:5) a +0 dagger (26, 20, D:5) an iguana skeleton (26, 22, D:5) a +0 whip an orc skeleton (26, 39, D:5) a +0 shortbow (26, 42, D:5) an amulet of guardian spirit (48, 1, D:5) a +0 dagger a +0 chain mail a +0 flail 2 boomerangs (48, 28, D:5) a +0 leather armour a +0 flail (50, 60, D:5) a +0 leather armour (51, 5, D:5) a +0 club 3 boomerangs a +0 leather armour (59, 54, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (17, -10, D:6) a +0 sling (21, -16, D:6) a +0 robe a +0 long sword (28, -11, D:6) a +0 giant club (29, -16, D:6) a +0 robe a +2 flail a +0 scale mail a +0 spear (30, -16, D:6) a +1 flail of protection a +0 club (37, 1, D:6) a spore talisman (42, -7, D:6) a +0 ring mail (55, 9, D:6) a +0 scythe a +0 robe (56, 5, D:6) a +0 short sword Level 7 of the Dungeon (4, 36, D:7) a +0 dagger a +0 robe (7, 5, D:7) a +8 giant spiked club (10, 30, D:7) a +0 dagger (11, 12, D:7) a +0 halberd (20, 29, D:7) a +0 club (21, 29, D:7) a +0 scale mail a +0 spear (22, 24, D:7) a +0 flail (23, 15, D:7) a +0 ring mail a +1 trident of distortion (23, 25, D:7) a +0 club (23, 28, D:7) a +0 spear (24, 24, D:7) a +0 whip (25, 24, D:7) a +0 spear (25, 25, D:7) a +0 robe a +1 short sword of venom (28, 29, D:7) a +0 shortbow (31, 22, D:7) a +0 robe a +1 battleaxe of electrocution (36, 17, D:7) a +0 plate armour a +0 dire flail (37, 6, D:7) a +0 robe (51, 2, D:7) a scarf of harm Level 8 of the Dungeon (2, 20, D:8) a +0 leather armour (3, -9, D:8) a +0 whip a +0 scale mail (3, -8, D:8) a +0 flail a +0 scale mail a +0 dagger (3, -7, D:8) a +0 whip (3, -6, D:8) a +0 chain mail a +0 hand axe (3, 7, D:8) an amulet of reflection (4, 6, D:8) a +0 whip (5, 10, D:8) a +0 giant spiked club a +0 giant club (5, 22, D:8) a +0 club (8, -21, D:8) a +0 quarterstaff (8, 21, D:8) a +0 quarterstaff (19, -6, D:8) a +0 robe (26, 34, D:8) a +0 whip (28, 11, D:8) a +0 long sword (29, 10, D:8) a +0 ring mail (29, 22, D:8) a +0 shortbow (32, 11, D:8) a +0 long sword (35, -9, D:8) a +0 robe a +0 dagger (38, 32, D:8) a +0 short sword a stone (41, 8, D:8) a +0 long sword (41, 30, D:8) a +0 club 3 stones a +0 short sword (42, 29, D:8) a +0 dagger (43, -12, D:8) a +0 dagger a +0 robe (43, 34, D:8) a talisman of death (52, 7, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a spider talisman (8, 1, D:9) a +0 quarterstaff (14, -30, D:9) a +0 whip (15, -31, D:9) a +0 short sword a +0 ring mail (15, -30, D:9) a +0 dagger a +0 scale mail a +0 trident a +0 short sword (25, -30, D:9) a +0 club (29, -3, D:9) a +0 flail a +0 robe a +0 club (29, -2, D:9) a +2 whip of electrocution (30, -3, D:9) a +0 halberd (31, -30, D:9) a +0 orcbow (31, -20, D:9) a +0 whip (31, -18, D:9) a +0 club (32, -20, D:9) a +0 club (32, 10, D:9) 4 boomerangs (33, -18, D:9) a +0 halberd (34, -7, D:9) a +0 dire flail a +0 giant club (37, -8, D:9) a +0 scimitar (38, -18, D:9) a +0 rapier (45, -27, D:9) a +0 club (46, -28, D:9) a +0 club a curare-tipped dart (46, -27, D:9) a +0 dagger a +0 robe (46, -26, D:9) a +0 shortbow (47, -27, D:9) a +0 dagger of venom 4 stones Level 10 of the Dungeon (1, 1, D:10) a +0 morningstar (4, -10, D:10) a +0 robe a +2 dagger of venom (7, -11, D:10) a +0 cloak (8, -12, D:10) a +0 kite shield a +0 ring mail a +0 trident (9, -12, D:10) a +0 hand axe a +0 leather armour a +0 short sword (10, -15, D:10) a +0 hand axe (10, -1, D:10) a +0 chain mail a +0 club (20, -27, D:10) a +0 broad axe (21, -8, D:10) a +0 ring mail (28, -1, D:10) the +3 scale mail of Tergiversation {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (29, 2, D:10) a +0 shortbow (32, -5, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (0, 1, D:11) a +0 flail (1, 0, D:11) a +2 spear of venom a +0 ring mail a +0 kite shield (1, 1, D:11) a +0 flail a +0 spear (4, 13, D:11) a +0 spear (5, 15, D:11) a +0 flail (11, 16, D:11) a +0 leather armour a +0 dagger (12, 14, D:11) a +0 robe a +0 dagger (13, 14, D:11) a +0 hand axe a +0 mace (14, 3, D:11) a +0 scale mail (15, 3, D:11) a +0 halberd a +0 ring mail (21, -1, D:11) a +0 scale mail a +2 spear of venom (23, -2, D:11) a +0 giant club a +0 giant spiked club (25, -3, D:11) a staff of earth Level 12 of the Dungeon (0, 0, D:12) a scroll of amnesia (3, 3, D:12) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (8, -4, Lair:1) a +0 leather armour a Gauntlet (0, 0, Gauntlet) quicksilver dragon scales (still there?) a +5 dagger of draining (still there?) a spriggan skeleton (still there?) (2, 0, Gauntlet) the +3 buckler of the Realm of Zot {rElec} (still there?) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 plate armour (still there?) an orc skeleton (still there?) (19, -12, Gauntlet) a +2 short sword of electrocution (unseen) (19, 11, Gauntlet) a scroll of enchant armour (19, 13, Gauntlet) the +9 lajatang of the Everdark {vamp, rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (19, 14, Gauntlet) a +1 pair of gloves of hurling (unseen) (20, -2, Gauntlet) a parchment of Death Channel (20, 0, Gauntlet) a +2 pair of gloves of infusion (unseen) (20, 1, Gauntlet) a scroll of butterflies (32, -5, Gauntlet) the ring of Nyarie Kake {rF+ Str+6 Int-2 Dex+6 Stlth-} [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (unseen) (32, -2, Gauntlet) a staff of cold (unseen) (32, 3, Gauntlet) 37 gold pieces (33, -17, Gauntlet) a staff of conjuration (33, 10, Gauntlet) the +0 pair of gloves of the Swan {*Silence rC+ Str+2} *Silence: It may silence you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (33, 11, Gauntlet) an amulet of chemistry (33, 13, Gauntlet) a scroll of fear (36, -13, Gauntlet) a +2 vampiric demon whip