elvishsquid Level 1 of the Dungeon (3, -35, D:1) a +0 dagger a goblin skeleton (3, -6, D:1) 8 stones (4, -36, D:1) a +0 short sword (5, -35, D:1) a ball python corpse (skeletalised by now) (5, -31, D:1) a frilled lizard skeleton (10, -35, D:1) a +0 flail (16, -24, D:1) a +0 sling (21, -25, D:1) 5 stones a +0 short sword a kobold skeleton (24, -39, D:1) a +0 dagger (30, -7, D:1) a +0 club a gnoll skeleton (31, -41, D:1) 6 stones (33, -44, D:1) a +0 dagger (34, -38, D:1) a ball python skeleton (37, -20, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (42, -31, D:1) a hobgoblin corpse (skeletalised by now) (46, -31, D:1) a hobgoblin corpse (skeletalised by now) (52, -43, D:1) a +0 leather armour (52, -37, D:1) a rimehorn talisman (52, -6, D:1) a +0 hand axe (53, -3, D:1) a +0 club a goblin skeleton (59, -17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 15, D:2) 6 boomerangs (8, 4, D:2) a +0 flail (11, 15, D:2) a hobgoblin corpse (skeletalised by now) (12, -8, D:2) a +0 short sword 3 stones (13, 13, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (14, -1, D:2) 2 flux baubles Level 3 of the Dungeon (7, -5, D:3) the +0 ring mail of Pynominu {rElec rF- Int+7} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). (14, -8, D:3) a ball python corpse (skeletalised by now) (15, 9, D:3) a frilled lizard corpse (17, -8, D:3) a +0 short sword a kobold skeleton (17, -5, D:3) the inkwell talisman of Pessimism {Fly Will+ Dex-2} [inkwell talisman] Fly: It grants you flight. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). (32, -10, D:3) an inkwell talisman (33, -10, D:3) 9 stones (36, -9, D:3) 6 stones (36, 30, D:3) a +0 pair of gloves (42, 11, D:3) a +0 dagger a +0 ring mail