emmy1234 Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 3, D:1) a +0 whip (17, 5, D:1) a +0 dagger 3 stones (26, 35, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (34, 46, D:1) a book of Displacement (38, 39, D:1) 4 stones (48, 15, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Orhippool's Antique Weapon Shop the +5 great mace of Moicuale {flame, *Noise rElec rN+ Dex+3} (1500 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. a +0 sling (39 gold) the +8 short sword of Qutir {venom, ^Fragile rElec rCorr} (1497 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 spear (78 gold) a +0 mace (78 gold) a +0 sling (39 gold) a +0 dagger (52 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -34, D:2) a rat skeleton (3, -33, D:2) a +0 short sword a kobold skeleton (7, -29, D:2) a book of Battle (8, -38, D:2) a +0 sling (8, -32, D:2) a +0 scale mail (10, -7, D:2) a book of Scorching (17, -1, D:2) a +0 club (18, -6, D:2) a ball python skeleton (18, 0, D:2) a +0 club a goblin skeleton (21, -26, D:2) a +0 spear (21, -9, D:2) 4 javelins (22, -7, D:2) a book of the Spheres (28, -11, D:2) a beast talisman (32, -5, D:2) a rat skeleton (34, -27, D:2) a rat corpse (skeletalised by now) (34, -21, D:2) a +0 ring mail (39, -3, D:2) a +0 dagger (41, -25, D:2) a +0 ring mail (44, -39, D:2) a quokka skeleton Level 3 of the Dungeon (2, -15, D:3) a +0 quarterstaff (8, -6, D:3) a +0 short sword (10, -18, D:3) a +0 leather armour (11, -18, D:3) a +0 chain mail (12, -9, D:3) a +0 dagger (12, 9, D:3) a +0 chain mail (15, 8, D:3) a throwing net (18, -22, D:3) a +0 hand axe (18, -8, D:3) a +0 war axe a +0 leather armour an orc corpse (27, -18, D:3) a +0 cloak (28, -19, D:3) a jackal corpse (29, -19, D:3) a jackal corpse (29, -18, D:3) a jackal corpse