Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13955247429636405533 2 enoc94 the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Aug 24, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (213 turns). enoc94 the Grave Robber (Deep Elf Necromancer) Turns: 213, Time: 00:00:55 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 3/6 EV: 11 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Flame Wave Conj/Fire 2% 2d4 83% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your soul wisp returns to where it belongs. The endoplasm is no longer weakened. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 67%) The endoplasm struggles to resist. The rat barely misses you. The endoplasm hits you but does no damage. The rat attacks as it pursues you! The rat barely misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ........#.......# ........#.......########## ........#....)...........# ........#................# ........#........).......# #................# #########.#.............# #........J............... ###..^....@r............... #...~~~~~~~~~~≈~~~~~~~~~~~~ #.#...≈~≈~≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈ #.#...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.#...~~≈#+#'#≈≈≈≈≈≈≈#'#+#≈≈~ #.#...~~≈'>..##+###'##...'≈≈~ #.)...~≈≈'...'.......'...'≈≈~ ##.[..~~≈#'###.#####.###'#≈~~ #.....~~≈≈#...#...#...+≈≈≈≈~ You could see an endoplasm and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enoc94 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, chequers_ecumenical_altar_twisty Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 8 Armour: Robe || 21 Dodge: Dodged || 20