Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10676736440192503336 28 enoc94 the Grave Robber (level 2, -4/15 HPs) Began as a Deep Elf Necromancer on Aug 24, 2026. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (892 turns). enoc94 the Grave Robber (Deep Elf Necromancer) Turns: 892, Time: 00:02:34 Health: -4/15 AC: 0 Str: 5 XL: 2 Next: 96% Magic: 7/8 EV: 14 Int: 19 God: Gold: 102 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) a - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - melded +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.22/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, small, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Armour b - a +0 robe (melded) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of noise {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} Skills: + Level 2.5 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 5.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 4% 3 Animate Dead Necr 25% N/A 14% 4 Construct Spike Launche Frge 6% 2d3 22% 2 Curse of Agony Necr 25% N/A 36% 5 Summon Forest Summ/Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You regenerate magic rapidly. Message History A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. Terence hits you with a +0 hand axe. Terence hits your soul wisp with a +0 hand axe. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your soul wisp touches the ball python. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. Terence hits you with a +0 hand axe. Terence closely misses your soul wisp. Your soul wisp touches the ball python. The ball python dies! Unknown command. Terence attacks as he pursues you! Terence closely misses you. Terence hits your soul wisp with a +0 hand axe. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit Terence but do no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 scale mail and carrying a wand of polymorph (chance to affect: 60%) Terence resists with significant effort. Terence misses you. You hit Terence. Terence is lightly wounded. Terence zaps a wand. You turn into a filthy swine. Your +0 dagger and +0 robe meld into your body. You hit Terence. Terence is moderately wounded. Terence completely misses you. You barely miss Terence. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ........# ... ........# ..# ##.......$# #..# ..........###...# #..........:...# #?.............# ...............# .........†.....# .........<@h...# ..........†)...# )...............# ................!... ..............###... .#.#.........## .. # ##.....#.## . #.....#.# #.#...... You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) 3 bats 2 goblins 2 kobolds (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 hobgoblins (D:1) A jackal (D:1) A ball python (D:2) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 10 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enoc94 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Reached skill level 5 in Necromancy 196 | D:1 | Reached XP level 2. HP: 12/15 MP: 6/8 199 | D:1 | Learned a level 2 spell: Grave Claw 398 | D:1 | Found Giecoa's Antique Armour Boutique. 826 | D:2 | Encountered Terence 892 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_shop_glassy, nrook_campfire, supply_closet_lemuel D:2: layout_rooms, minmay_pentomino_s2, uniq_terence Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.8 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Dagger || 44 Unarmed || 3 Cast: Soul Splinter || 24 Grave Claw || 2 Armour: Robe || 40 None || 1 Dodge: Dodged || 33