Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 230479764117350818 14 erf the Magician (level 2, -1/19 HPs) Began as a Mummy Hedge Wizard on Apr 25, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (789 turns). erf the Magician (Mummy Hedge Wizard) Turns: 789, Time: 00:02:13 Health: -1/19 AC: 2 Str: 13 XL: 2 Next: 31% Magic: 1/7 EV: 11 Int: 13 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/10 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) e - orb {Stardust} rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: on stardust cooldown A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) e - an orb of stardust (worn) Scrolls c - a scroll of blinking {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting - Level 1.5 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Grave Claw Necr 16% 2d8 19% 2 A - Blink Tloc 10% N/A 22% 2 B - Call Imp Summ 10% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The shooting star hits the hobgoblin. You kill the hobgoblin! The quokka closely misses you. The quokka bites you. Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The shooting star hits the quokka. The quokka is moderately wounded. The quokka is knocked back. Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a quokka (moderately wounded) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the quokka. The quokka is severely wounded. The quokka is pinned in place! The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You can't drink. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... #..# .... ..... .#..## # # .## #.#######.## #.#......... #.......... #####..†.### #.....@....# #.####r#.#.# #.# #.# .. #.# #.# ..# #.# #.# #..# #.# #.# #..# #.# #.# #..# #.# #.# #..# #.# #.# #..# You could see a quokka. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 6 kobolds (D:1) 5 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | erf the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 510 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/7 568 | D:1 | Learned a level 2 spell: Grave Claw 571 | D:1 | Learned a level 2 spell: Blink 574 | D:1 | Learned a level 2 spell: Call Imp 786 | D:1 | HP: 3/19 [quokka (4)] 789 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Magic Dart || 30 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 6