Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2871612206485119771 150 erium the Magician (level 5, -3/28 HPs) Began as a Deep Elf Fire Elementalist on June 29, 2026. Engulfed by a cloud of steam (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:12 (2046 turns). erium the Magician (Deep Elf Fire Elementalist) Turns: 2046, Time: 00:07:12 Health: -3/28 AC: 2 Str: 5 XL: 5 Next: 10% Magic: 4/13 EV: 12 Int: 22 God: Gold: 82 SH: 0 Dex: 15 Spells: 1/13 levels left rFire . . . (100%) h - staff of conjuration rCold . . . (100%) e - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on stardust cooldown, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 short sword of speed Missiles b - 4 poisoned darts f - 4 javelins Armour a - a +0 robe (worn) e - an orb of stardust (worn) g - a +0 leather armour Magical Staves h - a staff of conjuration (weapon) Scrolls c - a scroll of amnesia {unknown} g - a scroll of fog e - a scroll of enchant weapon {unknown} t - 3 scrolls of teleportation h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 3.1 Dodging + Level 4.5 Stealth + Level 4.5 Spellcasting + Level 1.9 Conjurations + Level 3.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 3% 1 b - Scorch Fire 44% 2d6 3% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 d - Searing Ray Conj 40% 2d5 7% 2 e - Flame Wave Conj/Fire 26% 2d8 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 11% 1 Summon Small Mammal Summ 20% N/A 11% 1 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Vhi's Electric Charge Tloc/Air 10% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You feel a surge of power! You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. The searing ray hits the river rat but does no damage. The river rat is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. The searing ray misses the river rat. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm splashes around in the water. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray hits the river rat. The river rat is heavily wounded. The ribbon worm splashes around in the water. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the river rat. The river rat is almost dead. You finish channelling your searing ray. The ribbon worm closely misses you. The ribbon worm splashes around in the water. x2 Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (astonishingly dangerous; 32% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the ribbon worm. You kill the ribbon worm! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the river rat. You kill the river rat! You hear a splash. You are engulfed in a cloud of scalding steam. You die... #### #... #.## #.## # #.#... #.#.#... ### #.#.#..< #~ #§#########......# #~ #@§§#.........>..# ~##§#§#............# # ~~#§# #............. #~##~#~# #............# ~~~#~# #.....>....... ####r#~# #.......###### #~~~~~~# #.......##.... #~########)............ #~~~~~~~~~.......##.... There were no monsters in sight! Vanquished Creatures An ogre (D:3) 2 river rats (D:3) An adder (D:3) 2 dart slugs (D:1) 3 ribbon worms 5 endoplasms 3 hobgoblins A quokka (D:2) 3 ball pythons (D:2) 2 bats (D:1) 4 frilled lizards 4 goblins 3 kobolds (D:1) 5 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | erium the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/8 320 | D:1 | Learned a level 2 spell: Scorch 913 | D:2 | Reached XP level 3. HP: 9/19 MP: 9/9 1827 | D:3 | Learned a level 3 spell: Inner Flame 1830 | D:3 | Learned a level 2 spell: Searing Ray 1864 | D:3 | Encountered an ogre 1884 | D:3 | Killed an ogre 1885 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1977 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 1982 | D:3 | Learned a level 4 spell: Flame Wave 2046 | D:3 | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_large_a D:3: layout_basic, nicolae_ashenzari_skybound, serial_shops, nicolae_shop_cornered_store, lightli_sewer_entry_pipes, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 4 | 4.5 Spellcasting | 4 | 4.5 Dodging | 3 | 3.1 Fighting | | 0.1 Conjurations | | 1.9 Fire Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 1 | || 1 Short sword | 6 | || 6 Fire: Sling | 2 | || 2 Cast: Foxfire | 47 | 4 || 51 Scorch | 1 | || 1 Searing Ray | 1 | 1 || 2 Flame Wave | | 1 || 1 Read: Teleportation | 1 | || 1 Summoning | 1 | || 1 Fog | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 14 | 12 || 26 Dodge: Dodged | 14 | 7 || 21