erium Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -10, D:1) a +0 leather armour (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (16, -32, D:1) a quokka skeleton (29, 6, D:1) a +0 sling (38, -24, D:1) a rat skeleton (38, 8, D:1) a +0 short sword (40, -8, D:1) a quokka skeleton (43, -15, D:1) a +0 club a goblin skeleton (45, -3, D:1) a ball python skeleton (48, -1, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (51, -39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -4, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a +0 dagger (5, -12, D:2) a frilled lizard corpse (skeletalised by now) (9, -19, D:2) a rat skeleton (10, -20, D:2) a ball python skeleton (12, -17, D:2) a hobgoblin skeleton (12, -15, D:2) 3 large rocks (14, -12, D:2) a +0 leather armour (16, -8, D:2) a frilled lizard corpse (skeletalised by now) (17, -31, D:2) a +0 whip (17, -30, D:2) a +0 club a +0 sling (22, -28, D:2) a +0 club 4 stones a kobold skeleton (25, -1, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 4, D:3) 11 gold pieces (2, 3, D:3) a jackal corpse (2, 4, D:3) a jackal corpse (3, 4, D:3) a +0 hand axe an orc corpse (4, 3, D:3) a hobgoblin corpse (5, 8, D:3) a scroll of identify