erium Level 1 of the Dungeon (0, 0, D:1) a +0 heavy mace (0, 1, D:1) a ball python corpse (skeletalised by now) (2, 3, D:1) a +0 mace (10, -6, D:1) a ball python corpse (skeletalised by now) (10, 2, D:1) a ball python corpse (skeletalised by now) (20, 30, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 0, D:1) a bat skeleton (28, 1, D:1) a ball python skeleton (29, -6, D:1) a bat corpse (skeletalised by now) (29, 12, D:1) a ball python skeleton (41, -8, D:1) a +0 helmet a staff of necromancy Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -15, D:2) a +0 club (22, -15, D:2) a +0 dagger a goblin skeleton (26, -6, D:2) a +0 short sword 2 stones (26, 20, D:2) a rat corpse (skeletalised by now) (28, -6, D:2) a quokka corpse (skeletalised by now) (37, 13, D:2) a +0 club a goblin skeleton (41, -17, D:2) a +0 club a kobold corpse (skeletalised by now) (45, 11, D:2) a +0 whip (48, -6, D:2) a ball python corpse (skeletalised by now) (53, -5, D:2) a bat corpse (skeletalised by now) (53, 18, D:2) a +0 club 2 stones (57, 19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (9, 13, D:3) a rat skeleton (12, 0, D:3) a hobgoblin corpse (skeletalised by now) (14, -35, D:3) a +0 dagger a goblin skeleton (19, -4, D:3) a +0 shortbow (21, -31, D:3) a +0 robe (26, -26, D:3) a +0 mace (36, -28, D:3) a frilled lizard skeleton (56, -38, D:3) a +0 short sword (60, -3, D:3) a rat skeleton (64, -21, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of protection a +0 robe the elf corpse of Dowan (skeletalised by now) (1, 0, D:4) a +0 rapier a +0 ring mail of cold resistance the elf corpse of Duvessa (skeletalised by now) (7, 22, D:4) a +0 dagger (11, 6, D:4) a +0 hand axe (13, 14, D:4) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +6 dagger "Mautomat" {freeze, *Slow rElec Int-4 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (16, -19, D:4) a +0 whip a kobold corpse (skeletalised by now) (17, -10, D:4) a parchment of Searing Ray (21, 8, D:4) a ball python skeleton (25, -10, D:4) a +0 dagger (25, 23, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc skeleton (26, 24, D:4) a +0 dagger a +0 robe (27, -10, D:4) a +0 club (30, -18, D:4) a +0 whip (31, 7, D:4) a +0 club a +0 club a kobold skeleton (32, 22, D:4) a +0 flail a +0 dagger an orc skeleton an orc skeleton (32, 23, D:4) a +0 club an orc skeleton (38, 19, D:4) a medusa talisman (40, -17, D:4) the +0 leather armour "Honaecea" {Fly Int-5 Dex+2 Slay+2} Fly: It grants you flight. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (42, 7, D:4) an iguana skeleton (45, -21, D:4) a +0 shortbow a centaur skeleton (51, 5, D:4) a +0 war axe Level 5 of the Dungeon (9, -10, D:5) a +0 sling (12, -14, D:5) a +0 chain mail (21, -1, D:5) a +0 club a +0 scale mail (26, 8, D:5) a +0 flail an orc corpse (skeletalised by now) (35, -23, D:5) a +0 club a black bear skeleton (36, -22, D:5) a +0 war axe a +0 leather armour (40, -18, D:5) an iguana corpse (skeletalised by now) (42, -21, D:5) a hound corpse (skeletalised by now) (47, 8, D:5) a +0 hand axe a +0 robe (48, 8, D:5) a hound skeleton (61, -6, D:5) a parchment of Metabolic Englaciation Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, -2, D:6) a howler monkey corpse (skeletalised by now) (8, 6, D:6) a hound skeleton (11, -13, D:6) a howler monkey corpse (skeletalised by now) (11, 6, D:6) a +0 falchion a +0 robe a +3 flail of freezing a +0 robe a +0 halberd a +0 robe (11, 7, D:6) a +0 great sword a +0 robe (12, -15, D:6) a hound skeleton (12, 6, D:6) a +3 halberd a +0 robe (15, 4, D:6) a +0 giant spiked club (19, 6, D:6) a parchment of Soul Splinter (24, -21, D:6) a +0 halberd a gnoll skeleton (24, -20, D:6) a +0 club (24, 5, D:6) a +0 dagger (25, -21, D:6) a +0 spear (26, -22, D:6) a hound skeleton (26, -21, D:6) a +0 orcbow (26, -15, D:6) a steam dragon corpse (skeletalised by now) (29, -35, D:6) a +0 ring mail (31, -5, D:6) a +0 dagger a kobold corpse (skeletalised by now) (31, -4, D:6) a +0 short sword a kobold corpse (skeletalised by now) (38, -31, D:6) a +0 scythe a +0 robe (38, -30, D:6) a +0 scythe a +0 robe (38, -29, D:6) a +0 scythe a +0 robe (39, -31, D:6) a +0 scythe a +0 robe (39, -30, D:6) a +0 scythe a +0 robe (39, -29, D:6) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (40, -30, D:6) a +0 shortbow (51, -20, D:6) a +0 dagger a +0 robe a +0 dagger a +0 short sword (52, -21, D:6) a +0 flail a +0 ring mail a +0 short sword a +0 robe an orc corpse (skeletalised by now) (60, -18, D:6) a +0 dagger (64, -23, D:6) a parchment of Nazja's Percussive Tempering Level 7 of the Dungeon [Shop] Tatwid's Distillery a potion of might (60 gold) a potion of moonshine (15 gold) a potion of brilliance (60 gold) a potion of attraction (45 gold) a potion of attraction (45 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of mutation (unknown) (120 gold) a potion of enlightenment (75 gold) (0, 0, D:7) an orb of mayhem (23, 2, D:7) a +0 hand axe (29, 26, D:7) a raiju skeleton (32, 21, D:7) an electric eel corpse (skeletalised by now) (36, 4, D:7) an electric eel skeleton (47, -8, D:7) 2 stones a +0 dagger a kobold skeleton a bullfrog skeleton (47, -6, D:7) a +2 short sword of venom (47, 37, D:7) a +0 leather armour (48, -8, D:7) a stone a +0 whip a +0 short sword a +0 dagger a kobold skeleton (48, 32, D:7) a howler monkey corpse (skeletalised by now) (49, -6, D:7) a +0 club (49, 31, D:7) a howler monkey corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Zokkerph's Lightly-Used Armoury -3 pearl dragon scales (1275 gold) a -2 demon whip (225 gold) a -2 eveningstar (255 gold) a -3 double sword (180 gold) a -2 eveningstar (255 gold) a -3 partisan (1 gold) a -2 hand cannon (255 gold) a -3 executioner's axe (1 gold) a -3 eveningstar (180 gold) (14, 17, D:8) a +0 giant spiked club a +0 giant club (17, 0, D:8) a +0 scimitar of flaming (22, 19, D:8) a +0 trident (27, -20, D:8) a bullfrog corpse (skeletalised by now) (50, 0, D:8) a +0 ring mail (61, 7, D:8) a +0 flail of protection (63, 6, D:8) a +2 falchion of flaming a +0 robe a +3 flail of freezing a +0 robe a +3 mace of freezing a +0 robe (64, 7, D:8) a +0 flail a +0 robe Level 11 of the Dungeon (2, 14, D:11) a black bear corpse (4, 12, D:11) a water moccasin corpse (4, 13, D:11) a killer bee corpse a killer bee corpse (5, 13, D:11) a killer bee corpse a killer bee corpse (5, 14, D:11) a scorpion corpse (6, 13, D:11) an acid dragon corpse a scorpion corpse a water moccasin corpse a killer bee corpse