Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2010582647009647980 21 ethanielbeckington the Magician (level 3, 23/25 HPs) Began as a Djinni Conjurer on June 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (402 turns). ethanielbeckington the Magician (Djinni Conjurer) Turns: 402, Time: 00:01:45 Health: 23/25 AC: 2 Str: 8 XL: 3 Next: 2% Gold: 30 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions c - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Apportation Tloc 36% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found a dagger. Found 2 stones. A bat comes into view. A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You now have 30 gold pieces (gained 8). An endoplasm comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### .....## .... ######.####.### ###......@....... .........###..... ###.####.# .## #.# #.################# #.................. #.#.#......#....... ...##.##.#...#.##.#. .....#.#.##.#.#....#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 4 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | ethanielbeckington set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 402 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 402 | D:1 | Learned a level 1 spell: Apportation 402 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_loops_ring, minmay_misc_feat_five, minmay_misc_feat_rugged, nicolae_kite_square_tiling_tiny, solitary_fountain, minmay_misc_feat_encased, minmay_ruptured Action || total ---------------------------++------- Cast: Magic Dart || 39 Armour: Robe || 5 Dodge: Dodged || 6