Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 0 ethanielbeckington the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on June 9, 2025. Got out of the dungeon alive. The game lasted 00:00:43 (161 turns). ethanielbeckington the Magician (Djinni Conjurer) Turns: 161, Time: 00:00:43 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 915 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying, studying 2 skills A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 915 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: 900 gold pieces; a manual of Alchemy; a manual of Fire Magic You hit the rat. The rat is severely wounded. The rat barely misses you. You closely miss the rat. The rat is severely wounded. The rat barely misses you. You barely miss the rat. The rat is severely wounded. The rat misses you. You hit the rat but do no damage. The rat is severely wounded. The rat bites you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you but does no damage. You hit the rat but do no damage. The rat is moderately wounded. The rat closely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat misses you. You hit the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! There is an open door here. You now have 915 gold pieces (gained 900). You pick up a manual of Alchemy and begin studying. You pick up a manual of Fire Magic and begin studying. There is an open door here. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. HP restored. There is a staircase leading out of the dungeon here. You have escaped! ##### #...# #...# #...# ######'## #...#...# +.@.#...# #...#...# ##+#######'###'## #...#...#...#...# #...#...'...#...# #...#...#...#...#.... ##'#######'###'##.#.. #...#...#...#...#.#.#..# #...'...'...'.⌠.#.#.#..##.# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | ethanielbeckington set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Identified 3 scrolls of acquirement 126 | D:1 | Acquired a manual of Fire Magic 127 | D:1 | Acquired a manual of Alchemy 128 | D:1 | Acquired 900 gold pieces 161 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Use: Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 5