Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 7 ethanielbeckington the Apothecary (level 1, 10/10 HPs) Began as a Deep Elf Alchemist on June 10, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:26 (743 turns). ethanielbeckington the Apothecary (DEAl) Turns: 743, Time: 00:02:26 Health: 10/10 AC: 11 Str: 8 XL: 1 Next: 83% Magic: 24/24 EV: 11 Int: 19 God: Gold: 1277 SH: 0 Dex: 15 Spells: 5/6 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr + e - +3 pair of gloves of Beyond {rF+ Regen+ rCorr} SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of magical power HPRegen 1.01/turn d - ring of Biffygiwn {Fly MP+9 AC+4 Str+3 Stlth+} MPRegen 0.38/turn %: no passive effects @: flying, very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1277 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the +3 pair of gloves of Beyond (worn) {rF+ Regen+ rCorr} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. f - a +0 cloak (worn) Jewellery c - a ring of magical power (worn) d - the ring of Biffygiwn (worn) {Fly MP+9 AC+4 Str+3 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of protection] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. j - a +4 ring of slaying Scrolls g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic i - a potion of might {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.4 Spellcasting + Level 1.1 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Key pressed, stopping explore. There is an open door here. You reach down and open the door. There is an open door here. There is a dry fountain here. You reach down and open the door. Done exploring. Done exploring. Done exploring. There is an open door here. There is an open door here. There is a dry fountain here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. j - a +4 ring of slaying Okay, then. A rat comes into view. A rat is nearby! The rat squeaks loudly. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a rat (heavily wounded, poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. You closely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 ball pythons (D:1) A goblin (D:1) A kobold (D:1) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Deep Elf Alchemist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Identified 3 scrolls of acquirement 140 | D:1 | Acquired the ring of Biffygiwn {Fly MP+9 AC+4 Str+3 Stlth+} 141 | D:1 | Acquired 1209 gold pieces 142 | D:1 | Acquired a ring of magical power 188 | D:1 | Acquired the +3 pair of gloves of Beyond {rF+ Regen+ rCorr} 743 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Poisonous Vapours || 12 Use: Scroll || 4 Dodge: Dodged || 4