Seeded DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 7042672092228890033 (custom seed) 532 ethanielbeckington the Conjurer (level 7, 0/46 (47) HPs) Began as a Demonspawn Conjurer on June 11, 2025. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:09:47 (3016 turns). ethanielbeckington the Conjurer (DsCj) Turns: 3016, Time: 00:09:48 HP: 0/46 (47) AC: 2 Str: 7 XL: 7 Next: 4% MP: 8/12 EV: 12 Int: 20 God: Gold: 206 SH: 6 Dex: 15 Spells: 10/13 levels left rFire . . . m - +7 dagger of the Saviour {drain, rPois Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying, lightly drained A: large bone plates 2, powered by death 1, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons d - a +1 falchion m - the +7 dagger of the Saviour (weapon) {drain, rPois Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Armour a - a +0 robe (worn) p - a +0 helmet s - a +1 pair of boots Jewellery l - a ring of flight (left hand) Scrolls b - 2 scrolls of blinking {unknown} c - a scroll of enchant weapon g - a scroll of fear h - a scroll of immolation {unknown} r - a scroll of amnesia {unknown} Potions e - a potion of haste {unknown} f - 3 potions of lignification i - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} n - a potion of degeneration {unknown} o - a potion of might {unknown} q - a potion of invisibility {unknown} Skills: + Level 0.7 Fighting + Level 0.4(0.8) Short Blades + Level 0.9(1.0) Long Blades + Level 2.3 Dodging + Level 2.3 Stealth + Level 3.8 Spellcasting + Level 5.7 Conjurations * Level 2.2 Fire Magic * Level 2.3 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Qazlal Sif Muna Innate Abilities, Weirdness & Mutations You are mostly covered in large bone plates. (SH +6) You regenerate a little health from kills. You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (almost destroyed, 100% to hit) The magic dart hits the wight. You destroy the wight! Your life force feels restored. You have reached level 7! Your demonic ancestry asserts itself... Large bone plates spread over more of your arms. Things that are here: a +0 war axe; a +0 robe There is a stone staircase leading down here. 2 wights come into view. You block the wight's attack. The wight misses you. The wight hits you with a +3 falchion! You feel drained. A water moccasin comes into view. The water moccasin hisses angrily. The wight attacks as it pursues you! The wight hits you but does no damage. The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. You block the water moccasin's attack. The wight hits you with a +3 falchion! The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You block the wight's attack. The water moccasin bites you! You die... ..............#≈≈ ~~........~...#≈~ .~≈~~≈~~~~~~~~~~. ~~≈~≈~.~~~≈~≈~≈~≈ ≈≈≈~~~~~~~~≈~≈~≈≈ ≈≈.~~~~~~~.~≈~~≈~ ..... #~~.Sz~.~.~... .... #...@z......## .h.. ###..#.#...... ... #.......#..... ..## ###.#...# ###. #.## #.>.#.# ##..## ##)##... #<...## ####'###### ##....###......#### #.................. You could see a water moccasin and 2 wights. Vanquished Creatures An ogre (D:5) A phantom (D:4) A wight (D:6) 2 bombardier beetles (D:4) A hound (D:5) 2 orc wizards (D:5) 4 gnolls 7 adders A dart slug (D:4) A ribbon worm (D:2) 4 orcs 4 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 7 jackals A quokka (D:1) 7 ball pythons 6 bats (D:1) 7 frilled lizards 5 kobolds 2 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 453 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 453 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 915 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1244 | D:2 | Learned a level 2 spell: Searing Ray 1342 | D:2 | Found a shimmering blue altar of Sif Muna. 1703 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1703 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1707 | D:2 | Identified the +7 dagger of the Saviour {drain, rPois | Dex+3} 1971 | D:3 | Found a faded altar of an unknown god. 2053 | D:3 | Found a burning altar of Makhleb. 2133 | D:4 | Reached skill level 1 in Fire Magic 2138 | D:4 | Reached skill level 5 in Conjurations 2246 | D:4 | Noticed a phantom 2247 | D:4 | Reached skill level 1 in Alchemy 2247 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 2247 | D:4 | Reached XP level 5. HP: 35/35 MP: 4/9 2251 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2251 | D:4 | Found a stormy altar of Qazlal. 2262 | D:4 | Killed a phantom 2327 | D:5 | Entered Level 5 of the Dungeon 2369 | D:4 | Reached XP level 6. HP: 29/42 MP: 3/10 3004 | D:6 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 3004 | D:6 | Reached XP level 7. HP: 34/47 MP: 8/12 3016 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic D:2: layout_basic, basic_altar, ebering_dispersal_statue_hall D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_trees, nicolae_ecumenical_pavilion, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_1, aquarium_view_2a D:4: layout_basic, nicolae_overflow_squiral, mainiacjoe_overflow_large_starburst D:5: layout_basic, cheibrodos_gnoll_hut D:6: layout_basic, fedhas_altar_1, nicolae_tso_besieged_by_evil, grunt_temple_overflow_open, minmay_temple_entry_trees, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, nicolae_shop_fire_sale [nicolae_sub_dead_trees], grunt_ministairs_13, nicolae_alphabet_shops Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.3 Fire Magic | 1 2 | 2.2 Conjurations | 5 | 5.7 Alchemy | 1 2 | 2.3 Spellcasting | 3 | 3.8 Fighting | | 0.7 Short Blades | | 0.4 Long Blades | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Falchion | 21 | | || 21 Dagger | | 25 | || 25 Cast: Magic Dart | 89 | 42 | || 131 Searing Ray | | 13 | 1 || 14 Use: Scroll | | 4 | || 4 Potion | | 1 | || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 21 | 21 | 5 || 47 Dodge: Dodged | 37 | 18 | 3 || 58 Block: Other | | 2 | 3 || 5