Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16003011073799300544 49 ethanielbeckington the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on June 11, 2025. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (2010 turns). ethanielbeckington the Conjurer (DsCj) Turns: 2010, Time: 00:03:33 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 51% Magic: 0/6 EV: 11 Int: 20 God: Gold: 49 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of regeneration Scrolls d - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} k - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of haste {unknown} g - a potion of berserk rage {unknown} h - a potion of ambrosia {unknown} i - 2 potions of curing {unknown} j - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, ally target, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits the quokka. The quokka is moderately wounded. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) Terence completely misses you. You stop channelling your searing ray. Your shadow imp gestures at Terence. Terence writhes in agony! The quokka bites your shadow imp but does no damage. Your shadow imp barely misses the quokka. You hit Terence but do no damage. Terence is heavily wounded. The quokka barely misses your shadow imp. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence closely misses your shadow imp. Your shadow imp hits the quokka. The quokka dies! You hit Terence but do no damage. Terence is heavily wounded. Terence completely misses you. Terence closely misses your shadow imp. The hobgoblin misses you. Your shadow imp hits Terence. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Terence misses your shadow imp. The hobgoblin misses you. Your shadow imp hits Terence. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. Terence closely misses your shadow imp. The hobgoblin closely misses you. Your shadow imp hits Terence. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ##...#.........# #..#....... ###.#.........###.##.#..... #..#..........).##.#..... ##..#......######..#..... ##..###.#####....####### ##>....####..######.... #####l5##..## ##..... ####@g...## #....). #######...@..### #...... #.......###..# #...... #######.####### #..# #...... ........# #..## #.).... #######.# ##..## #....)< .....#..## #...# ##..... ####...<.##########..# ##<... #.^................# ##### ###.#########.####...### You could see Terence (ally target), a hobgoblin, a frilled lizard and a friendly shadow imp (summoned). Vanquished Creatures 3 dart slugs An orc (D:2) 3 giant cockroaches A hobgoblin (D:1) 4 jackals A quokka (D:2) 4 ball pythons (D:1) 3 bats 7 endoplasms 2 frilled lizards (D:1) 4 goblins 3 kobolds 2 rats 38 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A jackal (D:1) A quokka (D:2) 3 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 347 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 347 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1391 | D:1 | Reached XP level 3. HP: 11/24 MP: 0/6 1394 | D:1 | Learned a level 2 spell: Searing Ray 1973 | D:2 | Noticed Terence 2010 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_corners, corner_web_ring, nrook_mini_vaults D:2: layout_rooms, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 37 Cast: Magic Dart || 75 Searing Ray || 2 Armour: Robe || 36 Dodge: Dodged || 36