Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5120503645198942573 (custom seed) 28 ethanielbeckington the Conjurer (level 2, -2/19 HPs) Began as a Demonspawn Conjurer on June 11, 2025. Slain by a hobgoblin (3 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:03:09 (1149 turns). ethanielbeckington the Conjurer (DsCj) Turns: 1149, Time: 00:03:10 Health: -2/19 AC: 3 Str: 7 XL: 2 Next: 96% Magic: 8/14 EV: 11 Int: 28 God: Gold: 78 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . d - +10 morningstar "Sauxzub" {speed, +Blink rC++ Str-2 Int+8} rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of the Grinning Fool {Will+ MP+9 Str+2 Int+2} HPRegen 0.23/turn j - +4 ring of slaying MPRegen 0.14/turn %: no passive effects @: about to teleport A: rugged brown scales 1 a: Evoke Blink, Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons d - the +10 morningstar "Sauxzub" (weapon) {speed, +Blink rC++ Str-2 Int+8} (You acquired it on level 1 of the Dungeon) +Blink: It lets you blink. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Armour a - a +0 robe (worn) e - a scarf of invisibility (worn) f - a +0 cloak Jewellery c - the ring of the Grinning Fool (worn) {Will+ MP+9 Str+2 Int+2} (You acquired it on level 1 of the Dungeon) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). j - a +4 ring of slaying (worn) Scrolls h - a scroll of noise {unknown} m - a scroll of brand weapon {unknown} Potions b - a potion of magic g - a potion of might {unknown} k - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 9% 1 Kinetic Grapnel Frge 12% 1d4 9% 1 Poisonous Vapours Alch/Air 12% 1d1 9% 1 Summon Small Mammal Summ 12% N/A 9% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You barely miss the goblin. The goblin hits you but does no damage. Robin roars a battlecry! The goblins go into a battle-frenzy! You barely miss the goblin. The goblin no longer looks unusually strong. The goblin closely misses you. Robin roars a battlecry! The goblin goes into a battle-frenzy! You closely miss the goblin. The goblin hits you with a +0 club. Robin throws the goblin at you! The goblin hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 79% to hit) You focus your ray upon the hobgoblin. The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) The goblin closely misses you. The goblin barely misses you. The searing ray hits the goblin. You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses the hobgoblin. The searing ray hits the goblin. You kill the goblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Unknown command. As you read the scroll labelled NOCSOHO MEKH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You stop channelling your searing ray. The goblin no longer looks unusually strong. The hobgoblin hits you. You die... ##.....#####...# #######.######. .....#.........# ##.# ######....)....####### #..####### .................###......... #..............†....######## #.......^.......##### #...............# #.........#g##### #.........#@# #.........#g# #.####......###)g###### #...........###.......# #######...####........# #######.......#......# #...........>##...g..# +................)...# ##....................g... You could see Robin, a hobgoblin (strong) and a goblin. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins (D:2) 4 ball pythons A bat (D:2) A frilled lizard (D:2) 9 goblins A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ethanielbeckington the Demonspawn Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Identified 4 scrolls of acquirement 237 | D:1 | Acquired the ring of the Grinning Fool {Will+ MP+9 Str+2 | Int+2} 238 | D:1 | Acquired a scarf of invisibility 239 | D:1 | Acquired the +10 morningstar "Sauxzub" {speed, +Blink rC++ | Str-2 Int+8} 240 | D:1 | Acquired a book of Cantrips 971 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 971 | D:2 | Reached XP level 2. HP: 13/19 MP: 5/5 974 | D:2 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Noticed Robin 1149 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_four_crosses, serial_bayou_lagoon_a, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Morningstar || 10 Cast: Magic Dart || 28 Searing Ray || 1 Use: Scroll || 5 Armour: Robe || 18 Dodge: Dodged || 11