Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 1325057969985326345 137 eversionimpulse the Magician (level 5, -13/40 HPs) Began as a Djinni Fire Elementalist on Feb 9, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:08:24 (1557 turns). eversionimpulse the Magician (DjFE) Turns: 1557, Time: 00:08:24 Health: -13/40 AC: 3 Str: 7 XL: 5 Next: 44% Gold: 100 EV: 11 Int: 24 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . e - amulet of Omoghet {Chemistry rElec Will+ Int+5 Slay+2} Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 buckler (You found it on level 1 of the Dungeon) d - a +0 tower shield (You found it on level 2 of the Dungeon) f - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) Jewellery e - the amulet of Omoghet (worn) {Chemistry rElec Will+ Int+5 Slay+2} (You found it on level 4 of the Dungeon) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of brilliance {unknown} Skills: * Level 2.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft + Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 d - Inner Flame Hex/Fire 24% N/A 5% 3 e - Flame Wave Conj/Fire 24% 2d8 19% 4 f - Kiss of Death Conj/Necr 96% 2d12 1% 1 g - Grave Claw Necr 48% 2d10 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 3 damage, and have 32/39 hp. An orc is nearby! Spoiler Alert: The orc priest can smite you! The cloud of blastmotes explodes! The concussive blast engulfs the orc! You kill the orc! The hobgoblin shouts! You hear an angry hiss. Casting: Volatile Blastmotes (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hear a shout! Spoiler Alert: The orc priest can smite you! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. The foxfire burns the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have harvested enough death to cast Grave Claw an additional time. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 14 damage, and have 19/39 hp. MASSIVE DAMAGE!! Spoiler Alert: The orc priest can smite you! You see here a hobgoblin corpse. You encounter a ball python. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a rat. You see here a hobgoblin corpse. There are monsters nearby! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the ball python. You kill the ball python! You take 1 damage, and have 19/39 hp. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the rat. You kill the rat! You hear a shout! You take 2 damage, and have 17/39 hp. You start resting. You encounter an orc. It is wielding a +0 club. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The orc completely misses you. You take 2 damage, and have 16/39 hp. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the orc. The orc is burned terribly! You kill the orc! You take 1 damage, and have 15/40 hp. Spoiler Alert: The orc priest can smite you! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the orc priest. The orc priest is moderately wounded. The orc priest's fire resistance burns away. You encounter a kobold. It is wielding a +0 club and quivering stones. You take 2 damage, and have 13/40 hp. Spoiler Alert: The orc priest (combustible) can smite you! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the kobold. You kill the kobold! You have harvested as much death for Grave Claw as you can hold at once. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 3/40 hp. MASSIVE DAMAGE!! Spoiler Alert: The orc priest (combustible) can smite you! You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/40 hp. Spoiler Alert: The orc priest (combustible) can smite you! You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/40 hp. Spoiler Alert: The orc priest (combustible) can smite you! Okay, then. Spoiler Alert: The orc priest (combustible) can smite you! You barely miss the orc priest. The orc priest is almost dead. The orc priest is no longer more vulnerable to fire. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ... .# .. ... # .. .... #. ^####..! #. ...... #.. #.#.# #.#####.†.# #..[..g...##.... ###>..@........# #..o#######.. #..)).# .#### #####o## ##..[. #.)###...# ##...#...##### ###.......... ###...##### #...# You could see an orc priest and a goblin. Vanquished Creatures A bombardier beetle (D:4) A clockroach (D:4) An iguana (D:4) 2 adders 3 dart slugs 4 endoplasms 4 hobgoblins 4 orcs A quokka (D:2) 2 ball pythons 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | eversionimpulse the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | eversionimpulse set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 183 | D:1 | Reached skill level 1 in Fighting 801 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 801 | D:2 | Learned a level 1 spell: Kiss of Death 843 | D:2 | Found Xenkoug's Book Emporium. 1027 | D:2 | You are sucked into a shaft and drop 2 floors! 1070 | D:4 | Reached skill level 2 in Fighting 1070 | D:4 | Reached XP level 4. HP: 14/33 MP: 0/0 1280 | D:4 | Reached XP level 5. HP: 30/39 MP: 0/0 1280 | D:4 | Learned a level 2 spell: Grave Claw 1316 | D:4 | Identified the amulet of Omoghet {Chemistry rElec Will+ | Int+5 Slay+2} 1402 | D:4 | Reached skill level 4 in Spellcasting 1402 | D:4 | Reached skill level 4 in Conjurations 1402 | D:4 | Reached skill level 4 in Hexes 1402 | D:4 | Reached skill level 4 in Summonings 1402 | D:4 | Reached skill level 4 in Necromancy 1402 | D:4 | Reached skill level 4 in Translocations 1402 | D:4 | Reached skill level 4 in Forgecraft 1402 | D:4 | Reached skill level 4 in Fire Magic 1402 | D:4 | Reached skill level 4 in Ice Magic 1402 | D:4 | Reached skill level 4 in Air Magic 1402 | D:4 | Reached skill level 4 in Earth Magic 1402 | D:4 | Reached skill level 4 in Alchemy 1554 | D:3 | HP: 3/40 [orc priest/+0 hand axe (8)] 1556 | D:3 | HP: 1/40 [orc priest/+0 hand axe (2)] 1557 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_basic, nicolae_overflow_prove_your_dedication, lemuel_tele_altar, kennysheep_generic_room_14, uniq_robin D:4: layout_basic, wad_floor_pattern_untrapped, chequers_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | 1 2 | 2.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 9 || 16 Melee: Unarmed | 2 | || 2 Short sword | 5 | 9 || 14 Cast: Foxfire | 8 | 2 || 10 Scorch | 26 | 14 || 40 Volatile Blastmot | | 3 || 3 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 11 | 5 || 16 Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_ring D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_basic, nicolae_overflow_prove_your_dedication, lemuel_tele_altar, kennysheep_generic_room_14, uniq_robin D:4: layout_basic, wad_floor_pattern_untrapped, chequers_garden Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1556 | 1531 | 25 | 101 | 1110 | 4 | 389.0 | Dungeon | 1556 | 1531 | 25 | 101 | 1110 | 4 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 650 daAuts D:4: 466 daAuts D:2: 376 daAuts D:3: 62 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.2 +-------+-------+-------+-------+-------+----------------------