Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 11399055311293078735 511 eversionimpulse the Magician (level 7, -5/53 HPs) Began as a Djinni Fire Elementalist on Feb 9, 2026. Was an Initiate of Ashenzari. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:13:07 (4457 turns). eversionimpulse the Magician (DjFE) Turns: 4457, Time: 00:13:07 Health: -5/53 AC: 3 Str: 7 XL: 7 Next: 43% Gold: 313 EV: 5 Int: 18 God: Ashenzari [......] SH: 0 Dex: 14 rFire + + . (33%) e - +0 whip (drain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will +.... d - ring of willpower Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-6 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 313 gold pieces. Inventory: Hand Weapons b - a +0 spear (You found it on level 1 of the Dungeon) e - a +0 whip of draining (weapon) (You took it off an orc on level 3 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery d - a ring of willpower (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} t - 4 scrolls of teleportation h - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} j - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} m - a scroll of vulnerability {unknown} n - a scroll of noise {unknown} o - a scroll of blinking {unknown} q - a scroll of torment {unknown} u - a scroll of poison {unknown} Potions h - 2 potions of haste c - a potion of curing f - a potion of brilliance {unknown} k - a potion of invisibility {unknown} Skills: * Level 4.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations - Level 5.2 Hexes - Level 5.2 Summonings - Level 5.2 Necromancy - Level 5.2 Translocations - Level 5.2 Forgecraft + Level 5.2 Fire Magic - Level 5.2 Ice Magic - Level 5.2 Air Magic - Level 5.2 Earth Magic - Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d8 16% 4 f - Apportation Tloc 46% N/A 1% 1 g - Static Discharge Conj/Air 46% 3-5/arc 2% 2 h - Passwall Erth 23% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Gozag Okawaru Qazlal Ru Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a quokka corpse. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. The adder barely misses you. You take 2 damage, and have 48/53 hp. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the adder. The adder is burned terribly! You kill the adder! You take 2 damage, and have 46/53 hp. You now have 235 gold pieces (gained 10). You now have 252 gold pieces (gained 17). You now have 263 gold pieces (gained 11). You now have 280 gold pieces (gained 17). You now have 282 gold pieces (gained 2). You now have 295 gold pieces (gained 13). You now have 299 gold pieces (gained 4). You now have 313 gold pieces (gained 14). There is an open door here. You encounter an ogre. It is wielding a +0 giant club. Found 12 gold pieces. Health restored: 53 Spoiler Alert: The ogre (asleep) can hit for high damage in melee! You encounter an iguana. There is an open door here. Spoiler Alert: The ogre (asleep) can hit for high damage in melee! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The ogre shouts! The iguana hisses angrily. You take 3 damage, and have 50/53 hp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! You take 2 damage, and have 48/53 hp. The cloud of blastmotes explodes! The concussive blast engulfs the ogre. The ogre is lightly wounded. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! You take 2 damage, and have 46/53 hp. Spoiler Alert: The ogre can hit for high damage in melee! The cloud of blastmotes explodes! The concussive blast engulfs the ogre! The ogre is heavily wounded. You reach down and open the door. You encounter a goblin, an adder and a ribbon worm. The cloud of blastmotes explodes! The concussive blast engulfs the ogre! The ogre is severely wounded. The goblin shouts! Found 47 gold pieces. Spoiler Alert: The ogre can hit for high damage in melee! There is an open door here. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. You take 2 damage, and have 45/53 hp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The adder bites you. The ogre hits you with a +0 giant club!! You take 28 damage, and have 17/53 hp. MASSIVE DAMAGE!! Spoiler Alert: The ogre can hit for high damage in melee! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door. Flames lash the ribbon worm. The ribbon worm is severely wounded. The ribbon worm's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 15/53 hp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate An open door. Flames lash the adder. The adder is burned terribly! You kill the adder! * * * LOW HITPOINT WARNING * * * The ogre hits you with a +0 giant club!! You die... .....####...#....##......## .......##........#........# ...........).....#.†......# .......###.###...#.)......# ......##.#########........# # ......#..#...... ##......##.## .........#..$.g. ##....##...## ........##....$†####'####..$..# .........#.$...w@Ol....'....... .......###...$..########.$...$. ...>...###...... ....... ....K...######## #.$.$.# .......## .....# ......## ####+# ......# ......# ......# You could see an ogre, a ribbon worm (catching breath, combustible), an iguana (combustible) and a goblin. Vanquished Creatures 2 ogres (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 hounds (D:4) An iguana (D:4) A clockroach (D:3) An orc wizard (D:3) 7 adders 3 dart slugs 2 ribbon worms 5 orcs 3 hobgoblins 3 jackals (D:1) 2 quokkas 7 ball pythons 5 bats 8 endoplasms 3 frilled lizards 8 goblins 6 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | eversionimpulse the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | eversionimpulse set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 297 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 437 | D:1 | Reached skill level 1 in Fighting 810 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 810 | D:1 | Learned a level 1 spell: Apportation 1236 | D:2 | Reached XP level 4. HP: 6/33 MP: 0/0 1590 | D:2 | Reached skill level 2 in Fighting 2589 | D:3 | Reached XP level 5. HP: 24/39 MP: 0/0 2589 | D:3 | Learned a level 2 spell: Static Discharge 2777 | D:3 | Reached skill level 4 in Spellcasting 2777 | D:3 | Reached skill level 4 in Conjurations 2777 | D:3 | Reached skill level 4 in Hexes 2777 | D:3 | Reached skill level 4 in Summonings 2777 | D:3 | Reached skill level 4 in Necromancy 2777 | D:3 | Reached skill level 4 in Translocations 2777 | D:3 | Reached skill level 4 in Forgecraft 2777 | D:3 | Reached skill level 4 in Fire Magic 2777 | D:3 | Reached skill level 4 in Ice Magic 2777 | D:3 | Reached skill level 4 in Air Magic 2777 | D:3 | Reached skill level 4 in Earth Magic 2777 | D:3 | Reached skill level 4 in Alchemy 3294 | D:4 | Reached skill level 3 in Fighting 3296 | D:4 | Encountered an ogre 3305 | D:4 | Killed an ogre 3306 | D:4 | Reached XP level 6. HP: 38/46 MP: 0/0 3365 | D:4 | Encountered Pikel 3374 | D:4 | Found a staircase to the Ecumenical Temple. 3374 | D:4 | Found a statue of an orb of entropy. 3375 | D:4 | Found a statue of an orb of entropy. 3381 | Temple | Entered the Ecumenical Temple 3396 | Temple | Became a worshipper of Ashenzari the Shackled 3417 | D:4 | HP: 4/47 [ogre/+0 giant club (23)] 3614 | D:4 | Reached skill level 4 in Fighting 3614 | D:4 | Reached XP level 7. HP: 51/52 MP: 0/0 3614 | D:4 | Learned a level 3 spell: Passwall 3726 | D:3 | HP: 11/52 [Pikel/+0 whip of freezing (3)] 3727 | D:3 | HP: 4/52 [Pikel/+0 whip of freezing (3)] 3729 | D:3 | HP: 1/52 [Pikel/+0 whip of freezing (1)] 3942 | D:3 | HP: 13/52 [lemure[Pikel] (7)] 4224 | D:4 | Reached skill level 5 in Spellcasting 4224 | D:4 | Reached skill level 5 in Conjurations 4224 | D:4 | Reached skill level 5 in Hexes 4224 | D:4 | Reached skill level 5 in Summonings 4224 | D:4 | Reached skill level 5 in Necromancy 4224 | D:4 | Reached skill level 5 in Translocations 4224 | D:4 | Reached skill level 5 in Forgecraft 4224 | D:4 | Reached skill level 5 in Fire Magic 4224 | D:4 | Reached skill level 5 in Ice Magic 4224 | D:4 | Reached skill level 5 in Air Magic 4224 | D:4 | Reached skill level 5 in Earth Magic 4224 | D:4 | Reached skill level 5 in Alchemy 4457 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_split_cup_large D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_basic D:4: minmay_polygon_palace, layout_cave_pools, minmay_temple_entry_gardened_gates, uniq_pikel Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Fighting | 1 2 3 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 33 | 9 | 14 || 56 Melee: Spear | 32 | 6 | || 38 Unarmed | 1 | | || 1 Whip | | 3 | 14 || 17 Cast: Foxfire | 8 | 21 | 6 || 35 Scorch | 22 | 43 | 23 || 88 Volatile Blastmot | | | 3 || 3 Passwall | | | 1 || 1 Drink: Haste | | 1 | 2 || 3 Curing | | | 2 || 2 Read: Identify | 2 | | || 2 Teleportation | 1 | | 1 || 2 Stab: Sleeping | 1 | | || 1 Armour: Robe | 22 | 16 | 32 || 70 Dodge: Dodged | 22 | 16 | 22 || 60 Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_split_cup_large D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_basic D:4: minmay_polygon_palace, layout_cave_pools, minmay_temple_entry_gardened_gates, uniq_pikel Temple: eino_narrow_crystal_temple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4417 | 4192 | 225 | 743 | 2795 | 5 | 883.4 | Dungeon | 4383 | 4172 | 211 | 743 | 2795 | 4 | 1095.8 | Temple | 33 | 19 | 14 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1332 daAuts D:3: 1298 daAuts D:1: 964 daAuts D:4: 787 daAuts Temple: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 186.0 +-------+-------+-------+-------+-------+----------------------