Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9469865075745357850 210 eversionimpulse the Conjurer (level 5, 0/42 HPs) Began as a Revenant Conjurer on Feb 10, 2026. Slain by Edmund ... wielding a +1 dire flail of draining (8 damage) ... on level 4 of the Dungeon. The game lasted 00:09:49 (4131 turns). eversionimpulse the Conjurer (Revenant Conjurer) Turns: 4131, Time: 00:09:49 Health: 0/42 AC: 10 Str: 12 XL: 5 Next: 56% Magic: 2/8 EV: 10 Int: 18 God: Gold: 78 SH: 0 Dex: 7 Spells: 6/10 levels left rFire . . . (100%) b - +1 hand axe (freeze) rCold + . . (50%) (no offhand) rNeg + + + (0%) f - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv . g - +1 pair of boots Will ..... c - amulet of regeneration Stlth + d - +4 ring of protection HPRegen 1.07/turn (no ring) MPRegen 0.11/turn %: no passive effects @: hasted, very quick A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. You spent 120 gold pieces at shops. Inventory: Hand Weapons b - a +1 hand axe of freezing (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe e - a +0 chain mail (You found it on level 1 of the Dungeon) f - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) g - a +1 pair of boots (worn) (You found it on level 3 of the Dungeon) i - a +0 cloak (worn) (You found it on level 3 of the Dungeon) Jewellery c - an amulet of regeneration (worn) (You found it on level 1 of the Dungeon) d - a +4 ring of protection (worn) (You found it on level 1 of the Dungeon) h - a ring of protection from cold (You found it on level 3 of the Dungeon) Scrolls s - a scroll of butterflies T - a scroll of torment e - a scroll of noise {unknown} t - 3 scrolls of teleportation V - a scroll of vulnerability {!r!r} W - a scroll of brand weapon f - a scroll of fear b - a scroll of blinking {!r} Potions g - a potion of magic c - a potion of curing M - a potion of mutation Skills: + Level 2.6 Fighting * Level 2.3 Axes - Level 1.7 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Freeze Ice 8% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 63% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Yredelemnul Shops: D:1 ? D:3 **:= Annotations: D:4 Edmund, Menkaure Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Edmund is lightly wounded. Edmund hits you with a +1 dire flail of draining. You take 3 damage, and have 35/42 hp. You now have 1/8 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of draining and wearing a +4 chain mail (lightly wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is lightly wounded. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund hits you but does no damage. You now have 0/8 mp. Your flames flare with remembrance! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of draining and wearing a +4 chain mail (lightly wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) You hit Edmund but do no damage. Edmund is moderately wounded. You rip the existence from Edmund to re-knit yourself! Edmund hits you with a +1 dire flail of draining! You take 6 damage, and have 30/42 hp. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you but does no damage. You now have 0/8 mp. Without enough magic to sustain it, your Searing Ray dissipates. Edmund hits you with a +1 dire flail of draining. You take 3 damage, and have 28/42 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 dire flail of draining and wearing a +4 chain mail (heavily wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) You hit Edmund but do no damage. Edmund is heavily wounded. You rip the existence from Edmund to re-knit yourself! Your flames quiet as the last of your memories are burnt away. Edmund hits you with a +1 dire flail of draining. You take 3 damage, and have 25/42 hp. Without enough magic to sustain it, your Searing Ray dissipates. Edmund misses you. Edmund hits you but does no damage. Edmund closely misses you. You don't have enough magic to cast this spell. Search for what [Enter for "<>&&mace", or ? for help]? <>&&mace Can't find anything matching that. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund misses you. You regained 2 hp, and now have 30/42 hp. You barely miss Edmund. Edmund is moderately wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +1 dire flail of draining. You take 5 damage, and have 26/42 hp. You slash Edmund! You freeze Edmund. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of draining! Edmund closely misses you. You take 5 damage, and have 21/42 hp. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of draining. You take 3 damage, and have 18/42 hp. You hit Edmund. You freeze Edmund. Edmund is severely wounded. Edmund barely misses you. You closely miss Edmund. Edmund is severely wounded. Edmund hits you with a +1 dire flail of draining! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 11/42 hp. You feel yourself speed up. Edmund barely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +1 dire flail of draining. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/42 hp. You hit Edmund but do no damage. Edmund is severely wounded. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +1 dire flail of draining. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/42 hp. You closely miss Edmund. Edmund is severely wounded. Edmund hits you with a +1 dire flail of draining! You die... Edmund says, "I'd like to see a scythe do that!" #..##.###.#. ## #.#..<..†..... .. #.#...#.###.#. ##.# #####.#...#.# #.#. .K. ......#...#.# #.#. ... ..........[.###.#. #.# #####............. #..#######.#........... #....@@................ #..#######.##.......... .@... #.##...####.#. ....... #.##...# #.#. ......# #.##...# #... ...... #.##...####.#. #####. #.##.....<.... .. .........#.#.######. ........... .# #. You could see Edmund. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 3 gnolls (D:3) 4 adders 2 hound zombies (D:3) 2 ufetubi (D:4) A dart slug (D:1) 3 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 9 hobgoblins 4 quokkas 7 ball pythons 4 bats 5 frilled lizards 6 goblins 8 kobolds 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eversionimpulse the Revenant Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 353 | D:1 | Reached skill level 1 in Fighting 490 | D:1 | Found a faded altar of an unknown god. 1066 | D:1 | Found Xipitu's Magic Scroll Emporium. 1074 | D:1 | Bought a scroll of identify for 24 gold pieces 1229 | D:1 | Learned a level 2 spell: Searing Ray 1813 | D:2 | Learned a level 1 spell: Freeze 1813 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1813 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1939 | D:2 | Reached skill level 4 in Conjurations 2377 | D:3 | Reached skill level 1 in Axes 2381 | D:3 | Reached skill level 2 in Fighting 2381 | D:3 | Reached XP level 4. HP: 35/36 MP: 0/7 2497 | D:3 | Found Timuq's General Store. 2507 | D:3 | Bought 3 scrolls of identify for 72 gold pieces 2507 | D:3 | Bought a scroll of identify for 24 gold pieces 2553 | D:3 | Found Hyvaally's Antique Weapon Shoppe. 2982 | D:3 | Found Toqoroam's Book Boutique. 3068 | D:3 | Reached skill level 3 in Spellcasting 3166 | D:3 | Found Bamubapp's Assorted Antiques. 3307 | D:3 | Found a broken altar of Ashenzari. 3318 | D:3 | Found Rurgh's Jewellery Boutique. 3370 | D:3 | Reached XP level 5. HP: 42/42 MP: 3/8 3416 | D:3 | Found a basalt altar of Yredelemnul. 3816 | D:3 | Reached skill level 2 in Axes 3991 | D:4 | Encountered Menkaure 4095 | D:4 | Encountered Edmund 4129 | D:4 | HP: 9/42 [Edmund/+1 dire flail of draining (4)] 4131 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, shop, angelslayer_ecumenical_altar_broken_walls_simple, minmay_pentomino_x4 D:2: layout_basic D:3: layout_loops_corners, lemuel_zombie_altar_yredelemnul, ashenzari_altar_1, serial_shops, shop, nicolae_shop_window_shopping, shop, shop, shop_fountains, roderic_lattice_a, kennysheep_generic_room_9 D:4: layout_basic, kennysheep_little_box, serial_shops, shop, minivault_11, uniq_pikel, uniq_menkaure, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.6 Conjurations | 4 | 4.3 Axes | 1 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Spellclaws | 36 | 45 || 81 Normal | 35 | 25 || 60 Melee: Hand axe | 72 | 70 || 142 Unarmed | 1 | || 1 Cast: Magic Dart | 61 | 65 || 126 Searing Ray | 1 | 2 || 3 Ability: Enkindle | | 1 || 1 Drink: Haste | | 1 || 1 Read: Identify | 3 | 7 || 10 Enchant armour | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 14 | || 14 Leather armour | 20 | 49 || 69 Dodge: Dodged | 50 | 58 || 108 Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, shop, angelslayer_ecumenical_altar_broken_walls_simple, minmay_pentomino_x4 D:2: layout_basic D:3: layout_loops_corners, lemuel_zombie_altar_yredelemnul, ashenzari_altar_1, serial_shops, shop, nicolae_shop_window_shopping, shop, shop, shop_fountains, roderic_lattice_a, kennysheep_generic_room_9 D:4: layout_basic, kennysheep_little_box, serial_shops, shop, minivault_11, uniq_pikel, uniq_menkaure, uniq_edmund, uniq_natasha Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4141 | 3966 | 175 | 124 | 3309 | 4 | 1035.2 | Dungeon | 4141 | 3966 | 175 | 124 | 3309 | 4 | 1035.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1714 daAuts D:3: 1491 daAuts D:2: 665 daAuts D:4: 268 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 75.0 +-------+-------+-------+-------+-------+----------------------