Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2796548173319182972 9 eversionimpulse the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on Feb 13, 2026. Got out of the dungeon alive. The game lasted 00:02:03 (250 turns). eversionimpulse the Caller (Felid Summoner) Turns: 250, Time: 00:02:03 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 3% Magic: 5/6 EV: 16 Int: 18 God: Gold: 36 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Potions g - a potion of magic d - a potion of brilliance {unknown} f - 2 potions of resistance {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 9% 3 Eringya's Surprising Cr Summ 17% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The endoplasm blinks! You blink. You now have 2/4 mp. An endoplasm comes into view. You swap places with your quokka. You swap places with your quokka. Your quokka disappears in a puff of smoke! The endoplasm jiggles. MP restored: 4 You swap places with your quokka. The endoplasm barely misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A bat appears in a puff of smoke. Your quokka bites the endoplasm. The endoplasm freezes your quokka. Your quokka is frozen. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The endoplasm quivers. You now have 3/4 mp. Your bat hits the endoplasm. The endoplasm dies! You swap places with your bat. d - a sapphire potion MP restored: 4 You see here a +0 dagger. You encounter a ball python. Spoiler Alert: The ball python (asleep, ally target) can constrict! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A quokka appears in a puff of smoke. The ball python hisses angrily. You now have 3/4 mp. Spoiler Alert: The ball python (ally target) can constrict! Your bat disappears in a puff of smoke! Spoiler Alert: The ball python (ally target) can constrict! Spoiler Alert: The ball python (ally target) can constrict! Your quokka bites the ball python. The ball python dies! You swap places with your quokka. f - 2 inky potions MP restored: 4 You swap places with your quokka. Your quokka disappears in a puff of smoke! You now have 36 gold pieces (gained 15). A quokka comes into view. You encounter a hobgoblin. You encounter a rat. Found a parchment of Inner Flame, a spear and 8 gold pieces. You pounce on the unaware helpless hobgoblin! You scratch the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! You encounter a quokka. There are monsters nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A quokka appears in a puff of smoke. You now have 3/4 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A bat appears in a puff of smoke. You now have 2/4 mp. Your bat hits the rat. The rat bites your bat. Your bat hits the rat. The rat dies! The quokka bites your quokka. Your bat misses the quokka. Your bat hits the quokka but does no damage. The quokka bites your quokka but does no damage. Your bat misses the quokka. Your quokka completely misses the quokka. Your quokka closely misses the quokka. Your bat misses the quokka. The quokka misses your quokka. Your quokka bites the quokka. The quokka closely misses your quokka. Your bat closely misses the quokka. You see here a parchment of Inner Flame. You swap places with your quokka. Your bat misses the quokka. The quokka barely misses you. You barely miss the quokka. Your bite misses the quokka. The quokka is heavily wounded. Your bat barely misses the quokka. The quokka closely misses you. x2 You scratch the quokka. You kill the quokka! Your bat completely misses the quokka. The quokka misses you. Your quokka completely misses the quokka. You barely miss the quokka. You bite the quokka. The quokka is moderately wounded. Your bat hits the quokka but does no damage. The quokka closely misses you. Your quokka bites the quokka. The quokka dies! You have reached level 2! Health restored: 13 You regained 2 mp, and now have 4/6 mp. Your quokka leaves your sight. You see here a +0 ring mail. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #.# #........#. #.# ######........#. #.# #............... ####.###.####.......... #....#...####.......... #............>.......[# #...################### #...#♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ #...#♣@♣.r♣.r.♣♣r♣♣...♣ #...#♣br♣♣r.♣♣r.♣b..♣b♣ #...#♣.♣..♣..♣.♣.÷♣..♣r #...#♣..♣♣♣♣.♣♣..♣..♣♣. #...#♣.♣♣ ♣.♣..♣..... #...#♣♣. ♣..♣.♣.♣..♣ . ♣.♣.♣..♣.... ♣ .. ♣.♣♣...... ... ♣♣.♣...♣.. You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eversionimpulse the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 29 | D:1 | HP: 2/9 [quokka (3)] 31 | D:1 | Slain by a quokka 31 | D:1 | Lost a life (0 lives remaining) 231 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 250 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Bite || 1 Cast: Summon Small Mamm || 9 Stab: Sleeping || 1 Armour: None || 3 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 250 | 232 | 18 | 0 | 152 | 1 | 250.0 | Dungeon | 250 | 232 | 18 | 0 | 152 | 1 | 250.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 250 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------