eversionimpulse Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton {=k} (4, 15, D:1) a rat corpse (skeletalised by now) (5, -10, D:1) a +0 pair of gloves (5, 15, D:1) a frilled lizard corpse (skeletalised by now) (12, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -7, D:1) a +0 sling (23, -4, D:1) a +0 trident 4 javelins (23, -2, D:1) a rat corpse (skeletalised by now) (25, -2, D:1) a quokka corpse (skeletalised by now) (26, 0, D:1) a bat corpse (skeletalised by now) (32, -2, D:1) a +0 club (43, -16, D:1) a +0 dagger (43, 12, D:1) a +0 dagger 4 stones (44, -24, D:1) a ball python corpse (skeletalised by now) (44, 11, D:1) a +0 dagger 5 stones a kobold skeleton (45, -23, D:1) a +0 dagger (45, -13, D:1) a +0 robe (46, -23, D:1) a quokka corpse (skeletalised by now) (58, -19, D:1) a +0 pair of gloves (59, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, 4, D:1) a +0 dagger (61, -9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -33, D:2) a quokka corpse (skeletalised by now) (7, -42, D:2) a ball python corpse (skeletalised by now) (7, -4, D:2) a bat corpse (skeletalised by now) (8, -4, D:2) an adder corpse (skeletalised by now) (12, -19, D:2) a bat skeleton (14, -25, D:2) a +0 spear (15, -35, D:2) a +0 dagger (21, -11, D:2) a ball python skeleton (22, -38, D:2) a +0 whip a kobold skeleton (28, -21, D:2) a hobgoblin skeleton {=k} (30, -26, D:2) a +0 sling a +0 dagger a goblin skeleton (31, -19, D:2) a +0 sling (32, -5, D:2) the -1 hat "Put-Me-On" {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (33, -17, D:2) a +0 club (33, 0, D:2) a +0 scale mail (34, -19, D:2) a +0 club {=k} an orb of guile a jackal skeleton (34, -18, D:2) a jackal skeleton (34, -17, D:2) a jackal skeleton (36, -21, D:2) a quokka corpse (skeletalised by now) (43, -38, D:2) a wand of polymorph (9) (45, -47, D:2) a +0 club {=k} (57, -34, D:2) a +0 club {=k} a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -8, D:3) a hound corpse (skeletalised by now) (19, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (26, 19, D:3) a +0 dagger (28, 4, D:3) a +0 whip 2 stones a kobold skeleton (28, 13, D:3) a +0 scale mail (29, -13, D:3) a +0 hand axe (29, 24, D:3) a ball python corpse (skeletalised by now) (30, -28, D:3) a +0 leather armour (30, -13, D:3) a +0 short sword (31, -16, D:3) a +0 trident (31, -5, D:3) a ball python skeleton (31, 7, D:3) 5 curare-tipped darts (32, -14, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (35, -13, D:3) a +0 club {=k} a +0 scale mail an orc corpse (skeletalised by now) (37, -13, D:3) the felid skeleton of eversionimpulse {=k} (37, 29, D:3) a +0 dagger a +0 robe a +0 club {=k} a +0 dagger a kobold corpse (skeletalised by now) (38, -6, D:3) a +0 flail the felid skeleton of eversionimpulse (38, 21, D:3) a +0 club {=k} an orc skeleton {=k} (39, -24, D:3) a hobgoblin corpse (skeletalised by now) (41, 1, D:3) a hobgoblin corpse (skeletalised by now) (42, 2, D:3) a +0 club an orc skeleton (43, -5, D:3) a +1 whip of venom 7 poisoned darts (43, 2, D:3) a +0 mace (44, 2, D:3) a +0 flail a +0 leather armour (45, 7, D:3) a +0 helmet (46, 2, D:3) a +0 short sword (54, 13, D:3) a +0 cloak Level 4 of the Dungeon (5, 14, D:4) a +0 giant spiked club an ogre skeleton (8, 2, D:4) a quokka skeleton (12, 7, D:4) a +0 whip (16, -4, D:4) a +0 dagger (17, 0, D:4) a +0 dagger a +0 robe an orc skeleton (17, 12, D:4) a +0 mace (17, 13, D:4) an inkwell talisman (20, 3, D:4) a +0 dagger a +0 scale mail (20, 4, D:4) a +0 dagger a +0 robe (22, 5, D:4) the +8 dagger of Raty {freeze, rF- rC++ Str+3 Dex+2} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, 22, D:4) a +0 short sword a kobold corpse (skeletalised by now) (28, 12, D:4) a ball python skeleton (29, 2, D:4) a +0 ring mail (29, 6, D:4) a +0 plate armour (30, 31, D:4) a quokka corpse (skeletalised by now) (31, 6, D:4) a +0 leather armour (33, -2, D:4) a +0 club {=k} a +0 ring mail (34, 22, D:4) a +0 whip a kobold skeleton (36, 5, D:4) a +0 whip (39, 17, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (42, 7, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (7, 35, D:5) a +0 scale mail (12, 39, D:5) a +0 pair of gloves of dexterity (37, 2, D:5) 3 large rocks (41, -9, D:5) an adder skeleton (54, 27, D:5) an adder corpse (skeletalised by now) (59, -1, D:5) an iguana corpse (skeletalised by now) (60, 4, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Umpohept's Armour Boutique a +0 chain mail (72 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (480 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +2 leather armour of poison resistance (192 gold) a +0 robe (10 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) (6, 24, D:6) a +0 falchion (10, 8, D:6) a +0 scale mail a +0 flail (10, 18, D:6) a +0 halberd (10, 22, D:6) a +0 falchion an orc skeleton (11, 20, D:6) a +0 chain mail a +4 vampiric short sword an orc skeleton (12, 19, D:6) a +0 whip a gnoll skeleton (12, 20, D:6) a +0 falchion a +0 short sword an orc skeleton (12, 21, D:6) a +0 robe a +0 dagger an orc skeleton (14, 20, D:6) a +0 spear (18, 4, D:6) a +0 hand axe a +0 leather armour an orc skeleton (18, 27, D:6) an iguana skeleton (18, 36, D:6) a hound corpse (skeletalised by now) (29, -16, D:6) a howler monkey corpse (skeletalised by now) (29, 28, D:6) a +1 hand axe of freezing a +1 leather armour of cold resistance {rC+} an orc skeleton {=k} (39, 15, D:6) a +0 giant spiked club {=k} (39, 19, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 club {=k} a +0 dagger a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (40, 2, D:6) a +0 dagger a +0 dagger 6 poisoned darts (40, 4, D:6) a +0 club 4 stones a kobold skeleton (40, 5, D:6) a +0 whip 4 poisoned darts a kobold skeleton Level 7 of the Dungeon (0, 0, D:7) 8 gold pieces (5, 43, D:7) a black bear corpse (10, 28, D:7) a +0 ring mail (10, 38, D:7) 4 curare-tipped darts (16, 23, D:7) a +0 long sword (20, 40, D:7) a scroll of identify (21, 43, D:7) the felid corpse of eversionimpulse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 flail a yak corpse (skeletalised by now) (20, 8, D:8) a +0 robe (24, -1, D:8) a polar bear skeleton (25, -10, D:8) a +0 dagger a +0 leather armour (27, -12, D:8) a +0 short sword an orc corpse (skeletalised by now) (27, -11, D:8) a +0 flail an orc corpse (skeletalised by now) (35, 11, D:8) the +10 shortbow of the Enchanted Forest {antimagic, rElec Str+2 Int+4} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the Ecumenical Temple