eversionimpulse Level 1 of the Dungeon (10, -26, D:1) a bat corpse (skeletalised by now) (14, -32, D:1) a bat corpse (skeletalised by now) (14, 4, D:1) a +0 leather armour (21, 1, D:1) a stone a +0 dagger a kobold skeleton (26, -22, D:1) a hobgoblin skeleton {=k} (26, -1, D:1) a ball python skeleton (27, -21, D:1) a +0 dagger (28, -20, D:1) a +0 dagger a goblin skeleton (30, -31, D:1) a +0 leather armour (31, -20, D:1) a ball python skeleton (32, -20, D:1) a +0 short sword (35, -28, D:1) a bat corpse (skeletalised by now) (39, -15, D:1) a +0 short sword (39, -5, D:1) 2 stones a +0 whip (41, -5, D:1) a frilled lizard corpse (skeletalised by now) (41, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -35, D:1) a +0 short sword (43, -33, D:1) a +0 club {=k} (44, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -35, D:1) a ball python corpse (skeletalised by now) (47, -19, D:1) a +0 dagger Level 2 of the Dungeon (9, -45, D:2) the +3 mace "Qugrithu" {drain, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (9, -2, D:2) a +0 club {=k} a goblin corpse (skeletalised by now) (10, -2, D:2) a +0 club {=k} a +0 dagger (11, -2, D:2) a +5 mace of protection a +0 animal skin a +2 helmet (12, -9, D:2) a +0 short sword 3 stones a kobold skeleton (13, -50, D:2) a parchment of Passwall (14, -42, D:2) a spore talisman (15, -49, D:2) a stone a +0 short sword a kobold skeleton (15, -45, D:2) a +0 dagger (23, -14, D:2) an adder corpse (skeletalised by now) (26, -12, D:2) a +0 club (29, -19, D:2) the felid skeleton of eversionimpulse {=k} (29, -2, D:2) a +0 club {=k} a +0 robe a hobgoblin skeleton {=k} (31, -41, D:2) 5 poisoned darts (32, -36, D:2) a +0 ring mail (35, -13, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -12, D:2) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (37, -13, D:2) a +0 club (41, -3, D:2) a quokka skeleton (48, -35, D:2) a hobgoblin skeleton (54, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (14, 12, D:3) a frilled lizard skeleton (15, -7, D:3) a +0 short sword a stone a ball python skeleton {=k} (15, 7, D:3) a bat skeleton (16, 14, D:3) a +0 ring mail (19, 6, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (21, 6, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (21, 10, D:3) a +0 leather armour (22, 6, D:3) a +0 dagger an orc corpse (skeletalised by now) (26, 6, D:3) a quokka corpse (skeletalised by now) (29, -31, D:3) a +0 flail an orc corpse (skeletalised by now) (30, -31, D:3) a +2 mace of draining a +0 chain mail a +0 war axe an orc corpse (skeletalised by now) (31, -31, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (38, -25, D:3) a +0 spear (48, -1, D:3) a bat corpse (skeletalised by now) (48, 4, D:3) a +0 scale mail (49, -19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (51, -21, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -3, D:4) a +0 chain mail (7, -1, D:4) an adder corpse (skeletalised by now) (13, 5, D:4) a +0 club 2 stones a +0 leather armour a kobold corpse (skeletalised by now) (15, 2, D:4) a +0 leather armour (19, -17, D:4) a +0 falchion (19, 14, D:4) a hobgoblin skeleton (20, 15, D:4) a +0 dagger (31, -24, D:4) a +0 sling (36, 2, D:4) a ball python corpse (skeletalised by now) (38, 14, D:4) a hobgoblin skeleton (42, 14, D:4) a +0 club a goblin skeleton (43, 11, D:4) the felid skeleton of eversionimpulse (44, 15, D:4) a +0 falchion a +1 leather armour of poison resistance {rPois} the human corpse of Eustachio (skeletalised by now) Level 5 of the Dungeon (5, 27, D:5) a parchment of Brom's Barrelling Boulder (8, 0, D:5) a +0 leather armour a +1 flail of holy wrath a wand of warping (4) (17, 23, D:5) a +0 plate armour (20, -1, D:5) a spore talisman (30, 7, D:5) a +0 robe (36, -5, D:5) a +0 whip (38, 30, D:5) a +1 sling of freezing (46, 23, D:5) a hound skeleton {=k} Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of the Wraith {freeze, rC+ rCorr} (5910 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +8 mace "Uniph" {venom, Dex+3} (5690 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 pair of gloves "Qycra" {rPois rC++ Dex+3 Stlth-} (3810 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the eel talisman of the Thistle {rF+ rN+ rCorr Dex-5} (4350 gold) [eel talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). the +1 sling of Division {freeze, Fly rC+} (2380 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the ring "Wioxisa" {rF++} (3900 gold) [ring of protection from fire] rF++: It greatly protects you from fire. the +7 mace of the Volcano {spect, Str+2 Stlth+} (5650 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Fomacot" {Fly Wiz} (3910 gold) [ring of wizardry] Fly: It grants you flight. Wiz: It increases the success rate of your magical spells. the air staff "Goblin's Curse" {*Slow rElec rC+ Int+8 Air} (5020 gold) [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+8: It affects your intelligence (+8). Air: It increases the power of your Air spells. the +2 pair of boots "Maeraivvi" {rN+ Will+ Str+2} (3550 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Hemp" {rF+++ rN+ AC+4 Dex-5 SInv} (7590 gold) [ring of protection] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the ring of Noraemuwk {^Drain rN+ Int+3 Slay+3 SInv} (4450 gold) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +1 buckler of Jocac {rCorr} (2210 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the lupine talisman of the Wild Haggis {rCorr} (4200 gold) [lupine talisman] rCorr: It protects you from acid and corrosion. the +12 sling of Stickiness {flame, +Blink Fly SInv} (8300 gold) +Blink: It lets you blink. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe of the Jersey Devil {-Tele Slay+5 SInv} (3110 gold) -Tele: It prevents most forms of teleportation. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +4 ring mail "Odishiy" {Will++ MP+7 Str+3} (6600 gold) Will++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Huloefig" {*Slow rC+ rN+ EV+5} (4860 gold) [ring of evasion] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). the +5 dagger of Disgust {elec, SInv} (4120 gold) SInv: It lets you see invisible. It cannot be enchanted further. the +3 leather armour "Loewett" {Harm +Blink rPois Dex+3} (4150 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, -16, D:6) a +0 leather armour a +0 club an orc skeleton (4, -36, D:6) a +0 whip (8, -5, D:6) a +0 robe a +0 dagger an orc skeleton (8, -4, D:6) a +0 robe a +4 dagger (9, -3, D:6) a +0 leather armour a +0 mace (10, -4, D:6) a +0 robe a +0 dagger an orc skeleton {=k} (10, 2, D:6) 3 stones a +0 dagger a +0 giant club an ogre skeleton (13, -20, D:6) a +0 club (14, -21, D:6) a +0 falchion (17, 1, D:6) a curare-tipped dart {=f} a +0 short sword (18, -12, D:6) a +0 short sword a +0 dagger a curare-tipped dart a +0 short sword (18, -11, D:6) a stone a +3 dagger (19, -25, D:6) a +0 robe (19, -2, D:6) 12 gold pieces (19, -1, D:6) 6 gold pieces (23, -2, D:6) a scroll of vulnerability (25, -4, D:6) a +0 flail (25, -3, D:6) 3 scrolls of silence (28, -4, D:6) a scroll of torment (29, -4, D:6) a scroll of amnesia (29, 2, D:6) a +0 robe a +0 dagger (34, 1, D:6) a quill talisman Level 7 of the Dungeon (11, 8, D:7) a howler monkey skeleton (12, 3, D:7) a +0 leather armour a +0 whip (12, 4, D:7) a +0 spear (14, 1, D:7) a +0 shortbow (14, 5, D:7) a +0 club {=k} a +0 leather armour a +0 whip (15, 4, D:7) a +1 heavy spear (15, 6, D:7) a +0 whip a gnoll skeleton (17, 0, D:7) a +0 halberd (19, 2, D:7) a +0 spear (20, 1, D:7) a +0 whip a gnoll corpse (skeletalised by now) (20, 17, D:7) a wand of mindburst (11) (23, 18, D:7) a +0 trident (23, 20, D:7) a +0 flail 6 large rocks an orc corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (25, 34, D:7) a +0 spear (28, -3, D:7) a +1 ring mail of willpower (28, 8, D:7) a +0 ring mail (29, 35, D:7) a +0 spear (31, 34, D:7) a +0 spear (36, 24, D:7) a +0 pair of boots of flying (37, 23, D:7) a +2 dagger of draining a +0 robe the kobold skeleton of Pikel {=k} (38, 7, D:7) a wand of warping (4) (38, 22, D:7) a +1 whip of flaming (39, -3, D:7) a wand of flame (10) (40, 7, D:7) an eel talisman (48, 11, D:7) 2 poisoned darts (49, 9, D:7) a quill talisman (51, 38, D:7) a +0 trident a +0 chain mail (51, 39, D:7) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (51, 42, D:7) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 sling (7, -8, D:8) a +3 falchion of holy wrath a +0 short sword a +0 leather armour (13, -4, D:8) 3 flux baubles (15, -11, D:8) 12 gold pieces (15, -10, D:8) 6 gold pieces (15, 9, D:8) a +0 scimitar a +0 chain mail an orc skeleton {=k} (15, 16, D:8) a +0 hand axe (16, -11, D:8) 3 gold pieces (16, -10, D:8) 8 gold pieces (16, -9, D:8) 14 gold pieces (17, -11, D:8) 11 gold pieces (17, -10, D:8) 10 gold pieces (17, 7, D:8) a +0 dagger (19, 9, D:8) a +0 dagger a +0 robe an orc skeleton (21, 16, D:8) a +0 dagger a +0 robe (23, -6, D:8) a +0 dagger a +0 robe (26, 6, D:8) a +0 club (29, 21, D:8) the +0 ring mail of Dramatic Exits {rPois rF- MP+6} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. (31, -3, D:8) a +0 war axe an orc skeleton (32, -9, D:8) the +2 dagger "Impbane" {drain, rElec rC- Int+3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, 3, D:8) a +0 dagger (35, 5, D:8) a +0 robe a +0 dagger an orc skeleton {=k} (38, -12, D:8) a +0 leather armour (45, -20, D:8) an orb of attunement Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (9, -7, D:9) a +2 pair of boots (9, 0, D:9) a +0 orcbow (12, 8, D:9) a +7 great sword of freezing a +0 robe (12, 13, D:9) a +4 long sword of freezing a +0 robe a wyvern corpse (skeletalised by now) (12, 14, D:9) a +0 mace a +0 robe (17, 2, D:9) a black bear corpse (skeletalised by now) (20, -25, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (26, -18, D:9) a +0 dagger a kobold skeleton (27, -18, D:9) a +0 dagger of electrocution a +0 dagger 10 poisoned darts (27, -3, D:9) a +0 short sword 3 poisoned darts (28, -18, D:9) 3 stones a +0 dagger a +0 short sword a kobold skeleton a kobold skeleton (28, -17, D:9) a +0 whip a +0 dagger 2 stones a kobold skeleton (33, 0, D:9) a komodo dragon corpse (skeletalised by now) (36, -21, D:9) 4 boomerangs (45, -8, D:9) a black bear skeleton (47, -10, D:9) a black bear skeleton {=k} (47, 3, D:9) a +0 hand axe (47, 9, D:9) a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton (49, 5, D:9) a +0 mace an orc skeleton (52, 3, D:9) a +0 club (60, 14, D:9) 5 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (4, 34, D:10) a +0 dagger a kobold corpse (skeletalised by now) (7, 32, D:10) a +0 short sword 8 poisoned darts a kobold corpse (skeletalised by now) (16, 16, D:10) a parchment of Kinetic Grapnel (17, 26, D:10) a wand of digging (5) (18, 26, D:10) a scroll of vulnerability (49, 15, D:10) a +1 dire flail of holy wrath a +0 giant club {=k} (56, 24, D:10) a +0 robe a +1 dagger of venom (62, 33, D:10) a yak corpse (skeletalised by now) (63, 33, D:10) a yak corpse (skeletalised by now) (63, 37, D:10) a +0 war axe Level 11 of the Dungeon (0, 31, D:11) a howler monkey skeleton {=k} (7, 45, D:11) a scarab talisman (8, 20, D:11) a +0 robe (9, 13, D:11) a howler monkey skeleton a howler monkey skeleton (9, 20, D:11) a +1 spectral quarterstaff (9, 27, D:11) a +0 orcbow (10, 31, D:11) a +0 giant club a +0 giant club (26, 25, D:11) 6 large rocks (54, 27, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 rapier a +0 robe (1, 21, D:12) an orb of energy (49, 27, D:12) a spore talisman (53, -10, D:12) a staff of cold (55, 28, D:12) a +0 falchion (55, 37, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +3 long sword (28, 7, D:13) a +0 orcbow a centaur corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (1, -22, D:14) 4 javelins (1, 22, D:14) a +0 dagger the quill talisman of the Shining Light {rN+ Stlth+} [quill talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (5, 22, D:14) a +1 longbow of flaming a +2 barding of flying (8, -14, D:14) a +3 dire flail of concussion (8, -12, D:14) a +0 giant club {=k} (8, -11, D:14) a +0 giant spiked club {=k} a +0 giant club {=k} a +0 giant club {=k} an ogre corpse (skeletalised by now) (8, 15, D:14) a +0 halberd a +0 ring mail (9, -12, D:14) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (9, 15, D:14) a +0 war axe a +0 leather armour a +0 buckler (14, 21, D:14) 5 large rocks (57, -21, D:14) a +0 leather armour (58, -21, D:14) a staff of alchemy (61, -25, D:14) a parchment of Lesser Beckoning Level 15 of the Dungeon (0, 0, D:15) a +0 longbow a +0 ring mail (1, 38, D:15) a +0 sling (1, 46, D:15) a +0 pair of gloves (4, 4, D:15) 5 large rocks (6, 2, D:15) a +0 longbow a +0 ring mail (6, 49, D:15) a +2 scimitar of flaming (23, 16, D:15) a +0 orcbow a +0 robe (23, 26, D:15) a +0 vampiric lajatang a +0 robe (49, 36, D:15) a +0 rapier (63, 50, D:15) a +0 short sword a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vukyhu's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (4, 2, Orc:1) a +0 robe a +0 dagger an orc skeleton (6, 5, Orc:1) a +0 chain mail a +2 dire flail of holy wrath an orc skeleton (9, 3, Orc:1) a +0 robe a +0 dagger (9, 8, Orc:1) a +0 plate armour a +0 mace (10, 6, Orc:1) a +0 dagger a +0 flail an orc skeleton an orc skeleton (11, 5, Orc:1) a +0 flail (11, 7, Orc:1) a +0 leather armour a +0 club (12, 5, Orc:1) a +0 leather armour a +0 trident an orc skeleton (12, 8, Orc:1) a +0 club (12, 11, Orc:1) a +0 club a +0 leather armour (46, 7, Orc:1) a +0 club {=k} (46, 8, Orc:1) a +0 club {=k} (47, 6, Orc:1) a +0 flail a +0 leather armour (47, 7, Orc:1) a +0 short sword (47, 8, Orc:1) a +0 halberd a +0 chain mail a +0 hand axe (47, 9, Orc:1) a +2 hand axe of electrocution (48, 8, Orc:1) a +0 partisan 3 boomerangs a +0 plate armour a +0 short sword (48, 9, Orc:1) a +0 trident (48, 10, Orc:1) a +0 club {=k} (49, 5, Orc:1) a +0 trident a +0 leather armour (49, 7, Orc:1) a +0 orcbow a +0 mace a +0 plate armour (49, 9, Orc:1) a +0 trident (50, 7, Orc:1) a +0 dagger a +0 robe (50, 8, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (50, 9, Orc:1) a +0 dagger (51, 7, Orc:1) a +0 club 2 boomerangs Level 2 of the Orcish Mines [Shop] Puucw's Weapon Shoppe a +0 flail (52 gold) a +0 orcbow (60 gold) a +0 triple crossbow (300 gold) a +0 quarterstaff of distortion (217 gold) a +0 quarterstaff (75 gold) the +9 quarterstaff of a Labyrinth {venom, rN++} (1027 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +4 battleaxe (480 gold) the +4 orcbow "Suqikkaf" {drain, rCorr} (597 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 4 silver javelins (540 gold) [Shop] Foxinlar's Weapon Emporium a +0 flail (52 gold) a +0 flail (52 gold) the +6 arbalest "Grim" {penet, Str+4 Int-3 Dex+6} (1056 gold) Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. 4 poisoned darts (36 gold) a +0 whip (37 gold) a +0 hand axe (45 gold) the +5 orcbow of the Gnat {chaos, rF+ Int+4 Dex-3} (724 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +3 shortbow of draining (336 gold) 6 curare-tipped darts (108 gold) a +0 dagger (30 gold) the +6 trident of Contradiction {entangle, rPois Will+ Dex+3} (849 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scimitar (90 gold) [Shop] Middet's General Store a scroll of poison (56 gold) a potion of lignification (42 gold) a +0 pair of gloves of stealth (161 gold) a +3 mace (280 gold) a parchment of Anguish (182 gold) a lightning rod (4/4) (560 gold) a +0 mace (42 gold) [Shop] Etzyl's General Store a tin of tremorstones (2/2) (560 gold) a parchment of Alistair's Intoxication (257 gold) a wand of flame (11) (107 gold) a parchment of Summon Cactus Giant (350 gold) (0, 0, Orc:2) a +0 leather armour a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton (1, 0, Orc:2) a +0 scimitar a +0 scale mail an orc corpse (skeletalised by now) (1, 2, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 1, Orc:2) a +0 dagger a +0 leather armour (2, 2, Orc:2) a +0 dagger (8, -37, Orc:2) a +0 leather armour 3 boomerangs a +0 flail (8, -7, Orc:2) a +0 chain mail a +0 partisan (9, -36, Orc:2) a +0 chain mail a +3 dire flail (10, -36, Orc:2) a +0 robe a +0 mace (12, -38, Orc:2) a +0 chain mail a +0 halberd (13, -36, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (14, -35, Orc:2) a +0 leather armour a +0 hand axe (14, -10, Orc:2) a +0 chain mail a +0 dagger (15, -11, Orc:2) a +0 arbalest (16, -37, Orc:2) a +0 leather armour a +0 club an orc skeleton (16, -36, Orc:2) a +0 trident (16, -12, Orc:2) a +0 orcbow a +0 flail (16, 3, Orc:2) a +0 trident (18, -10, Orc:2) a +0 leather armour a +0 falchion an orc skeleton (18, -1, Orc:2) a +0 leather armour a +0 morningstar (19, -34, Orc:2) a +0 vampiric dagger (19, -14, Orc:2) a +0 dagger an orc skeleton {=k} (19, -10, Orc:2) a +0 leather armour a +0 dagger (19, -1, Orc:2) a +0 chain mail 3 boomerangs a +0 long sword an orc skeleton (19, 3, Orc:2) a +0 dagger (19, 4, Orc:2) a +0 short sword a +0 chain mail (20, -15, Orc:2) a +0 war axe an orc skeleton {=k} (20, -14, Orc:2) a +0 leather armour a +0 mace (20, -13, Orc:2) a +0 ring mail a +0 hand axe an orc skeleton {=k} (20, -12, Orc:2) a +0 club {=k} (20, -10, Orc:2) a +0 dagger an orc skeleton {=k} (20, 4, Orc:2) a +0 flail a +0 leather armour (21, -34, Orc:2) a +0 leather armour a +3 falchion an orc skeleton (21, -14, Orc:2) a +0 chain mail a +0 short sword (21, -13, Orc:2) a +2 scale mail of cold resistance {rC+} a +0 mace (21, 3, Orc:2) a +0 war axe an orc corpse (skeletalised by now) (22, -34, Orc:2) a warg skeleton (22, -14, Orc:2) a +0 flail an orc skeleton (23, -33, Orc:2) a +0 scale mail a +0 mace (24, -34, Orc:2) a +0 ring mail 2 boomerangs a +0 mace a +0 plate armour a +0 hand axe a +0 arbalest (24, -33, Orc:2) a +0 whip an orc skeleton (24, -13, Orc:2) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (24, -12, Orc:2) a +0 long sword a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc skeleton {=k} (24, -11, Orc:2) a +0 flail a +0 plate armour (24, -9, Orc:2) a +0 scimitar a +0 chain mail (25, -33, Orc:2) a +0 leather armour a +0 club an orc skeleton (25, -32, Orc:2) a +0 chain mail a +0 flail a +0 club an orc skeleton an orc skeleton (26, -34, Orc:2) a +0 flail (28, -16, Orc:2) a +0 club {=k} (30, -10, Orc:2) a +0 short sword of electrocution a +0 orcbow a +0 trident a +0 chain mail (31, -16, Orc:2) a +0 chain mail 3 boomerangs a +0 war axe (31, -10, Orc:2) a +0 trident a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -24, Orc:2) a +0 short sword (35, -10, Orc:2) a +0 chain mail a +0 hand axe a +0 flail an orc skeleton (36, -11, Orc:2) a +0 chain mail a +0 battleaxe a +0 plate armour a +1 vampiric broad axe an orc skeleton an orc skeleton (36, -10, Orc:2) a +0 chain mail a +0 scimitar of electrocution (37, -10, Orc:2) a +0 leather armour a +0 flail a +0 falchion an orc skeleton an orc skeleton (39, -16, Orc:2) a +0 chain mail a +0 war axe an orc skeleton (39, -15, Orc:2) a +0 chain mail a +0 scimitar (40, -15, Orc:2) a +0 short sword a +0 leather armour a +0 flail (41, -16, Orc:2) a +0 dagger a +0 plate armour a +0 battleaxe an orc skeleton (41, -10, Orc:2) a +0 flail an orc skeleton (42, -14, Orc:2) a +0 plate armour a +0 broad axe an orc skeleton {=k} (42, -13, Orc:2) a +0 plate armour a +2 dire flail (47, -14, Orc:2) a +0 hand axe an orc skeleton (47, -5, Orc:2) a +0 club {=k} a +0 ring mail (48, -6, Orc:2) a +0 heavy halberd a +0 plate armour (48, -5, Orc:2) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (48, -4, Orc:2) a +0 war axe a +0 ring mail (49, -5, Orc:2) a +0 dagger a +0 robe (50, -7, Orc:2) a +0 trident a +0 chain mail (50, -5, Orc:2) a +0 short sword (53, -2, Orc:2) a +0 devious dagger (54, -15, Orc:2) a +0 club an orc skeleton (56, -15, Orc:2) a +0 chain mail a +0 battleaxe (57, -16, Orc:2) a +0 scale mail a +0 hand axe an orc skeleton (59, -16, Orc:2) a +0 giant club (59, -10, Orc:2) a +0 battleaxe a +0 plate armour Level 1 of the Lair of Beasts (0, 23, Lair:1) a blink frog skeleton (1, 21, Lair:1) a blink frog skeleton (1, 25, Lair:1) a blink frog skeleton (2, 26, Lair:1) a komodo dragon skeleton (8, 25, Lair:1) a +0 war axe (16, -11, Lair:1) a +0 leather armour (18, 30, Lair:1) a blink frog skeleton (20, 24, Lair:1) a blink frog skeleton (21, 28, Lair:1) a blink frog skeleton (22, 32, Lair:1) a komodo dragon skeleton {=k} (22, 40, Lair:1) a +0 long sword (24, -1, Lair:1) a raven skeleton (26, -9, Lair:1) a cane toad skeleton {=k} (26, 30, Lair:1) a water moccasin skeleton (34, -2, Lair:1) a water moccasin skeleton (37, 32, Lair:1) an elephant skeleton (38, 29, Lair:1) the felid skeleton of eversionimpulse (41, 10, Lair:1) an elephant skeleton {=k} (42, 10, Lair:1) an elephant skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, -28, Lair:2) 2 curare-tipped darts (6, -29, Lair:2) a +0 scale mail (21, -50, Lair:2) a cane toad skeleton (26, -15, Lair:2) 6 boomerangs (36, -2, Lair:2) a +0 war axe (41, -48, Lair:2) a +0 war axe (43, -44, Lair:2) a bullfrog corpse (skeletalised by now) (49, -40, Lair:2) a +0 long sword (49, -5, Lair:2) a +3 scimitar of flaming Level 3 of the Lair of Beasts (12, -7, Lair:3) a +0 ring mail (25, -8, Lair:3) a staff of air (28, -21, Lair:3) a +0 barding (41, -17, Lair:3) a wolf skeleton {=k} a wolf skeleton {=k} a wolf skeleton {=k} (42, 26, Lair:3) a +0 mace Level 4 of the Lair of Beasts (19, 17, Lair:4) a +0 ring mail (31, 15, Lair:4) a wand of polymorph (3) (32, 1, Lair:4) a +0 leather armour (32, 12, Lair:4) a water moccasin corpse (skeletalised by now) (37, 7, Lair:4) the +8 rapier "Woaffi" {heavy, rPois rN+ Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 19, Lair:4) a +0 long sword (47, 6, Lair:4) a +0 leather armour (47, 31, Lair:4) a cane toad skeleton (49, 14, Lair:4) a water moccasin skeleton {=k} (52, 39, Lair:4) a komodo dragon skeleton (54, -7, Lair:4) a +0 robe (60, -3, Lair:4) a +0 cloak (63, -2, Lair:4) a rime drake skeleton Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 long sword of electrocution (12, -47, Lair:5) a hydra skeleton {=k} (15, -23, Lair:5) a +0 spear a +0 buckler a +0 robe a +0 short sword a spriggan skeleton (33, -6, Lair:5) a +0 leather armour (36, -43, Lair:5) an elephant skeleton (36, -42, Lair:5) an elephant skeleton (37, -26, Lair:5) 6 curare-tipped darts (39, -41, Lair:5) a +0 robe a +0 rapier (41, -47, Lair:5) a +0 scale mail a +0 spear (41, -8, Lair:5) a cane toad skeleton (43, -34, Lair:5) the felid skeleton of eversionimpulse (44, -41, Lair:5) a +0 robe a +0 dagger (45, -42, Lair:5) an elephant skeleton (45, -14, Lair:5) a yak corpse (skeletalised by now) (47, -40, Lair:5) a wolf skeleton (58, -40, Lair:5) a water moccasin skeleton (61, -60, Lair:5) a +0 rapier a +0 robe (62, -50, Lair:5) a wolf corpse (skeletalised by now) (63, -55, Lair:5) a wolf corpse (skeletalised by now) (67, -60, Lair:5) a +3 short sword (69, -14, Lair:5) a +0 dagger a +0 robe (69, -9, Lair:5) a +0 falchion (71, -62, Lair:5) a wolf corpse (skeletalised by now) (71, -18, Lair:5) an orb of guile (72, -27, Lair:5) a +2 dagger of venom a +0 robe a +0 spear a spriggan corpse (skeletalised by now) a polar bear skeleton (72, -26, Lair:5) a +0 rapier a +0 robe (73, -27, Lair:5) a wolf corpse (skeletalised by now) (73, -26, Lair:5) a +0 rapier a +0 robe a +0 buckler a spriggan skeleton (74, -56, Lair:5) the +8 scale mail of Gravitas {Command, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (74, -49, Lair:5) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (74, -27, Lair:5) a wolf skeleton {=k} (75, -47, Lair:5) a +1 dagger of draining a +0 robe a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (75, -46, Lair:5) a +0 rapier a +0 robe (75, -33, Lair:5) a +0 longbow Level 1 of the Shoals (6, 10, Shoals:1) a +6 trident of protection a +0 plate armour a +0 tower shield (11, 47, Shoals:1) a +0 sling a +0 spear (12, 44, Shoals:1) a +0 sling a +0 spear (12, 46, Shoals:1) a +0 sling a +0 spear (14, -4, Shoals:1) a parchment of Slow (22, 3, Shoals:1) a +0 spear (23, 19, Shoals:1) a +0 shortbow (28, 21, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Giugairo's Antique Armour Shoppe a +0 tower shield (224 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +2 pair of boots of flying (602 gold) a +0 chain mail (168 gold) a +0 helmet of light (322 gold) a +0 scale mail (112 gold) (17, -24, Shoals:2) a +0 spear (58, -35, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) the +2 leather armour "Qyhoag" {+Inv Str+4} +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 3, Shoals:3) a +0 trident (1, 11, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (7, 39, Shoals:3) a +0 trident (11, 14, Shoals:3) a +0 trident (12, 0, Shoals:3) a +0 trident a boomerang (14, -2, Shoals:3) a +0 trident 3 boomerangs a +1 spear of freezing 3 javelins a +0 leather armour (32, 1, Shoals:3) a boomerang a +0 trident (50, 10, Shoals:3) a +0 trident (51, 10, Shoals:3) a +0 orcbow (57, 39, Shoals:3) a +4 trident of freezing a +0 robe (58, 39, Shoals:3) a +0 trident (58, 40, Shoals:3) a +0 spear a boomerang a +5 trident of freezing a +0 robe a +0 trident a merfolk corpse (skeletalised by now) (59, 40, Shoals:3) a +0 trident (59, 41, Shoals:3) a +0 spear (61, 38, Shoals:3) a +0 dagger Level 1 of the Snake Pit [Shop] Ifuiwiam's Jewellery Shoppe the blade talisman of Reason {Str+4} (1440 gold) [blade talisman] Str+4: It affects your strength (+4). an eel talisman (225 gold) an amulet of the acrobat (450 gold) a ring of magical power (300 gold) a ring of positive energy (unknown) (300 gold) the amulet of Doorrixaa {Faith Rampage rElec} (810 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. a storm talisman (600 gold) a +6 ring of dexterity (unknown) (540 gold) an amulet of faith (unknown) (600 gold) [Shop] Nuda's Book Boutique a parchment of Call Canine Familiar (105 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Freezing Cloud (220 gold) a parchment of Freeze (48 gold) a parchment of Dispersal (300 gold) a parchment of Dragon's Call (624 gold) a parchment of Fortress Blast (300 gold) a manual of Shields (960 gold) a parchment of Dimensional Bullseye (156 gold) a parchment of Lee's Rapid Deconstruction (220 gold) a parchment of Shock (48 gold) a parchment of Passage of Golubria (156 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Summon Horrible Things (501 gold) [Shop] Zieroppo's Jewellery Shoppe a +5 ring of evasion (756 gold) a storm talisman (840 gold) an amulet of reflection (630 gold) a +6 ring of strength (unknown) (756 gold) a +4 ring of slaying (756 gold) a ring of protection from cold (unknown) (525 gold) a scarab talisman (262 gold) a +5 ring of evasion (756 gold) a maw talisman (315 gold) a ring of resist corrosion (unknown) (420 gold) [Shop] Veor's Weapon Emporium a throwing net (48 gold) 3 curare-tipped darts (57 gold) a +0 shortbow (48 gold) a +0 club (8 gold) a +0 orcbow (64 gold) a +6 arbalest (632 gold) a +1 devious short sword (160 gold) a +0 great sword (160 gold) a +0 short sword (48 gold) (0, 0, Snake:1) a +0 robe a +0 flail a +0 arbalest (0, 1, Snake:1) a +0 dire flail a +0 shortbow (2, -24, Snake:1) a +0 short sword a +0 robe (4, -30, Snake:1) a +0 halberd (13, 0, Snake:1) the guardian serpent skeleton of Aizul (14, -1, Snake:1) a +0 short sword of speed (16, 16, Snake:1) 3 poisoned darts (17, 12, Snake:1) a +0 battleaxe a naga skeleton {=k} (17, 21, Snake:1) a +0 broad axe a +0 robe a ring of poison resistance a naga corpse (skeletalised by now) (30, -33, Snake:1) a +0 trident of protection a +0 robe (42, 22, Snake:1) a sea snake skeleton (46, 14, Snake:1) a +0 long sword a +3 longbow a naga corpse (skeletalised by now) (59, -32, Snake:1) a +0 shortbow of flaming (63, 23, Snake:1) a guardian serpent corpse (skeletalised by now) (71, 24, Snake:1) a +0 pair of gloves (71, 25, Snake:1) the +0 chain mail of Pandemonium {Str+2 Int+3 SInv} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (71, 26, Snake:1) a +0 buckler (72, 25, Snake:1) a staff of fire Level 2 of the Snake Pit (19, -17, Snake:2) a +0 battleaxe a naga skeleton (45, -8, Snake:2) a +0 spear a naga skeleton (51, -20, Snake:2) a +0 war axe a naga corpse (skeletalised by now) (54, -18, Snake:2) a +0 scimitar a +0 robe (60, 7, Snake:2) a +0 flail Level 3 of the Snake Pit [Shop] Vaymemuck's General Store a storm talisman (800 gold) a parchment of Ozocubu's Refrigeration (656 gold) a potion of enlightenment (116 gold) a parchment of Construct Spike Launcher (116 gold) a +0 chain mail (120 gold) [Shop] Sasialis's Book Boutique a parchment of Dimensional Bullseye (234 gold) a parchment of Forge Phalanx Beetle (450 gold) a parchment of Maxwell's Capacitive Coupling (752 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Iskenderun's Battlesphere (234 gold) a parchment of Gell's Gavotte (450 gold) a parchment of Chain Lightning (936 gold) a parchment of Borgnjor's Revivification (752 gold) a parchment of Dragon's Call (936 gold) a parchment of Brom's Barrelling Boulder (234 gold) a parchment of Flame Wave (234 gold) a parchment of Lehudib's Crystal Spear (752 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Fulminant Prism (234 gold) [Shop] Qehun's Assorted Antiques a scroll of butterflies (304 gold) the +2 robe of Pejaezxi {Rampage rN+ Dex+3} (908 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an orb of mesmerism (832 gold) a tin of tremorstones (2/2) (1280 gold) a lightning rod (4/4) (1280 gold) a +1 heavy partisan (627 gold) [Shop] Bizuas's Assorted Antiques a +2 leather armour of positive energy (688 gold) a wand of flame (9) (270 gold) a +0 plate armour (774 gold) a phantom mirror (1720 gold) a scroll of silence (408 gold) a +0 chain mail (258 gold) a scroll of immolation (172 gold) a wand of mindburst (7) (421 gold) (0, 0, Snake:3) a +0 spear (40, 21, Snake:3) a +0 partisan a +0 robe (48, 6, Snake:3) a black mamba corpse (skeletalised by now) Level 4 of the Snake Pit (0, 0, Snake:4) a +0 shortbow of flaming a throwing net (2, -4, Snake:4) a +0 arbalest a +2 heavy hand axe a +2 barding of stealth (4, -13, Snake:4) a +0 halberd a +0 robe (6, -12, Snake:4) a +0 whip (6, -11, Snake:4) a +0 scimitar a +2 robe of resistance (6, -8, Snake:4) a potion of magic (7, -9, Snake:4) a +0 scimitar a +0 robe (33, 13, Snake:4) a +0 long sword a +0 robe (34, 12, Snake:4) a +0 mace a +0 kite shield (38, -10, Snake:4) the +2 hat "Yhol" {rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (21, 17, Slime:5) the +3 shortbow of Precise Incision {freeze, rElec Str-5 Stlth+} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 5, Slime:5) the +4 war axe of Chance {heavy, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (24, 4, Slime:5) the +0 dagger of Vanity {venom, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (33, 20, Slime:5) the +1 robe of Burilep {*Corrode rElec Regen+ Slay+2} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (36, 17, Slime:5) the +2 orcbow of the Middle {drain, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further.