fab1

the Dungeon
(0, 0, D)
  a +0 long sword
  6 large rocks
  a cyclops corpse
(7, 0, D)
  a +0 dagger
  a curare-tipped dart
  a +0 dagger
  a +0 robe
  a troll skeleton
  a kobold skeleton
  a kobold skeleton
(11, 0, D)
  a +0 pair of boots
(14, 0, D)
  the +7 staff of the Meek {protect, meekguard}
  a +2 scimitar of flaming
  a +2 halberd of protection
  a +3 war axe of freezing
  a +2 rapier of draining
(15, 0, D)
  a wand of quicksilver (10)
(48, 0, D)
  a +0 hand axe
  an adder skeleton
  an orc skeleton
(54, 0, D)
  a +0 club
  a +0 club
  a quokka skeleton