fab1 the Dungeon (0, 0, D) a +0 long sword 6 large rocks a cyclops corpse (7, 0, D) a +0 dagger a curare-tipped dart a +0 dagger a +0 robe a troll skeleton a kobold skeleton a kobold skeleton (11, 0, D) a +0 pair of boots (14, 0, D) the +7 staff of the Meek {protect, meekguard} a +2 scimitar of flaming a +2 halberd of protection a +3 war axe of freezing a +2 rapier of draining (15, 0, D) a wand of quicksilver (10) (48, 0, D) a +0 hand axe an adder skeleton an orc skeleton (54, 0, D) a +0 club a +0 club a quokka skeleton