Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15783750648626931848 1 fab1 the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Mar 28, 2025. Slain by a gnoll ... wielding a +0 flail (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (8 turns). fab1 the Chiller (Merfolk Ice Elementalist) Turns: 8, Time: 00:00:18 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 10% 3 Ozocubu's Armour Ice 15% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, fab1 the Merfolk Ice Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A dart slug, an endoplasm, a kobold, a gnoll and a bat come into view. The bat barely misses you. The bat hits you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! The gnoll shouts! The kobold shouts! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ▓+▓ ▓w▓ ▓.▓ ▓J▓ ▓.▓ ▓K▓ ▓g▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a gnoll, a dart slug, an endoplasm and a kobold. Vanquished Creatures A bat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fab1 the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Cast: Freeze || 2 Armour: Robe || 2 Dodge: Dodged || 1