Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 1542338264045804162 6 fab1 the Magician (level 2, 15/21 HPs) Began as a Djinni Fire Elementalist on Sept 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (202 turns). fab1 the Magician (Djinni Fire Elementalist) Turns: 202, Time: 00:01:01 Health: 15/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +2 falchion of venom Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Potions b - a potion of brilliance {unknown} d - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History c - a +2 falchion of venom You now have 9 gold pieces. d - a brown potion e - a scroll labelled BEUNGU BOANICO An endoplasm comes into view. An endoplasm is nearby! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The cold chills you terribly! The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The cold chills you terribly! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. You have reached level 2! Your foxfire dissipates. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .## #####..≈≈≈≈...## ..# #.≈≈≈≈≈≈.... #.# #.≈≈≈≈≈≈.... #.# #.≈≈≈≈≈≈.... #.# #..≈≈≈≈..### ##.## ##......#'## ##v#.## ####.#.##<> ##.###.#### #.#.#+## #.## ##@..# #.#..### #######.###.##.# #....... .........#.###.#######.§##### #########.## #........#.# ### #########.## ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fab1 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | fab1 set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 193 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, angelslayer_ecumenical_altar_muddy, chequers_serial_rivers_micro_d Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 18 Armour: Robe || 1 Dodge: Dodged || 1