Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14036182785879916363 37 fab1 the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Sept 15, 2025. Slain by Terence ... wielding a +0 morningstar (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:31 (2798 turns). fab1 the Magician (Djinni Fire Elementalist) Turns: 2798, Time: 00:04:32 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 60% Gold: 45 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery c - a ring of fire Potions b - a potion of might d - a potion of magic {unknown} g - a potion of moonshine {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 0.2 Unarmed Combat + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Things that are here: a +0 club; a goblin corpse Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Terence looks scornfully at you. Terence hits you with a +0 morningstar. You die... Terence says, "Finally, peace and quiet." #.#.# ### # #.#.# ..# .# # #.#.# #.# ..# #.##.#.## #.#####.... #..$....#####.##....... #..#..).........#.##.... # ###...##.....)....### #v@v.......#.#### ##@###...#.#§# #.# ##.##.#.# +.# #.##.#.# +.# #.##.#.# ### #.##<#.# #.##.#.# #.##.# ..##.# #.# You could see Terence (ally target). Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 hobgoblins A ball python (D:1) 3 bats 2 endoplasms (D:1) A frilled lizard (D:1) A giant cockroach (D:1) 7 goblins 3 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fab1 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | fab1 set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 327 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 892 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 892 | D:1 | Learned a level 1 spell: Magic Dart 2786 | D:2 | Noticed Terence 2798 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, kennysheep_doodads D:2: layout_loops_ring, minmay_misc_feat_five, kennysheep_generic_room_3, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.4 Stealth | | 1.8 Unarmed Combat | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 17 Punch || 1 Cast: Foxfire || 50 Magic Dart || 13 Use: Scroll || 2 Potion || 1 Armour: Robe || 21 Dodge: Dodged || 11