Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 561137131057489731 82 fab1 the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Sept 18, 2025. Was a Follower of Sif Muna. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:37 (1432 turns). fab1 the Conjurer (Draconian Conjurer) Turns: 1432, Time: 00:06:37 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 21% Magic: 1/7 EV: 5 Int: 20 God: Sif Muna [*.....] Gold: 32 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . (no helmet) rPois . b - scarf {rC+ rF+} rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: held A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion, Channel Magic You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour b - a scarf of resistance (worn) c - a +0 cloak Magical Staves d - a staff of alchemy Potions a - a potion of magic Skills: + Level 0.3 Fighting + Level 2.4 Dodging + Level 1.9 Stealth + Level 1.6 Unarmed Combat + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 22% 2 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you! You die... #............. #.#### #............. ##.# # #............. #..# # #.......###### ##.## # #####...# ##..# # #...# ##..## # #...# #..## # #.w.# ###.## # #.@.# #...# # ########.### # #####....# # ####.....#### ####### ########....###########...... ......._..................### #######..##############.#...# ........###(............#.#.# ##.#......#.###############.# You could see a ribbon worm (catching breath). Vanquished Creatures A howler monkey (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 2 hobgoblins 8 jackals 2 quokkas (D:1) 4 bats 3 frilled lizards A goblin (D:1) 2 kobolds A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fab1 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 784 | D:2 | Noticed a howler monkey 802 | D:2 | HP: 1/20 [howler monkey (3)] 805 | D:2 | Killed a howler monkey 806 | D:2 | Reached skill level 1 in Unarmed Combat 806 | D:2 | Reached XP level 3. HP: 2/26 MP: 0/6 818 | D:2 | HP: 1/26 [kobold/+0 short sword (4)] 882 | D:2 | Learned a level 2 spell: Searing Ray 971 | D:2 | Found a faded altar of an unknown god. 981 | D:2 | Prayed at the altar of an unknown god. 981 | D:2 | Became a worshipper of Sif Muna the Loreminder 981 | D:2 | Reached * piety under Sif Muna 1239 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 1432 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms D:2: layout_basic, basic_ecumenical_altar, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Unarmed Combat | 1 | 1.6 Fighting | | 0.3 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 70 | 29 || 99 Tailslap | 7 | 4 || 11 Punch | 1 | || 1 Cast: Magic Dart | 47 | 19 || 66 Searing Ray | 2 | 1 || 3 Use: Scroll | 2 | || 2 Armour: Skin | 52 | 22 || 74 Dodge: Dodged | 59 | 9 || 68