Dungeon Sprint DCSS version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 3641841376034359024 2 fab1 the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Sept 19, 2025. Constricted to death by a ball python (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:02 (38 turns). fab1 the Magician (Djinni Conjurer) Turns: 38, Time: 00:00:03 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 0 EV: 1 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 0.2 Unarmed Combat + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You hit the ball python but do no damage. The ball python barely misses you. x3 You hit the ball python but do no damage. The ball python barely misses you. x2 You barely miss the ball python. The ball python closely misses you. The ball python barely misses you. You hit the ball python but do no damage. The ball python closely misses you. x2 You hit the ball python but do no damage. The ball python barely misses you. You hit the ball python but do no damage. The ball python misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. You completely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You completely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@Sw....+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a dart slug and a ball python. Vanquished Creatures 2 bats (D) A frilled lizard (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fab1 the Djinni Conjurer began the quest for the Orb. 0 | D | fab1 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 35 Armour: Robe || 33 Dodge: Dodged || 24