fab1 the Dungeon (0, 0, D) the +2 scimitar of Blood {flame, rPois rCorr Dex+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +4 spectral quarterstaff a +2 partisan of venom a +3 war axe of freezing the +2 rapier of Might {elec, rC- rN+ Int+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 33, D) a water moccasin skeleton (0, 34, D) a hound corpse (0, 35, D) a +0 hand axe an orc skeleton (0, 39, D) a +0 club a +0 club a rat skeleton a bat skeleton