Dungeon Sprint DCSS version 0.35-a0-714-g0dae88635e (webtiles) character file. Game seed: 13512656399048336286 35 fab1 the Trooper (level 3, -26/26 HPs) Began as a Gargoyle Fighter on July 17, 2026. Annihilated by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:22 (47 turns). fab1 the Trooper (Gargoyle Fighter) Turns: 47, Time: 00:00:23 Health: -26/26 AC: 10 Str: 21 XL: 3 Next: 35% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg + . . (50%) b - +0 scale mail rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, hasted and slowed A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls b - a scroll of blinking Potions m - 2 potions of might b - a potion of curing g - 2 potions of magic Skills: + Level 5.0 Fighting + Level 3.1 Maces & Flails + Level 4.9 Armour + Level 4.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You thump the ogre! The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You are no longer berserk. You are exhausted. You feel yourself slow down. You feel much better. You feel yourself speed up. The ogre hits you with a +0 giant club! Ouch! That really hurt! You sock the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓ğ▓ ▓o▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a gnoll and an orc. Vanquished Creatures An orc priest (D) An orc (D) A hobgoblin (D) An endoplasm (D) A goblin (D) A kobold (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fab1 the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 26 | D | Encountered an orc priest 26 | D | Encountered an ogre 32 | D | Killed an orc priest 33 | D | Reached skill level 4 in Fighting 33 | D | Reached XP level 2. HP: 20/20 MP: 2/2 33 | D | Reached XP level 3. HP: 25/25 MP: 3/3 38 | D | Reached skill level 5 in Fighting 42 | D | HP: 1/39 [ogre/+0 giant club (10)] 47 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.0 Maces & Flails | 3 | 3.1 Armour | 4 | 4.9 Shields | 4 | 4.9 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Flail || 23 Drink: Berserk rage || 1 Heal wounds || 1 Haste || 1 Armour: Scale mail || 12 Dodge: Dodged || 6 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 17 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 17 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+