Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12973167349490309588 0 fahim04 the Trooper (level 1, -14/19 HPs) Began as a Draconian Wanderer on Feb 6, 2025. Demolished by a hell rat (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:50 (45 turns). fahim04 the Trooper (Draconian Wanderer) Turns: 45, Time: 00:00:51 Health: -14/19 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) Scrolls c - 2 scrolls of blinking Potions d - a potion of lignification e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.2 Fighting + Level 1.7 Dodging + Level 1.0 Shields + Level 1.0 Spellcasting + Level 2.0 Summonings + Level 1.0 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 52% 3 Summon Ice Beast Ice/Summ 2% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, fahim04 the Draconian Wanderer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, 2 scrolls of blinking, a potion of lignification, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a potion of berserk rage; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar, Summon Ice Beast. Okay, then. There is a staircase leading out of the dungeon here. You open the door. There is an open door to the Entrance Hall (Safe) here. Okay, then. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. An ice devil comes into view. There is a huge open gate here. A hell rat comes into view. You block the ice devil's attack. You hit the ice devil but do no damage. The ice devil hits you! The ice devil freezes you! You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You closely miss the ice devil. The hell rat closely misses you. The hell rat bites you! Ouch! That really hurt! You die... #####++########## ............##..# ..#..#......##..# ............''..# ............''..######## ..#..#......##..@4...... ............##...r...... #####++################# ...# ...# ...# ...# ...# ...# You could see an ice devil and a hell rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | fahim04 the Draconian Wanderer began the quest for the Orb. 0 | D | fahim04 set off with the following items: a +0 dagger, a +0 | buckler, 2 scrolls of blinking, a potion of lignification, | a potion of curing, a potion of heal wounds, a potion of | haste, 2 potions of magic, a potion of berserk rage; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar, Summon Ice Beast. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 40 | D | Noticed an ice devil 41 | D | Noticed a hell rat 45 | D | Demolished by a hell rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_3, final_vault] Action || total ---------------------------++------- Melee: Dagger || 2 Armour: Skin || 2 Dodge: Dodged || 1 Block: Buckler || 1