fallout330 Level 1 of the Dungeon (3, 4, D:1) a +0 sling (8, 13, D:1) a +0 club (14, -8, D:1) a hobgoblin skeleton (15, -8, D:1) a rat skeleton (16, -8, D:1) a +0 whip 4 stones (29, -3, D:1) a +0 short sword a kobold skeleton (30, -7, D:1) 3 stones (37, 22, D:1) 9 stones (39, 7, D:1) a +0 animal skin (41, 4, D:1) 3 stones (47, 3, D:1) a bat skeleton a hobgoblin skeleton (47, 19, D:1) 4 stones (49, 2, D:1) a +0 dagger (51, 9, D:1) a +0 trident (52, 31, D:1) a +0 leather armour (58, 6, D:1) a quokka corpse (skeletalised by now) (60, -7, D:1) 5 stones (65, 1, D:1) a stone Level 2 of the Dungeon [Shop] Tujypuis's General Store a +2 dagger of draining (156 gold) 6 stones (6 gold) a +0 flail (35 gold) a book of Chaos (500 gold) a potion of heal wounds (50 gold) [Shop] Soamu's One-of-a-Kind Rings a +3 ring of evasion (120 gold) the ring "Afyoleqi" {rPois Int+2 SInv} (364 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. a +10 ring of strength (1092 gold) the ring of Homufrol {*Corrode rF+ rN+ MP+8 Dex+3} (618 gold) [ring of positive energy] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). *Corrode: It may corrode you when you take damage. a +7 ring of protection (1242 gold) the ring of Rach {^Drain MP+14 Str+3 Dex+5 SInv} (751 gold) [ring of see invisible] Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). MP+14: It affects your magic capacity (+14). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (0, 0, D:2) a +0 spear (0, 2, D:2) a +0 spear a gnoll skeleton (0, 3, D:2) a rat skeleton (1, 2, D:2) a +0 whip a gnoll skeleton (2, -20, D:2) a +0 buckler (9, -31, D:2) a +0 dagger a hobgoblin skeleton (9, -7, D:2) a +0 club a goblin skeleton (9, 10, D:2) 2 darts of dispersal a hobgoblin corpse (skeletalised by now) (10, 1, D:2) a +0 club (11, -35, D:2) a stone (11, 2, D:2) a bat skeleton (12, -28, D:2) a ball python skeleton (14, -25, D:2) a +0 club a goblin skeleton (14, -10, D:2) a ball python skeleton (17, -10, D:2) a +0 ring mail (18, -29, D:2) a scroll of vulnerability a +0 leather armour (20, 3, D:2) a rat skeleton (22, -18, D:2) a staff of alchemy (35, -14, D:2) 8 stones (39, -26, D:2) 9 stones (45, -26, D:2) a quokka corpse (skeletalised by now) (50, -17, D:2) a +0 club (57, 2, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 26, D:3) a +0 scale mail (8, -9, D:3) a book of Minor Magic (8, -1, D:3) a ball python skeleton (10, 0, D:3) a +0 flail 5 stones (10, 14, D:3) 6 stones (11, -2, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (11, -1, D:3) a +0 hand axe (12, -1, D:3) a +0 whip (17, 26, D:3) a hobgoblin corpse (skeletalised by now) (20, -16, D:3) a +0 dagger 3 stones a kobold skeleton (21, 4, D:3) a +0 leather armour (22, -10, D:3) a +0 spear (27, 10, D:3) a rat skeleton (29, 6, D:3) a +0 robe (34, -13, D:3) 3 stones (40, -4, D:3) a +0 club a +0 scale mail an orc skeleton (41, -1, D:3) an adder skeleton (41, 26, D:3) 6 stones (42, -13, D:3) a scroll of vulnerability Level 4 of the Dungeon (0, 0, D:4) an adder corpse an adder corpse (6, 10, D:4) a +0 flail (6, 11, D:4) a +0 spear a gnoll corpse (8, 10, D:4) a +0 club a +0 robe a gnoll corpse (11, 10, D:4) a scroll of fog