fallout330 Level 1 of the Dungeon (5, 12, D:1) a +0 rapier (8, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 28, D:1) an orb of energy (19, 2, D:1) a +0 flail (19, 27, D:1) a +0 leather armour (23, 22, D:1) a staff of earth (26, -10, D:1) a bat corpse (skeletalised by now) (28, 3, D:1) a +0 robe a +0 whip (30, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 11, D:1) 3 flux baubles (32, 21, D:1) a frilled lizard corpse (skeletalised by now) (35, 22, D:1) a +0 ring mail (41, 4, D:1) a jackal corpse (skeletalised by now) (41, 35, D:1) a rat corpse (skeletalised by now) (42, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 25, D:1) a +0 scale mail a +0 war axe (48, 16, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 11, D:2) a quokka corpse (skeletalised by now) (3, 18, D:2) a ring of fire (6, 3, D:2) a +0 trident (23, 37, D:2) a +0 leather armour (37, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (30, -35, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xuwk's Antique Weapon Emporium a +1 mace of protection (265 gold) a +3 vampiric hand axe (650 gold) a +0 long sword (87 gold) a +0 rapier (137 gold) a +0 short sword (75 gold) a +0 war axe (87 gold) a +0 short sword (75 gold) a +0 club (12 gold) a +2 arbalest of freezing (637 gold) the +2 dagger of Xuan {spect, rF+ Dex+3} (882 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (4, -14, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon (36, -6, D:5) a scroll of vulnerability (36, -2, D:5) a +0 hand axe a +0 chain mail (36, -1, D:5) a +0 mace a +0 flail a +0 ring mail a water moccasin corpse (skeletalised by now) (36, 0, D:5) a +4 falchion a +0 leather armour (37, -2, D:5) a +0 hand axe an orc corpse (skeletalised by now) (37, 9, D:5) a +0 hand axe a +0 scale mail (45, 9, D:5) a +0 hand axe (45, 24, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (46, 0, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (2, -32, D:6) a +0 giant club an ogre corpse (skeletalised by now) (4, -8, D:6) 4 poisoned darts a +0 club a kobold skeleton (5, -9, D:6) a +0 short sword a kobold skeleton (6, -10, D:6) a +0 whip a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (6, -9, D:6) a +0 club a kobold corpse (skeletalised by now) (7, -8, D:6) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (14, 11, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (15, -29, D:6) a steam dragon corpse (skeletalised by now) (27, -15, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (33, -10, D:6) a scroll of teleportation (42, -6, D:6) a +0 giant spiked club (54, -19, D:6) a +2 sling of freezing (58, -25, D:6) a +0 robe of cold resistance Level 7 of the Dungeon (29, -12, D:7) a +0 plate armour (33, 21, D:7) a potion of haste (34, 21, D:7) a water moccasin corpse (skeletalised by now) (35, 19, D:7) a +0 dagger a +0 robe (35, 20, D:7) a +0 giant spiked club a +0 giant club (36, -7, D:7) a +0 war axe (36, 42, D:7) a staff of cold (42, 30, D:7) a +0 mace Level 8 of the Dungeon (5, 6, D:8) a scroll of teleportation (8, 12, D:8) a +0 dagger (15, -17, D:8) a howler monkey corpse (skeletalised by now) (15, -16, D:8) a howler monkey corpse (skeletalised by now) (29, 26, D:8) a +0 orcbow (32, 0, D:8) a +4 long sword a +0 robe (33, -3, D:8) a +0 halberd a +0 robe (33, -1, D:8) a +3 long sword of freezing a +0 robe (33, 0, D:8) a +5 morningstar a +0 robe (34, 20, D:8) a +0 orcbow (38, -9, D:8) a +3 scimitar of freezing a +0 robe a +2 great sword a +0 robe a +2 falchion a +0 robe (38, 19, D:8) a +0 orcbow a yak skeleton a yak skeleton a yak skeleton (43, -12, D:8) a staff of earth (43, 23, D:8) a +0 mace Level 9 of the Dungeon (7, 9, D:9) a +0 plate armour (7, 14, D:9) a +0 dagger a +0 plate armour (15, 19, D:9) a +0 war axe (16, 10, D:9) a +0 short sword of holy wrath a +0 ring mail (17, 20, D:9) a shapeshifter corpse (skeletalised by now) (20, 22, D:9) a shapeshifter corpse (skeletalised by now) (21, 19, D:9) a +0 dagger (24, 17, D:9) a +0 robe a +0 glaive an orc skeleton (24, 30, D:9) a +0 leather armour (29, 7, D:9) a +0 robe a +2 short sword of speed an elf skeleton (29, 19, D:9) a +0 ring mail (29, 23, D:9) a +0 trident (30, 31, D:9) a +0 whip (30, 32, D:9) a +0 hand axe a +0 scale mail (30, 45, D:9) a +0 flail (31, 31, D:9) a +0 hand axe an orc corpse (skeletalised by now) (31, 32, D:9) a +0 partisan a +0 plate armour (33, 14, D:9) a +1 robe of willpower a +0 dagger (35, 19, D:9) a +0 leather armour (36, 12, D:9) a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 dagger an elf skeleton an elf skeleton an orc skeleton (36, 19, D:9) a +0 pair of boots (36, 25, D:9) a +0 long sword a +0 robe (43, 9, D:9) a +0 hand axe (43, 24, D:9) a +0 hand axe (44, 38, D:9) a +0 dagger a +0 ring mail an orc skeleton (48, 42, D:9) a +0 short sword a +0 leather armour of poison resistance (49, 38, D:9) a +0 morningstar a +0 scale mail an orc corpse (skeletalised by now) (50, 36, D:9) a +0 mace 5 javelins a +0 chain mail an orc corpse (skeletalised by now) (50, 37, D:9) a +0 dagger a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 38, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 10 of the Dungeon (37, -38, D:10) a yak corpse (skeletalised by now) (38, -39, D:10) a yak corpse (skeletalised by now) (44, -50, D:10) a +0 hand axe an orc corpse (skeletalised by now) (45, -50, D:10) a +0 hand axe a +0 leather armour a +0 flail a +0 mace a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -50, D:10) a +0 hand axe (48, -5, D:10) a wyvern corpse (skeletalised by now) (49, -39, D:10) a +0 trident (57, -27, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) 3 large rocks a cyclops corpse (skeletalised by now) (12, 17, D:11) the +0 sling of the Burning Genius {flame, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (41, 16, D:11) a +0 flail a polar bear corpse (skeletalised by now) a yak corpse (skeletalised by now) (42, 17, D:11) a polar bear corpse (skeletalised by now) (43, 17, D:11) a rime drake corpse (skeletalised by now) (43, 18, D:11) a yak corpse (skeletalised by now) (52, 18, D:11) a +0 war axe Level 12 of the Dungeon (48, 2, D:12) a +0 falchion (49, -34, D:12) a +0 long sword a +0 leather armour 5 large rocks a manticore corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (53, -32, D:12) a +0 cloak (62, -35, D:12) a howler monkey skeleton Level 13 of the Dungeon [Shop] Xuchoxot's Jewellery Shoppe a +6 ring of dexterity (540 gold) a spider talisman (375 gold) a ring of resist corrosion (unknown) (300 gold) a +6 ring of strength (540 gold) a ring of see invisible (225 gold) a storm talisman (1200 gold) a ring of protection from cold (375 gold) (0, 0, D:13) a +0 plate armour (1, 0, D:13) a lupine talisman (24, -30, D:13) a +0 quarterstaff (44, 2, D:13) a +0 buckler (50, -33, D:13) a +0 robe (51, 12, D:13) a +0 robe (54, 16, D:13) a +2 plate armour of willpower Level 14 of the Dungeon (9, 23, D:14) a +0 dagger (29, 24, D:14) a human corpse (skeletalised by now) (34, 23, D:14) a +0 scimitar a +0 arbalest a yaktaur corpse (skeletalised by now) Level 15 of the Dungeon (2, -30, D:15) the quill talisman of the Camelopard {rC+} [quill talisman] rC+: It protects you from cold. (5, -32, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (7, -32, D:15) a +1 great mace a +0 leather armour Level 1 of the Orcish Mines (35, 29, Orc:1) a +0 orcbow a kobold corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Ollis's Antique Weapon Boutique a +0 whip (72 gold) a +0 battleaxe (290 gold) a +1 whip of electrocution (382 gold) a +0 great sword of electrocution (783 gold) a +0 dagger (58 gold) a +0 partisan (203 gold) a +0 orcbow (116 gold) a +2 arbalest of flaming (739 gold) a +0 war axe (101 gold) [Shop] Hoporoan's Antique Armour Boutique a +0 cloak (117 gold) the +1 scale mail of the Lime {rPois Dex+2} (634 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). a +0 chain mail (156 gold) a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 troll leather armour (390 gold) a +4 scale mail of poison resistance (728 gold) [Shop] Jotof's Book Shop the Anthology of Austromancy (608 gold) Spells Type Level a - Swiftness Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 a book of Power (1026 gold) a book of Burglary (418 gold) a book of Contraptions (798 gold) a book of Wicked Creation (836 gold) a book of the Hunter (494 gold) a Handbook of Applied Construction (456 gold) a book of Spectacle (760 gold) [Shop] Syadar's General Store the +7 lajatang of Order {silver, rMut} (813 gold) rMut: It protects you from mutation. a +2 rapier of holy wrath (284 gold) a +0 pair of gloves (58 gold) a potion of moonshine (13 gold) a +1 ring mail of poison resistance (169 gold) (0, 0, Orc:2) a +0 robe a +0 halberd (6, 3, Orc:2) a +0 leather armour a +0 falchion an orc skeleton (9, 2, Orc:2) a +0 mace (10, 24, Orc:2) a +0 robe a +0 dire flail (11, 24, Orc:2) a +0 plate armour a +0 mace (12, 3, Orc:2) a +0 robe a +0 dagger an orc skeleton (12, 24, Orc:2) a +0 chain mail a +0 long sword an orc skeleton (35, -3, Orc:2) a +0 scimitar a +0 plate armour (43, 15, Orc:2) a +0 plate armour a +0 short sword a +0 robe a +1 dagger of holy wrath an orc skeleton (44, 15, Orc:2) a +0 leather armour a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 trident (5, 27, Elf:1) a +0 long sword a +0 robe (6, 13, Elf:1) a +2 scimitar of freezing (7, 22, Elf:1) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (7, 24, Elf:1) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (8, -5, Elf:1) a +0 scale mail a +0 long sword (9, 22, Elf:1) a +4 heavy halberd (12, 6, Elf:1) a +5 mace of venom (12, 14, Elf:1) a blade talisman (12, 19, Elf:1) a +0 long sword (13, 6, Elf:1) a +0 robe a +2 rapier of freezing an elf skeleton (13, 23, Elf:1) a +1 long sword of holy wrath a +0 robe (13, 28, Elf:1) a +0 dagger a +0 robe (13, 29, Elf:1) a +0 rapier a +0 robe (14, 29, Elf:1) a +0 dagger a +0 robe (16, 6, Elf:1) a +0 long sword of holy wrath (19, 29, Elf:1) a +0 short sword a +0 ring mail a +0 short sword a +0 robe a +0 long sword a +0 leather armour an elf skeleton an elf skeleton an elf skeleton (20, 29, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (21, 29, Elf:1) a +0 long sword a +0 robe an elf skeleton (23, 21, Elf:1) a +0 rapier a +0 robe (31, 26, Elf:1) a +1 glaive of distortion (60, 14, Elf:1) a +0 mace Level 2 of the Elven Halls (2, 54, Elf:2) a +0 short sword a +0 leather armour (4, 52, Elf:2) a +2 halberd of venom (24, 2, Elf:2) the blade talisman of Courage {Will+} [blade talisman] Will+: It increases your willpower. (29, 53, Elf:2) a +0 dagger (33, 53, Elf:2) a +0 long sword a +0 ring mail (36, 17, Elf:2) the ring "Duumpean" {Int+6 Dex+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (44, 47, Elf:2) a scroll of teleportation Level 3 of the Elven Halls (14, 3, Elf:3) the +3 leather armour "Yjifinu" {rN+ Will- Dex+2} rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). (16, 15, Elf:3) the +3 demon trident of the Teaching Spider {vamp, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (17, -5, Elf:3) the +5 whip "Sirubb" {heavy, Str+5} Str+5: It affects your strength (+5). (17, 0, Elf:3) the hive talisman of Spring Thaw {rN+} [hive talisman] rN+: It protects you from negative energy. (17, 11, Elf:3) the +6 trident of Calculation {freeze, Will+} Will+: It increases your willpower. (18, -2, Elf:3) the scarab talisman "Gekleina" {Int+2 Slay+5} [scarab talisman] Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (18, 2, Elf:3) the staff "Voqy" {rC+ MP+6 Dex+2 Ice} [staff of cold] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (24, 9, Lair:1) a blink frog corpse (skeletalised by now) (24, 10, Lair:1) a blink frog corpse (skeletalised by now) (25, 10, Lair:1) a yak corpse (skeletalised by now) (29, -12, Lair:1) a scroll of vulnerability 2 potions of brilliance (44, -37, Lair:1) a cane toad corpse (skeletalised by now) (46, -26, Lair:1) a yak corpse (skeletalised by now) (46, -25, Lair:1) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (36, -9, Lair:2) a bullfrog corpse (skeletalised by now) (40, -34, Lair:2) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). Level 3 of the Lair of Beasts (29, -35, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of brilliance a scroll of blinking a ring of ice (2, -10, Lair:4) a basilisk corpse (skeletalised by now) (60, -19, Lair:4) a basilisk skeleton Level 5 of the Lair of Beasts (20, -5, Lair:5) a blink frog corpse (skeletalised by now) (30, 41, Lair:5) a +6 ring of dexterity Level 1 of the Shoals (12, -8, Shoals:1) a scroll of blinking (13, -34, Shoals:1) a +0 trident a merfolk skeleton (14, -30, Shoals:1) a +0 dagger (20, -13, Shoals:1) a manticore corpse (skeletalised by now) (20, -10, Shoals:1) a +0 leather armour (40, -36, Shoals:1) 3 poisoned darts Level 2 of the Shoals (0, 0, Shoals:2) a snapping turtle skeleton (0, 7, Shoals:2) a +0 trident a merfolk skeleton (1, -1, Shoals:2) a snapping turtle corpse (skeletalised by now) (2, -1, Shoals:2) a +0 spear a +0 sling (2, 8, Shoals:2) a +0 trident (3, 8, Shoals:2) a +3 trident a merfolk skeleton (3, 9, Shoals:2) a +0 trident a merfolk skeleton (4, 9, Shoals:2) a +0 leather armour a +3 spear of venom (7, 9, Shoals:2) a +4 trident a merfolk skeleton (26, -20, Shoals:2) 3 stones (28, -13, Shoals:2) a +0 trident (30, -22, Shoals:2) a scroll of teleportation (32, -15, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a manticore corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a +0 rapier a +0 robe (0, 1, Shoals:4) a snapping turtle corpse (skeletalised by now) (1, 1, Shoals:4) a harpy corpse (skeletalised by now) (5, 5, Shoals:4) a +0 leather armour (6, -5, Shoals:4) a +3 vampiric trident a +0 leather armour a merfolk corpse (skeletalised by now) (6, -4, Shoals:4) a +0 rapier a +0 robe (7, -5, Shoals:4) a water nymph corpse (skeletalised by now) (7, -4, Shoals:4) a +1 trident of freezing a +0 robe a snapping turtle corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (8, -4, Shoals:4) a +1 heavy trident a +0 robe (9, 24, Shoals:4) 3 large rocks (10, 23, Shoals:4) a sea snake corpse (skeletalised by now) (11, 14, Shoals:4) a water nymph corpse (skeletalised by now) (11, 15, Shoals:4) a sea snake corpse (skeletalised by now) (11, 16, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (11, 21, Shoals:4) a blade talisman (11, 23, Shoals:4) a +1 shortbow of draining (13, 15, Shoals:4) a +2 dagger of venom (14, 15, Shoals:4) a merfolk corpse (skeletalised by now) (17, -13, Shoals:4) the +1 robe "Rynouxaf" {rN+ Will- Int+2} rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). (17, 20, Shoals:4) a +0 chain mail (23, 8, Shoals:4) a sea snake corpse (skeletalised by now) (23, 19, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (24, 10, Shoals:4) a +0 shortbow of draining (25, 21, Shoals:4) 5 stones (26, 19, Shoals:4) a +0 spear (28, 19, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (5, -17, Spider:1) a +0 buckler a +0 chain mail a +2 spectral demon trident the minotaur skeleton of Asterion (8, -30, Spider:1) a maw talisman Level 2 of the Spider Nest (0, 0, Spider:2) a potion of berserk rage Level 3 of the Spider Nest (12, -30, Spider:3) a +0 kite shield (18, 1, Spider:3) a +0 helmet (20, 0, Spider:3) an orc skeleton (20, 2, Spider:3) a +0 trident (21, 1, Spider:3) a +0 robe (22, 3, Spider:3) a +0 chain mail (23, -3, Spider:3) an orc skeleton (24, 1, Spider:3) a +0 long sword of holy wrath (25, 0, Spider:3) a +0 mace (25, 3, Spider:3) an orc skeleton (25, 7, Spider:3) an orc skeleton (26, 7, Spider:3) a +0 leather armour (27, -6, Spider:3) a +0 battleaxe of freezing (27, 6, Spider:3) a +0 long sword (28, 0, Spider:3) an orc skeleton (29, 3, Spider:3) an orc skeleton Level 4 of the Spider Nest (26, 20, Spider:4) a scarf of harm (28, 20, Spider:4) the +1 pair of gloves of Yveplog {rElec Regen+ MP+9 Dex-4} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). Dex-4: It affects your dexterity (-4). Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -28, Slime:5) the staff "Wibbunot" {rElec rF+ Conj Air Earth} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (30, -8, Slime:5) the +4 scale mail "Waycwer" {Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (39, -30, Slime:5) the +3 scimitar of Kaureff {speed, rC- rCorr Str+5} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Level 1 of the Vaults (0, 0, Vaults:1) a harpy corpse (skeletalised by now) (0, 1, Vaults:1) a harpy corpse (skeletalised by now) (0, 20, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (7, -3, Vaults:1) the sanguine talisman of Utetse {rElec Str+5} [sanguine talisman] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). (19, -34, Vaults:1) a +0 arbalest (19, -33, Vaults:1) a +0 arbalest (19, -32, Vaults:1) a +0 arbalest (24, -27, Vaults:1) a +1 dagger of flaming a +0 robe a deep troll corpse (skeletalised by now) (25, -28, Vaults:1) an ugly thing corpse (skeletalised by now) (40, -32, Vaults:1) a +0 arbalest (40, -31, Vaults:1) a +0 arbalest (61, -4, Vaults:1) a +0 chain mail (62, -7, Vaults:1) a +0 arbalest (67, 13, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Jivvyes's Magic Scroll Shoppe a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of torment (133 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of blinking (133 gold) a scroll of teleportation (42 gold) (0, 0, Vaults:2) a +0 morningstar a +0 ring mail (10, 2, Vaults:2) a +0 great sword a +3 chain mail (11, 13, Vaults:2) a +0 animal skin a +0 great mace an ogre skeleton (11, 14, Vaults:2) a +0 arbalest (35, 17, Vaults:2) a +0 broad axe a +4 scale mail (42, 14, Vaults:2) a ring of positive energy an amulet of faith a +0 pair of boots (43, 14, Vaults:2) a +0 scale mail a +0 falchion a +0 arbalest a human corpse (skeletalised by now) (58, 7, Vaults:2) a +0 short sword (59, -4, Vaults:2) a +0 hand cannon a yaktaur corpse (skeletalised by now) (59, -3, Vaults:2) a +0 arbalest (60, -4, Vaults:2) a +0 arbalest (61, -4, Vaults:2) a +0 scale mail a +1 heavy dire flail a human corpse (skeletalised by now) (67, -4, Vaults:2) a +0 scale mail (68, 8, Vaults:2) a +4 ring mail a human skeleton (69, 7, Vaults:2) a +0 scale mail a +0 war axe a +0 arbalest (70, 8, Vaults:2) a +0 ring mail a +0 morningstar a +0 troll leather armour a deep troll skeleton (71, 8, Vaults:2) a deep troll skeleton Level 3 of the Vaults (14, -33, Vaults:3) a +0 flail a +0 ring mail (17, -33, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (18, -37, Vaults:3) a +0 dagger a +0 robe (22, -12, Vaults:3) a +0 dire flail of protection a +0 animal skin an ogre corpse (skeletalised by now) (24, -12, Vaults:3) a +0 ring mail a human corpse (skeletalised by now) (24, -11, Vaults:3) a +1 glaive a +0 plate armour a human corpse (skeletalised by now) (25, -49, Vaults:3) a +0 orcbow (25, -11, Vaults:3) a +0 great mace a +0 leather armour a +0 troll leather armour a +3 halberd of protection a +0 chain mail a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (26, -46, Vaults:3) a +4 orcbow (26, -12, Vaults:3) a +0 great mace a +0 plate armour a +0 troll leather armour a human corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (26, -8, Vaults:3) a +0 trident a +0 trident a +0 ring mail (26, -7, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail a goblin corpse (skeletalised by now) (27, -46, Vaults:3) a +1 heavy shortbow a centaur corpse (skeletalised by now) (28, -47, Vaults:3) a +0 arbalest a +0 arbalest a +0 orcbow a yaktaur corpse (skeletalised by now) (28, -45, Vaults:3) a +0 arbalest a +1 hand cannon of draining a +0 arbalest a +0 orcbow a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (31, -45, Vaults:3) a +0 triple crossbow (31, 0, Vaults:3) a +0 great mace a +0 ring mail (32, -1, Vaults:3) a +0 mace (32, 0, Vaults:3) a +0 trident (33, -45, Vaults:3) a +3 arbalest of draining (34, -41, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (34, -40, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (35, -45, Vaults:3) a +0 arbalest (37, -41, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (48, -47, Vaults:3) a +0 arbalest (52, -10, Vaults:3) a +0 ring mail a human skeleton (61, -10, Vaults:3) a +1 cloak a sphinx marauder corpse (skeletalised by now) Level 4 of the Vaults (2, 13, Vaults:4) 4 large rocks a stone giant corpse (skeletalised by now) (3, 13, Vaults:4) a +0 arbalest (3, 14, Vaults:4) a +0 leather armour a +0 great mace a human corpse (skeletalised by now) (4, 13, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (4, 14, Vaults:4) a +0 ring mail a +0 dire flail (5, 13, Vaults:4) a +0 scale mail a human corpse (skeletalised by now) (5, 14, Vaults:4) a +0 arbalest a +0 great mace a +0 dire flail an ettin corpse (skeletalised by now) (8, 14, Vaults:4) a +0 chain mail a +2 great sword a +0 chain mail a +0 halberd a human corpse (skeletalised by now) a human corpse (skeletalised by now) (9, 10, Vaults:4) a +0 scale mail a +0 great mace (9, 11, Vaults:4) a +0 chain mail a +2 war axe (37, -2, Vaults:4) a +0 shortbow (39, -2, Vaults:4) 2 scrolls of teleportation (41, -2, Vaults:4) the +2 cloak of the Rhinotaur {rC+ Str+5} rC+: It protects you from cold. Str+5: It affects your strength (+5). (56, -30, Vaults:4) the fortress talisman of Erchoarue {rElec} [fortress talisman] rElec: It insulates you from electricity. (67, 17, Vaults:4) the amulet "Kidab" {Regen+ Int+8} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Level 5 of the Vaults (0, 0, Vaults:5) a +0 giant club a +0 giant club a +0 arbalest a +0 arbalest a +0 long sword a +0 scale mail a +0 arbalest a +0 war axe a +0 ring mail a +1 battleaxe of freezing a +0 dagger a +0 robe a +1 whip of venom a +0 robe a +0 halberd a +0 chain mail a very ugly thing corpse (skeletalised by now) a human corpse (skeletalised by now) (0, 1, Vaults:5) a +0 giant spiked club 5 large rocks a +0 arbalest (0, 2, Vaults:5) a +0 halberd a +0 plate armour (0, 34, Vaults:5) a +0 chain mail (1, -1, Vaults:5) a +0 whip a +0 robe (1, 0, Vaults:5) a +0 arbalest a +0 arbalest a +0 robe a +0 giant club a +0 giant club a +0 arbalest a +0 arbalest a +0 glaive a +0 plate armour a +1 great sword of flaming a yaktaur corpse (skeletalised by now) (1, 1, Vaults:5) a +0 dire flail a +0 ring mail a +0 troll leather armour a +1 heavy mace a +0 ring mail a +0 bardiche a +0 plate armour a deep troll corpse (skeletalised by now) (1, 3, Vaults:5) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (2, -2, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (2, -1, Vaults:5) a +0 dire flail a +0 dire flail a +0 long sword a +0 robe a +0 arbalest a +0 barding a yaktaur corpse (skeletalised by now) (3, 0, Vaults:5) a +0 giant club an ogre corpse (skeletalised by now) (4, -3, Vaults:5) a +0 arbalest (7, -4, Vaults:5) a +0 morningstar (7, 34, Vaults:5) the serpent talisman "Derph" {Rampage rCorr Str-4 SInv} [serpent talisman] Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (8, 35, Vaults:5) the staff of the Glimmering Gods {^Fragile rN+ Str+3 Conj} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. (14, 2, Vaults:5) a scroll of identify (14, 38, Vaults:5) a scroll of teleportation (15, 1, Vaults:5) the Writings on the Volcano and Ceraunoscopy Spells Type Level a - Shock Conjuration/Air 1 b - Sticky Flame Fire/Alchemy 4 c - Vhi's Electric Charge Translocation/Air 4 (15, 2, Vaults:5) a +1 orcbow of flaming (15, 23, Vaults:5) the +0 flail of Poverty {pain, Str+9} Str+9: It affects your strength (+9). (15, 41, Vaults:5) a +2 ring mail of willpower (16, 2, Vaults:5) a +0 hand axe of freezing (16, 36, Vaults:5) a scroll of identify (17, 35, Vaults:5) a +0 plate armour (20, 48, Vaults:5) a +4 ring of protection a +6 ring of strength (22, 36, Vaults:5) the +1 rapier "Loopy" {holy, rElec MP+11} rElec: It insulates you from electricity. MP+11: It affects your magic capacity (+11). (24, 10, Vaults:5) a scroll of identify (24, 38, Vaults:5) a +0 dire flail a +0 heavy dire flail an ettin corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (25, 38, Vaults:5) a +3 rapier of freezing a +0 ring mail a human corpse (skeletalised by now) (32, 11, Vaults:5) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (35, -1, Vaults:5) the serpent talisman "Hassohen" {rElec rC+ rN+ Int-5} [serpent talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (42, 41, Vaults:5) a +0 whip (46, 2, Vaults:5) the ring "Yfigoak" {rElec rF- rC+ EV+5 SInv} [ring of evasion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). SInv: It lets you see invisible. the ring "Forget-Me-Not" {Wiz Int+4} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). (46, 16, Vaults:5) the +2 spear "Xanevuis" {pain, Str+6 Stlth+} Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (46, 33, Vaults:5) a staff of earth (47, 34, Vaults:5) a +0 ring mail (47, 45, Vaults:5) a +0 troll leather armour a +0 dagger a +0 leather armour a deep troll corpse (skeletalised by now) an elf corpse (skeletalised by now) (47, 46, Vaults:5) a +0 morningstar a +0 dire flail a +4 scale mail (48, 13, Vaults:5) the +8 Vampire's Tooth {megavamp} (48, 33, Vaults:5) a +1 falchion of holy wrath (48, 34, Vaults:5) a staff of air (48, 45, Vaults:5) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (49, 36, Vaults:5) a +0 long sword (49, 46, Vaults:5) a +1 heavy dire flail a +0 leather armour a human corpse (skeletalised by now) (50, 36, Vaults:5) a +0 scale mail (52, 45, Vaults:5) the +2 robe "Tinlitif" {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. an elf corpse (skeletalised by now) (52, 46, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (54, 26, Vaults:5) 3 large rocks a stone giant corpse (skeletalised by now) (56, 26, Vaults:5) a +2 battleaxe of flaming a +2 scale mail of cold resistance (57, 27, Vaults:5) a +3 great mace a +0 plate armour a human corpse (skeletalised by now) (58, 26, Vaults:5) a +0 troll leather armour a deep troll corpse (skeletalised by now) (58, 27, Vaults:5) a +0 mace a +0 ring mail a ring of flight (61, 12, Vaults:5) a +2 rapier of holy wrath the Vestibule of Hell Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 1 of Gehenna (3, 5, Geh:1) a hell hog skeleton (4, 5, Geh:1) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (4, 6, Geh:1) a +2 demon whip of electrocution (5, 6, Geh:1) a hell hog skeleton a hell hog skeleton Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 1 of the Realm of Zot (40, -12, Zot:1) a +0 club (42, -41, Zot:1) the storm talisman "Dyqa Owy" {rC+ MP+5 Int+2 SInv} [storm talisman] rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (44, 23, Zot:1) a storm dragon corpse (skeletalised by now) (45, 22, Zot:1) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (59, 10, Zot:1) the +4 dagger of Law {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (61, -29, Zot:1) a +4 trident (62, -27, Zot:1) a +0 cloak a +0 dagger a +0 cloak (64, -26, Zot:1) a +0 cloak Level 2 of the Realm of Zot (26, -13, Zot:2) a +0 war axe (27, -13, Zot:2) a +2 cloak a +0 great mace (30, -9, Zot:2) a +0 sling a +0 dire flail a yellow draconian corpse (skeletalised by now) (44, -31, Zot:2) a +0 robe Level 3 of the Realm of Zot Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 quarterstaff Level 5 of the Realm of Zot (19, 4, Zot:5) a +0 flail (20, -12, Zot:5) a +0 trident a black draconian corpse (skeletalised by now) (20, -11, Zot:5) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (21, -12, Zot:5) a +0 dagger a +1 cloak a white draconian corpse (skeletalised by now) (21, -11, Zot:5) a +0 mace (21, 6, Zot:5) +0 shadow dragon scales a shadow dragon skeleton (22, -12, Zot:5) +0 storm dragon scales a storm dragon skeleton (33, -18, Zot:5) a +0 cloak (35, -18, Zot:5) a +0 scimitar a +2 heavy battleaxe a +0 cloak a purple draconian skeleton a black draconian skeleton (36, -17, Zot:5) a +0 glaive (40, -18, Zot:5) a +0 long sword a +1 cloak (44, -24, Zot:5) a +0 long sword a white draconian corpse (skeletalised by now) (55, -11, Zot:5) a +0 leather armour Level 1 of the Depths (6, 33, Depths:1) a +0 trident a +0 dire flail (6, 34, Depths:1) a +0 plate armour (8, 34, Depths:1) a +0 robe (19, 22, Depths:1) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (20, 22, Depths:1) a +4 battleaxe of freezing a frost giant corpse (skeletalised by now) (21, 25, Depths:1) the +5 dagger "Xilez" {heavy, rPois rCorr Dex-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (21, 27, Depths:1) a potion of moonshine (23, 25, Depths:1) a ring of see invisible (26, 24, Depths:1) a +0 quarterstaff a +0 animal skin a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (27, 30, Depths:1) a +0 ring mail a +0 great mace a +0 arbalest (31, -15, Depths:1) the serpent talisman "Juesyrut" {Str+4} [serpent talisman] Str+4: It affects your strength (+4). Level 2 of the Depths (0, 0, Depths:2) a +0 dagger (4, -6, Depths:2) a +5 arbalest of freezing (5, -6, Depths:2) a staff of earth (6, -6, Depths:2) a +0 cloak of poison resistance (6, -4, Depths:2) a +0 battleaxe of freezing (7, -14, Depths:2) a +4 mace (11, -16, Depths:2) a +0 dire flail of protection a +0 dire flail (13, -8, Depths:2) the hive talisman "Feora" {Str+2} [hive talisman] Str+2: It affects your strength (+2). (27, -11, Depths:2) a +2 battleaxe of freezing 5 large rocks a +2 dagger of speed a +0 robe a frost giant skeleton a stone giant skeleton an ugly thing skeleton (34, -6, Depths:2) a +0 great sword of flaming a fire giant skeleton (34, -5, Depths:2) a +0 chain mail a +3 demon trident of flaming (35, -7, Depths:2) a +0 buckler a +0 robe a +2 quick blade of electrocution (35, -6, Depths:2) a +0 animal skin a +0 hand axe a +2 battleaxe of freezing a frost giant skeleton (35, -5, Depths:2) a +0 dire flail a +0 dire flail (36, -4, Depths:2) a scroll of teleportation (46, -22, Depths:2) a +0 battleaxe (46, -9, Depths:2) +0 ice dragon scales an ice dragon skeleton (51, -6, Depths:2) a +0 halberd Level 3 of the Depths (5, 6, Depths:3) a +0 robe a +0 troll leather armour a +0 troll leather armour a spriggan corpse (skeletalised by now) a deep troll corpse (skeletalised by now) an iron troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (5, 8, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) (19, -20, Depths:3) a deep troll corpse (skeletalised by now) a fire dragon corpse (skeletalised by now) (26, -14, Depths:3) the +0 robe "Ystraip" {Str+4 Dex-3} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Level 4 of the Depths (0, 0, Depths:4) 5 large rocks (28, 37, Depths:4) the ring of Qoidd {rF- rC+++ Will- rCorr Int-2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Ice: It increases the power of your Ice spells.