fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a hobgoblin skeleton (1, -1, D:1) a +0 dagger a goblin skeleton (1, 0, D:1) a +0 club a goblin skeleton (2, 26, D:1) a +2 helmet (8, -15, D:1) a rat skeleton (12, 23, D:1) a ball python corpse (skeletalised by now) (13, 18, D:1) a +0 leather armour (22, 16, D:1) a hobgoblin skeleton (22, 24, D:1) a +0 leather armour (25, 19, D:1) a +0 dagger (26, 29, D:1) a +0 robe (29, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -14, D:1) a rat corpse (skeletalised by now) (33, -7, D:1) a +0 club (37, 3, D:1) a rat corpse (skeletalised by now) (40, -13, D:1) a +0 mace (43, 22, D:1) a hobgoblin skeleton (47, 6, D:1) a +0 whip a kobold skeleton (48, -4, D:1) a +0 dagger a goblin skeleton (49, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (17, 12, D:2) a +0 dagger (18, 16, D:2) a +0 leather armour (20, -1, D:2) a rat skeleton (24, -8, D:2) a parchment of Maxwell's Portable Piledriver (26, -12, D:2) a +0 club a goblin corpse (26, 2, D:2) a quokka skeleton (27, 24, D:2) a +0 quarterstaff (35, 7, D:2) a quokka skeleton (39, -14, D:2) 6 poisoned darts (39, 15, D:2) a +0 dagger (42, -7, D:2) a hobgoblin corpse (42, 18, D:2) a +0 whip (43, -7, D:2) an adder corpse (54, 4, D:2) a +0 club