Seeded DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 20260122 (custom seed) 25 fallout330 the Shield-Bearer (level 3, 14/29 HPs) Began as a Formicid Fighter on Jan 22, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (878 turns). fallout330 the Shield-Bearer (Formicid Fighter) Turns: 878, Time: 00:01:22 Health: 14/29 AC: 6 Str: 20 XL: 3 Next: 17% Magic: 3/3 EV: 8 Int: 7 God: Gold: 61 SH: 5 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery g - an amulet of faith Scrolls f - a scroll of acquirement h - a scroll of amnesia {unknown} i - 3 scrolls of identify j - a scroll of teleportation {unknown} l - 2 scrolls of poison {unknown} n - a scroll of fog {unknown} Potions d - 2 potions of might e - a potion of brilliance {unknown} k - a potion of enlightenment {unknown} m - a potion of berserk rage {unknown} o - a potion of invisibility {unknown} Skills: - Level 3.2 Fighting + Level 3.4 Axes - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 86% 1 Kinetic Grapnel Frge 0% 1d4 86% 1 Poisonous Vapours Alch/Air 0% 1d1 86% 1 Summon Small Mammal Summ 0% N/A 86% 1 Jinxbite Hex 0% N/A 94% 2 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder hisses angrily. An adder is nearby! An adder is nearby! An adder is nearby! You block the adder's attack. x2 You hit the adder. The adder is lightly wounded. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You completely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You slash the adder! The adder is almost dead. You feel sick. The adder bites you but does no damage. x2 You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. x2 You miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 As you read the scroll labelled KARICL XUISAL, it crumbles to dust. It is a scroll of identify. f - a scroll of acquirement You feel sick. You are no longer poisoned. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# ###.#.... ..#.#.# ...#.### #.#.#.######.#.### #.#.#............. #.#........#.#.... #.#............... #.#.######.#...... #†#...........#### #@..###.......# ###...........# #####.......#### #........... ###.......#### #.........### ##............ #..........### #......#...#### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 goblins 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fallout330 the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 339 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 877 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 877 | D:2 | Identified a scroll of acquirement 878 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.4 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Melee: War axe || 44 Use: Scroll || 1 Armour: Scale mail || 51 Dodge: Dodged || 19 Block: Buckler || 15