fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 2, D:1) a +0 dagger (9, 6, D:1) a bat corpse (skeletalised by now) (10, 29, D:1) a hobgoblin corpse (skeletalised by now) (11, 30, D:1) a bat corpse (skeletalised by now) (16, -6, D:1) a hobgoblin corpse (skeletalised by now) (19, 25, D:1) a +0 robe (20, -7, D:1) a bat corpse (skeletalised by now) (27, 5, D:1) a +0 dagger 5 stones (32, 32, D:1) a potion of magic (33, 11, D:1) a ball python skeleton (59, 35, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (63, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, 20, D:2) 2 flux baubles (18, -2, D:2) a storm talisman (22, 14, D:2) a rat corpse (24, -17, D:2) an adder skeleton (26, -16, D:2) a ball python skeleton (28, -5, D:2) a +0 hand axe (40, -2, D:2) a +0 flail (41, 12, D:2) a +0 dagger (43, -11, D:2) a +0 robe (43, 1, D:2) a +0 dagger (43, 2, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (43, 3, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (43, 4, D:2) a +0 club (44, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 4, D:2) a +0 whip a +0 animal skin the +0 helmet of Haotyum {Snipe, Rampage MP+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) (45, 2, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (45, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 4, D:2) a +0 dagger