fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 9, D:1) a jackal skeleton (17, 2, D:1) a ball python skeleton (21, 31, D:1) a +0 robe (22, 26, D:1) a +0 dagger (24, 27, D:1) a rat corpse (skeletalised by now) (26, 27, D:1) a rat corpse (skeletalised by now) (33, 11, D:1) a +0 dagger a bat skeleton (36, 43, D:1) a +0 short sword a kobold skeleton (39, 22, D:1) a +0 club (44, 12, D:1) a bat corpse (skeletalised by now) (49, 41, D:1) a rat skeleton (50, 25, D:1) a bat skeleton (50, 42, D:1) a +0 whip (61, 6, D:1) a +0 leather armour (64, 14, D:1) a +0 antimagic falchion (65, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, 0, D:2) a +6 ring of dexterity (6, 2, D:2) 4 gold pieces (7, 2, D:2) a +0 ring mail (8, 5, D:2) a scroll of identify (21, 12, D:2) a +0 robe (26, 15, D:2) a potion of curing (29, 6, D:2) 12 gold pieces (30, 10, D:2) a +0 scale mail (39, 26, D:2) a +0 scale mail (42, 24, D:2) a +0 dagger a +0 club (42, 26, D:2) a bat corpse (43, 5, D:2) a +0 robe (45, 2, D:2) a +0 dagger (46, 30, D:2) a +0 long sword of draining