fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (15, 2, D:1) a +0 short sword (18, 4, D:1) a +0 scale mail (19, -1, D:1) a +0 hand axe (24, 10, D:1) a frilled lizard skeleton (28, -21, D:1) a rat corpse (skeletalised by now) (29, 9, D:1) a +0 club (30, 2, D:1) a +0 scale mail a hobgoblin skeleton (31, -25, D:1) the rimehorn talisman of Resourcefulness {+Inv rF+ rN+ Will+} [rimehorn talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (31, -1, D:1) a jackal skeleton (31, 0, D:1) a jackal skeleton (31, 1, D:1) a jackal skeleton (31, 9, D:1) a +0 short sword (32, -1, D:1) a jackal skeleton (33, -17, D:1) a +0 robe (40, -21, D:1) a quokka corpse (skeletalised by now) (43, -1, D:1) a +0 sling (43, 9, D:1) a +0 mace (48, -8, D:1) a +0 club Level 2 of the Dungeon (7, -4, D:2) a +0 robe (9, 14, D:2) a +0 dagger (9, 15, D:2) a rat skeleton (10, 20, D:2) a +0 pair of gloves (13, 4, D:2) a ball python corpse (skeletalised by now) (13, 27, D:2) a +0 helmet (13, 35, D:2) a ball python skeleton (30, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 25, D:2) a bat skeleton (31, 25, D:2) a quokka skeleton (36, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (36, 6, D:2) a +0 robe (41, 1, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (47, 19, D:2) a +0 club (49, 39, D:2) a +0 dagger (50, 20, D:2) a +0 short sword (52, 32, D:2) a +0 dagger (55, 28, D:2) a +0 mace (55, 31, D:2) a +0 dagger (59, 20, D:2) a +0 club (66, 28, D:2) a +0 ring mail Level 3 of the Dungeon (6, 22, D:3) a +0 whip a +0 ring mail an orc skeleton (6, 24, D:3) a +0 club (10, 21, D:3) a +0 dagger (16, 9, D:3) a +0 dagger (18, -2, D:3) an adder corpse (skeletalised by now) (18, 34, D:3) a bat skeleton (20, 20, D:3) a scroll of noise (41, -1, D:3) an adder skeleton (45, 12, D:3) a +0 buckler (46, 44, D:3) a +0 long sword (52, 26, D:3) the +0 leather armour of Qudgh {rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (57, -2, D:3) a +0 flail (58, 1, D:3) a +0 club a goblin skeleton (65, 29, D:3) a +2 dagger of flaming a +0 ring mail the goblin skeleton of Ijyb Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (6, 13, D:4) a hobgoblin corpse (skeletalised by now) (11, -5, D:4) an adder corpse (skeletalised by now) (21, -8, D:4) a +0 dagger (21, 28, D:4) a +0 robe (25, 9, D:4) a scroll of noise (26, 11, D:4) a hound skeleton (31, 11, D:4) a ball python skeleton (32, -6, D:4) a +0 robe (35, -6, D:4) a +0 war axe a +0 short sword an orc skeleton a kobold skeleton (36, -6, D:4) a +0 club a +0 ring mail a goblin skeleton (46, 7, D:4) a +0 dagger (54, 14, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (2, 16, D:5) a staff of fire (7, -5, D:5) a +0 mace a +0 leather armour (7, -4, D:5) a +0 hand axe a +0 dagger of venom a +0 leather armour an orc corpse (skeletalised by now) (14, 18, D:5) a +0 club (18, 19, D:5) a +0 halberd (19, 19, D:5) a +0 spear (20, 19, D:5) a +0 hand axe a +0 mace an orc skeleton (21, 17, D:5) a +0 quarterstaff (21, 19, D:5) a +0 short sword a +0 ring mail a black bear skeleton (22, 19, D:5) a +0 dagger a +0 robe an orc skeleton (33, -1, D:5) a +0 robe (36, -4, D:5) a parchment of Blink (43, 40, D:5) a +0 helmet (44, -2, D:5) a +0 heavy flail (44, 27, D:5) a +0 short sword (47, 9, D:5) a +0 trident (47, 30, D:5) the +9 dagger of Faggialoc {drain, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 6 of the Dungeon (3, 43, D:6) a +0 dagger (5, 43, D:6) a +0 hand axe a +0 club a +0 leather armour a +0 flail a +0 orcbow a +0 plate armour (6, 43, D:6) a +0 dagger a +0 leather armour (16, -10, D:6) a +0 club (27, 48, D:6) the inkwell talisman "Mumehie" {rElec Int+3 SInv} [inkwell talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (46, 3, D:6) a +0 dagger a +0 robe (47, 24, D:6) a +0 flail (57, 24, D:6) a +0 rapier a +0 leather armour (58, 24, D:6) a hound skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, -13, D:7) a +2 whip of electrocution a +0 robe