fallout330 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (5, -18, D:1) a +0 club (7, 13, D:1) a +1 sling of draining (9, -16, D:1) a +0 hand axe of freezing (23, 19, D:1) a +0 scale mail (27, 6, D:1) a ball python skeleton (30, -25, D:1) a hobgoblin corpse (skeletalised by now) (31, -9, D:1) a +0 club (32, -27, D:1) a +0 whip (40, -26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (12, 2, D:2) a bat skeleton (13, 2, D:2) a +0 club a rat skeleton a goblin skeleton a jackal skeleton (29, 11, D:2) a +0 whip (31, 40, D:2) a +0 short sword 2 stones (36, 34, D:2) a +0 club (44, -7, D:2) a +0 ring mail (45, 2, D:2) a +0 whip (52, 9, D:2) a ball python skeleton (53, 20, D:2) a +0 club a stone a kobold skeleton (56, 12, D:2) a frilled lizard skeleton (57, 18, D:2) a rat skeleton (62, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 17, D:3) an adder corpse (skeletalised by now) (6, -15, D:3) an adder corpse (skeletalised by now) (7, -1, D:3) an orb of attunement (7, 26, D:3) a +0 sling (13, 15, D:3) a quokka corpse (skeletalised by now) (14, 3, D:3) a +0 spear (21, -4, D:3) a +0 dagger (21, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 29, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, -1, D:3) a ball python corpse (skeletalised by now) (28, 4, D:3) a +0 mace (39, -14, D:3) a frilled lizard skeleton (44, 7, D:3) a ball python skeleton Level 4 of the Dungeon (5, -8, D:4) a +2 cloak (10, -18, D:4) a +0 club (10, -2, D:4) a +0 dagger (10, 0, D:4) a +0 dagger a +0 club an orc skeleton (11, 4, D:4) a +0 giant spiked club (13, 0, D:4) a +0 scale mail (16, 10, D:4) the felid skeleton of Natasha (18, 20, D:4) a parchment of Freeze (20, -6, D:4) a +0 plate armour (23, 5, D:4) a +0 dagger a goblin skeleton (25, -7, D:4) a +3 leather armour (32, -28, D:4) a +0 short sword (37, 6, D:4) a +0 club a hound corpse (skeletalised by now) (37, 7, D:4) an adder corpse (skeletalised by now) (37, 19, D:4) a +0 club (39, -7, D:4) a +0 rapier (40, 3, D:4) a scroll of noise (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (13, -6, D:5) a black bear skeleton (31, 18, D:5) a +0 robe (38, -4, D:5) a +2 whip of electrocution a +0 robe (39, 8, D:5) a +0 flail of concussion a +0 leather armour (47, 19, D:5) a scroll of noise (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (60, 1, D:5) a +0 shortbow (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (2, 6, D:6) a +1 falchion of freezing (2, 18, D:6) a +0 scale mail (5, 18, D:6) a +0 hand axe an orc skeleton (6, 37, D:6) an iguana corpse (skeletalised by now) (8, 14, D:6) a +0 dagger a +0 robe (8, 15, D:6) a +0 dagger a +0 robe (9, 14, D:6) a +0 short sword a +0 plate armour an orc skeleton (14, 42, D:6) an amulet of magic regeneration (16, 42, D:6) a +0 short sword an orc corpse (skeletalised by now) an iguana corpse (skeletalised by now) (17, 41, D:6) a +0 whip an orc corpse (skeletalised by now) (17, 42, D:6) a +0 hand axe a +0 chain mail (30, 23, D:6) a hound skeleton (31, 11, D:6) a parchment of Apportation (31, 23, D:6) a +0 dagger a +0 leather armour (31, 24, D:6) a +0 dagger a +0 robe a +0 flail an orc skeleton Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (6, -28, D:7) an amulet of magic regeneration (15, -9, D:7) a bullfrog corpse (skeletalised by now) (16, -30, D:7) a +0 short sword a +2 scale mail of cold resistance a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -30, D:7) a +0 short sword a +0 chain mail a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -24, D:7) a +2 trident of draining a +0 robe an orb of energy (28, -24, D:7) an iguana skeleton (30, 10, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (31, -21, D:7) a bullfrog skeleton a water moccasin skeleton (31, -15, D:7) a +0 club a curare-tipped dart (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (31, -4, D:7) a water moccasin skeleton (31, 4, D:7) a +0 hand axe (31, 9, D:7) a +0 dagger a +0 robe (32, -5, D:7) a +0 troll leather armour a troll skeleton (37, -8, D:7) a +0 buckler (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail (48, -30, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon (8, 36, D:8) a howler monkey skeleton (8, 37, D:8) a black bear skeleton (11, 17, D:8) 5 large rocks a cyclops skeleton (12, 17, D:8) a +0 glaive a +0 plate armour an orc skeleton a wyvern skeleton (12, 37, D:8) a +0 flail a water moccasin skeleton (13, 11, D:8) a +0 spear (13, 38, D:8) a +0 trident a +0 scale mail (14, 38, D:8) a +0 halberd a gnoll skeleton (15, 38, D:8) a +0 spear (16, 24, D:8) a +0 robe (17, 14, D:8) a staff of air (18, 26, D:8) a wand of polymorph (7) (20, 38, D:8) a +0 club (22, 7, D:8) a +0 falchion (22, 18, D:8) a +0 ring mail (22, 23, D:8) a +0 quarterstaff (25, 24, D:8) 3 gold pieces (29, 39, D:8) a +0 short sword (31, 2, D:8) a +0 pair of gloves of hurling (36, 23, D:8) a +0 orcbow (39, 16, D:8) a +0 long sword (40, 17, D:8) a +0 trident (40, 19, D:8) a parchment of Airstrike the Ecumenical Temple