fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +1 sling of draining (4, 2, D:1) a +0 hand axe of freezing (7, 2, D:1) a bat skeleton (19, 37, D:1) a +0 plate armour (25, -8, D:1) a hobgoblin skeleton (27, -9, D:1) a +0 whip (27, 28, D:1) a ball python skeleton (28, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -3, D:2) a +0 pair of boots (6, -5, D:2) a +0 club (6, -4, D:2) a rat corpse (skeletalised by now) (29, 5, D:2) a +0 whip (33, 34, D:2) a +0 short sword 2 stones (36, 41, D:2) a frilled lizard corpse (skeletalised by now) (38, 31, D:2) a +0 club (39, 18, D:2) a rat skeleton (46, -10, D:2) a +0 ring mail (47, -1, D:2) a +0 whip (48, 35, D:2) a potion of moonshine (50, -10, D:2) a jackal corpse (skeletalised by now) (52, 6, D:2) a ball python corpse (skeletalised by now) (57, -11, D:2) a +0 club a stone (62, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 15, D:3) a quokka corpse (skeletalised by now) (0, 17, D:3) an adder corpse (skeletalised by now) (7, -1, D:3) an orb of attunement (7, 26, D:3) a +0 sling (10, -9, D:3) an adder corpse (skeletalised by now) (14, 3, D:3) a +0 spear (17, 29, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (19, -5, D:3) a ball python corpse (skeletalised by now) (21, -4, D:3) a +0 dagger (21, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, 4, D:3) a +0 mace Level 4 of the Dungeon (4, -22, D:4) 3 javelins (5, -8, D:4) a +2 cloak (9, -17, D:4) a +0 club (10, -3, D:4) a +0 dagger a +0 club (10, -2, D:4) a +0 dagger an orc skeleton (12, 8, D:4) the felid skeleton of Natasha (13, 0, D:4) a +0 scale mail (18, 20, D:4) a parchment of Freeze (19, 8, D:4) a +0 dagger a goblin skeleton (20, -6, D:4) a +0 plate armour (25, -7, D:4) a +3 leather armour (32, -28, D:4) a +0 short sword 5 stones (35, 8, D:4) a +0 club (35, 17, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (36, 8, D:4) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (36, 18, D:4) an adder corpse (skeletalised by now) (37, 10, D:4) the felid skeleton of Natasha (37, 19, D:4) a +0 club (39, -7, D:4) a +0 rapier (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (31, 18, D:5) a +0 robe (37, 11, D:5) a +0 flail of concussion a +0 leather armour (38, -7, D:5) a +2 whip of electrocution a +0 robe the kobold skeleton of Pikel (53, -1, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (2, 6, D:6) a +1 falchion of freezing (2, 18, D:6) a +0 scale mail (7, 14, D:6) a +0 dagger a +0 robe an orc skeleton (7, 16, D:6) a +0 dagger a +0 robe an orc skeleton (7, 17, D:6) a +0 short sword a +0 plate armour (8, 16, D:6) a +0 hand axe (17, 41, D:6) an iguana corpse (skeletalised by now) (18, 39, D:6) a +0 hand axe a +0 chain mail (18, 41, D:6) a +0 whip (19, 40, D:6) a +0 short sword an orc corpse (skeletalised by now) (28, 11, D:6) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (28, 12, D:6) an iguana corpse (skeletalised by now) (31, 11, D:6) a parchment of Apportation (31, 20, D:6) a +0 dagger a +0 robe (32, 20, D:6) a +0 dagger a +0 leather armour (32, 21, D:6) a +0 flail an orc skeleton Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (7, 12, D:7) an amulet of magic regeneration (10, -30, D:7) a +0 hand axe a +0 chain mail (10, -29, D:7) a +0 short sword a +2 scale mail of cold resistance an orc corpse (skeletalised by now) (13, -30, D:7) a +0 club a +0 club a +0 leather armour a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -11, D:7) a bullfrog skeleton (29, 4, D:7) a +0 hand axe (30, -11, D:7) a water moccasin corpse (skeletalised by now) (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (32, -11, D:7) a +0 club a kobold corpse (skeletalised by now) (32, 6, D:7) a +0 dagger a +0 robe (33, -9, D:7) a +0 troll leather armour a troll corpse (skeletalised by now) (37, -8, D:7) a +0 kite shield (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 2, D:7) a black bear corpse (44, -7, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (45, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail (46, -7, D:7) a water moccasin corpse (skeletalised by now) (50, -31, D:7) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) Level 8 of the Dungeon (5, 4, D:8) a +0 spear (6, -5, D:8) a killer bee corpse