Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 15 fallout330 the Chopper (level 2, 26/26 HPs) Began as a Minotaur Fighter on Sept 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (681 turns). fallout330 the Chopper (Minotaur Fighter) Turns: 681, Time: 00:02:04 Health: 26/26 AC: 11 Str: 20 XL: 2 Next: 34% Magic: 1/1 EV: 9 Int: 9 God: Gold: 20 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold + + . (33%) c - +0 buckler rNeg . . . (100%) e - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . f - -1 pair of boots of the Neverending Beasts {Dex+3} Will ..... g - amulet "Luciw" {Acrobat rC+ Regen+ rCorr Stlth+} Stlth b - ring of resist corrosion HPRegen 1.04/turn h - ring of Wonder {rC+ EV+5 Int+4} MPRegen 0.07/turn %: acrobat @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 poisoned darts (quivered) Armour c - a +0 buckler (worn) e - a +0 plate armour (worn) f - the -1 pair of boots of the Neverending Beasts (worn) {Dex+3} (You acquired it on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery b - a ring of resist corrosion (worn) g - the amulet "Luciw" (worn) {Acrobat rC+ Regen+ rCorr Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. h - the ring of Wonder (worn) {rC+ EV+5 Int+4} (You acquired it on level 1 of the Dungeon) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). Scrolls c - a scroll of blinking {unknown} Potions m - 2 potions of might d - a potion of attraction {unknown} f - 2 potions of enlightenment {unknown} Skills: - Level 3.6 Fighting + Level 3.7 Axes + Level 0.1 Throwing - Level 3.6 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Jinxbite Hex 0% 2d2 100% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. This is a scroll of acquirement! Something appears at your feet! e -> A - 2 scrolls of acquirement f - the -1 pair of boots of the Neverending Beasts {Dex+3} You start putting on your armour. You continue putting on the -1 pair of boots of the Neverending Beasts {Dex+3}. x5 You finish putting on the -1 pair of boots of the Neverending Beasts {Dex+3}. You feel agile. Something appears at your feet! g - the amulet "Luciw" {Acrobat rC+ Regen+ rCorr Stlth+} You start putting on your amulet. You continue putting on the amulet "Luciw" {Acrobat rC+ Regen+ rCorr Stlth+}. x5 You finish putting on the amulet "Luciw" {Acrobat rC+ Regen+ rCorr Stlth+}. You feel ready to tumble and roll out of harm's way. g - the amulet "Luciw" (worn) {Acrobat rC+ Regen+ rCorr Stlth+} The amulet "Luciw" throbs as it attunes itself to your uninjured body. b - a ring of resist corrosion (worn) Something appears at your feet! h - the ring of Wonder {rC+ EV+5 Int+4} You feel clever. h - the ring of Wonder (worn) {rC+ EV+5 Int+4} Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ~~~..................# ~~~.~~~.~P.~.~....~..# ≈~PP≈.≈~~≈~~≈≈.~~.#### ≈≈~~~≈≈≈≈≈≈≈≈~~PP≈≈≈#### ≈≈≈~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~≈.~.~~~.~P≈≈≈≈≈≈≈≈≈≈≈≈# ~~~......~~~P~~..####### ....###...............# ##.## #..#......@.....# .#.#####.#.############ #........#.# ...#######.# .÷.#######.# ÷..........# ...######### #.## #.# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fallout330 the Minotaur Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 661 | D:1 | Identified 3 scrolls of acquirement 661 | D:1 | Acquired the -1 pair of boots of the Neverending Beasts | {Dex+3} 669 | D:1 | Acquired the amulet "Luciw" {Acrobat rC+ Regen+ rCorr | Stlth+} 678 | D:1 | Acquired the ring of Wonder {rC+ EV+5 Int+4} 681 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.7 Fighting | | 3.6 Throwing | | 0.1 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 24 Melee: War axe || 26 Headbutt || 4 Throw: Dart || 3 Read: Acquirement || 3 Armour: Plate armour || 40 Dodge: Dodged || 9 Block: Buckler || 10