fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +1 sling of draining (4, 2, D:1) a +0 hand axe of freezing (9, 0, D:1) a bat skeleton (9, 27, D:1) a rat skeleton (15, -6, D:1) a rat skeleton (25, -7, D:1) a hobgoblin skeleton (27, -9, D:1) a +0 whip (27, 15, D:1) a +0 club (42, 22, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (7, -10, D:2) a rat skeleton (7, -9, D:2) a +0 club (12, -9, D:2) a bat skeleton (33, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (34, 31, D:2) a +0 short sword (39, 15, D:2) a jackal skeleton (39, 16, D:2) a rat skeleton (39, 25, D:2) a +0 club (40, 15, D:2) a jackal skeleton (40, 16, D:2) a jackal skeleton (41, 15, D:2) a jackal skeleton (47, -16, D:2) a +0 ring mail (48, -7, D:2) a +0 club (55, -17, D:2) a potion of moonshine (55, 0, D:2) a ball python skeleton (55, 1, D:2) a +0 whip a kobold skeleton (56, 19, D:2) a ball python corpse (skeletalised by now) (59, 3, D:2) a frilled lizard corpse (skeletalised by now) (65, -19, D:2) a +0 dagger Level 3 of the Dungeon (7, -1, D:3) an orb of attunement (7, 26, D:3) a +0 sling (14, 3, D:3) a +0 spear (15, 17, D:3) a quokka corpse (skeletalised by now) (21, -4, D:3) a +0 dagger (21, 20, D:3) a +0 dagger (22, 29, D:3) a +0 scythe a +0 robe (27, -23, D:3) 3 javelins (28, 4, D:3) a +0 mace (31, 18, D:3) a quokka skeleton Level 4 of the Dungeon (9, -17, D:4) a +0 club (9, 0, D:4) a +0 dagger an orc skeleton (10, -1, D:4) a +0 dagger (10, 0, D:4) a +0 club (12, 5, D:4) a +0 giant spiked club an ogre skeleton (13, 0, D:4) a +0 scale mail (18, 20, D:4) a parchment of Freeze (20, -6, D:4) a +0 plate armour (22, -4, D:4) a +0 dagger (25, -7, D:4) a +3 leather armour (31, -29, D:4) a +0 short sword (31, -3, D:4) the felid skeleton of Natasha (33, -4, D:4) a +0 club an orc skeleton (36, 13, D:4) a hobgoblin skeleton (37, 12, D:4) a hound skeleton (37, 19, D:4) a +0 club (39, -7, D:4) a +0 rapier (40, 3, D:4) a scroll of noise (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (13, -6, D:5) a black bear skeleton (31, 18, D:5) a +0 robe (37, 15, D:5) a +0 flail of concussion a +0 leather armour the human skeleton of Edmund (38, -4, D:5) a +2 whip of electrocution a +0 robe (47, 19, D:5) a scroll of noise (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (59, -1, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (62, 30, D:5) a +0 orcbow (63, -3, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (1, 7, D:6) a +1 falchion of freezing an orc corpse (skeletalised by now) (2, 18, D:6) a +0 scale mail (9, 14, D:6) a +0 dagger a +0 robe (9, 15, D:6) a +0 dagger a +0 robe a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (9, 16, D:6) a +0 hand axe an orc corpse (skeletalised by now) (21, 37, D:6) an iguana corpse (skeletalised by now) (22, 35, D:6) a +0 whip (22, 36, D:6) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (22, 37, D:6) a +0 short sword (30, 23, D:6) a +0 dagger a +0 robe (30, 24, D:6) a +0 dagger a +0 leather armour an orc skeleton (31, 11, D:6) a parchment of Apportation (31, 19, D:6) an iguana skeleton (31, 21, D:6) a +0 flail (32, 19, D:6) a water moccasin skeleton (32, 21, D:6) a hound skeleton Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (16, -30, D:7) a +0 short sword a +2 scale mail of cold resistance a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -30, D:7) a +0 club a +0 leather armour a +0 short sword a +0 chain mail (18, -30, D:7) a +0 club (24, -27, D:7) a +2 trident of draining a +0 robe an orb of energy the barachi skeleton of Jeremiah (29, 2, D:7) a +0 hand axe (30, 10, D:7) a +0 dagger a +0 robe a kobold skeleton (31, -11, D:7) a +0 club a kobold skeleton a water moccasin skeleton a bullfrog skeleton (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a parchment of Fulsome Fusillade a staff of earth a staff of air (33, -8, D:7) a +0 troll leather armour a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) (35, -7, D:7) an amulet of magic regeneration a +0 buckler (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Zin disapproves of the use of such an item. (44, -7, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (45, -7, D:7) a +0 orcbow a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) Level 8 of the Dungeon (5, 4, D:8) a +0 spear (7, -3, D:8) a killer bee corpse (8, -4, D:8) a killer bee corpse (8, -3, D:8) a killer bee corpse (14, 0, D:8) a +0 falchion (25, 3, D:8) a parchment of Plasma Beam the Ecumenical Temple