fallout330 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -13, D:1) a +0 club (9, 18, D:1) a +1 sling of draining (11, -11, D:1) a +0 hand axe of freezing (25, -10, D:1) a hobgoblin skeleton (25, 11, D:1) a +0 scale mail (30, 18, D:1) a ball python skeleton (33, -4, D:1) a +0 club (34, -22, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -1, D:2) a bat corpse (skeletalised by now) (23, 11, D:2) a +0 whip (25, 40, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, 0, D:2) an adder corpse (skeletalised by now) (30, 24, D:2) a rat skeleton (30, 33, D:2) a +0 club (38, -8, D:2) a +0 ring mail (39, 1, D:2) a +0 whip (40, 39, D:2) a potion of moonshine (42, 23, D:2) a jackal corpse (skeletalised by now) (43, 23, D:2) a jackal corpse (skeletalised by now) (50, -11, D:2) a jackal corpse (skeletalised by now) (50, 5, D:2) a +0 club (51, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (7, -42, D:3) an adder corpse (skeletalised by now) (8, -20, D:3) an orb of attunement (8, 7, D:3) a +0 sling (15, -16, D:3) a +0 spear (15, 0, D:3) a quokka corpse (skeletalised by now) (22, -23, D:3) a +0 dagger (22, 1, D:3) a +0 dagger a goblin skeleton (22, 10, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (29, -15, D:3) a +0 mace (40, -31, D:3) a frilled lizard skeleton Level 4 of the Dungeon (10, -19, D:4) a +0 club an orc corpse (skeletalised by now) (10, 3, D:4) a +0 scale mail a +0 dagger (11, 3, D:4) a +0 dagger an orc skeleton (12, 4, D:4) a +0 club an orc skeleton (12, 5, D:4) a +0 giant spiked club (18, 20, D:4) a parchment of Freeze (20, -6, D:4) a +0 plate armour (25, -7, D:4) a +3 leather armour (28, 4, D:4) the felid skeleton of Natasha (30, 5, D:4) a +0 dagger (31, -29, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 11, D:4) a hobgoblin skeleton (33, 11, D:4) a +0 club (37, 8, D:4) a hound skeleton (37, 19, D:4) a +0 club (38, 7, D:4) a hound skeleton (39, -7, D:4) a +0 rapier (40, 3, D:4) a scroll of noise (52, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (12, -5, D:5) 6 datura-tipped darts a black bear skeleton (31, 18, D:5) a +0 robe (38, -16, D:5) a +2 whip of electrocution a +0 robe the kobold skeleton of Pikel (38, 0, D:5) a +0 flail of concussion a +0 leather armour (47, 19, D:5) a scroll of noise (53, 6, D:5) a howler monkey skeleton (54, 6, D:5) a +0 shortbow a centaur skeleton (56, 5, D:5) a parchment of Jinxbite (57, -1, D:5) a +0 short sword (58, 27, D:5) a +0 ring mail (62, 30, D:5) a +0 orcbow Level 6 of the Dungeon (2, 18, D:6) a +0 scale mail (3, 7, D:6) a +1 falchion of freezing an orc corpse (skeletalised by now) (5, 15, D:6) a +0 dagger a +0 robe (6, 15, D:6) a +0 dagger a +0 robe a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 16, D:6) a +0 hand axe (21, 35, D:6) a +0 short sword (22, 35, D:6) a +0 whip a +0 hand axe a +0 chain mail (26, 15, D:6) a water moccasin skeleton (31, 11, D:6) a parchment of Apportation (31, 22, D:6) a hound skeleton (31, 23, D:6) a +0 dagger a +0 leather armour an orc skeleton (31, 24, D:6) a +0 flail (32, 25, D:6) a +0 dagger a +0 robe (33, 44, D:6) an amulet of magic regeneration Level 7 of the Dungeon (3, -23, D:7) an inkwell talisman (18, -30, D:7) a +0 hand axe a +0 chain mail (19, -30, D:7) a +0 short sword a +2 scale mail of cold resistance a +0 club a +0 leather armour a +0 short sword a +0 chain mail a +0 club an orc skeleton an orc skeleton (24, -25, D:7) a +2 trident of draining a +0 robe an orb of energy (29, 1, D:7) a +0 hand axe (30, -26, D:7) an iguana skeleton (30, -12, D:7) a water moccasin skeleton (30, -11, D:7) a +0 club (30, 11, D:7) a +0 dagger a +0 robe (31, -7, D:7) a +2 robe the +0 morningstar of Doom {concuss, rElec rF- rN+++ Dex-5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a staff of earth a staff of air (37, -8, D:7) a +0 buckler (37, 0, D:7) the +4 spear "Atupna Caer" {pain, rN+ Dex-3 Stlth+} rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, -7, D:7) a +0 long sword a +0 orcbow a +0 chain mail (45, -7, D:7) a +0 orcbow a water moccasin skeleton (46, -7, D:7) a water moccasin skeleton Level 8 of the Dungeon (1, 24, D:8) a water moccasin corpse (4, 27, D:8) a howler monkey skeleton (13, 11, D:8) a +0 spear (13, 13, D:8) a killer bee corpse (13, 16, D:8) a poisoned dart (13, 17, D:8) a poisoned dart (13, 18, D:8) a poisoned dart (20, 38, D:8) a +0 club (22, 7, D:8) a +0 falchion (25, 24, D:8) 3 gold pieces (29, 29, D:8) a +0 trident an orc corpse (29, 39, D:8) a +0 short sword (30, 29, D:8) a +0 club a +0 leather armour a +0 short sword (30, 33, D:8) a +0 flail a gnoll skeleton (30, 34, D:8) a +0 halberd (31, 32, D:8) a +0 trident a +0 scale mail a gnoll skeleton (31, 33, D:8) a +0 spear a gnoll skeleton (36, 9, D:8) a +0 orcbow (39, 16, D:8) a +0 long sword (40, 17, D:8) a +0 trident the Ecumenical Temple