fallout330 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 16, D:1) a +0 dagger (12, -4, D:1) a +0 short sword (12, 21, D:1) a +0 dagger a rat corpse (skeletalised by now) (12, 27, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 11, D:1) a bat corpse (skeletalised by now) (21, -5, D:1) a +0 whip (22, 26, D:1) a quill talisman (23, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 0, D:1) a +0 helmet (28, 43, D:1) a +0 whip (32, -1, D:1) a quokka skeleton (34, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (40, -1, D:1) a ball python skeleton a bat skeleton (53, 4, D:1) a +0 club (53, 25, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 0, D:2) a +2 hammer of distortion (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (3, 1, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, 1, D:2) a +0 hammer (5, 2, D:2) a +0 hammer (6, -23, D:2) a hobgoblin corpse (skeletalised by now) (6, 2, D:2) a +0 hammer (7, 3, D:2) a +0 hammer (8, 2, D:2) a +0 hammer (9, 3, D:2) a +0 hammer (13, -7, D:2) an adder corpse (skeletalised by now) (26, -19, D:2) a bat corpse (skeletalised by now) (26, 0, D:2) a +0 robe (28, 1, D:2) an adder skeleton (34, -24, D:2) a +0 spear (35, -43, D:2) an adder corpse (skeletalised by now) (38, 8, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 11, D:3) a +0 dagger (13, -7, D:3) a frilled lizard corpse (skeletalised by now) (20, 1, D:3) a +0 dagger (26, -1, D:3) a scarab talisman (27, 19, D:3) a +0 short sword an orc corpse (skeletalised by now) (28, 20, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (29, 20, D:3) a +0 flail (32, 6, D:3) a +0 whip (40, -3, D:3) a bat skeleton (48, 27, D:3) a +0 hand axe a +0 ring mail (51, 4, D:3) the +9 spear "Nobrujid" {antimagic, rN++ Int+4 Dex-5} rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Level 4 of the Dungeon (1, -12, D:4) an adder corpse (skeletalised by now) (7, 1, D:4) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (7, 2, D:4) a +0 flail (17, -11, D:4) a +0 robe (20, -12, D:4) a +0 club 3 stones a +0 ring mail a kobold corpse (skeletalised by now) (26, -9, D:4) a ball python corpse (skeletalised by now) (27, -10, D:4) a hobgoblin corpse (skeletalised by now) (27, -7, D:4) the +0 ring mail "Wejamerph" {rN++ Str+3 Slay-5} rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. a +0 short sword (30, 2, D:4) a +0 ring mail (31, -15, D:4) an adder corpse (skeletalised by now) (32, -3, D:4) a +0 club (32, -2, D:4) a +0 club a +0 leather armour (32, -1, D:4) a +0 flail a gnoll skeleton (33, -3, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (33, -2, D:4) a +0 club (49, -17, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a gnoll corpse (1, 0, D:5) a +0 whip (2, 0, D:5) a +0 flail (2, 1, D:5) a +0 flail a +0 flail (2, 2, D:5) a +0 club (20, -13, D:5) a scorpion corpse