fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 15, D:1) a +0 ring mail (6, 16, D:1) a +0 helmet (9, 14, D:1) 2 gold pieces (9, 26, D:1) a quokka skeleton (10, 25, D:1) a hobgoblin skeleton (10, 26, D:1) a +0 dagger a ball python skeleton (15, 21, D:1) a +0 leather armour (18, 6, D:1) a rat skeleton (20, -2, D:1) a +0 whip (23, 2, D:1) a +0 dagger (23, 14, D:1) a +0 club (24, 15, D:1) a +0 dagger a kobold skeleton (25, 12, D:1) a +0 whip (27, 3, D:1) a rat corpse (skeletalised by now) (28, 29, D:1) a +0 club a goblin skeleton (29, 31, D:1) a +0 club a +0 short sword (30, 31, D:1) a hobgoblin skeleton (33, 19, D:1) a +0 dagger (33, 21, D:1) a +0 scale mail (34, 18, D:1) a bat skeleton (42, 0, D:1) a frilled lizard corpse (skeletalised by now) (42, 9, D:1) a rat corpse (skeletalised by now) (45, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (16, 8, D:2) the +1 leather armour of Ugaimid {Int+4 Slay+2} Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (26, 26, D:2) a +0 dagger (28, 6, D:2) a jackal skeleton a jackal skeleton (32, 10, D:2) a +0 ring mail (39, 17, D:2) a +0 dagger (43, 15, D:2) a +0 dagger (44, 20, D:2) a +0 dagger (47, 26, D:2) a hobgoblin corpse (skeletalised by now) (50, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of protection a stone (11, 6, D:3) a +0 club (14, -9, D:3) a +0 robe (14, -1, D:3) a +1 short sword of protection (15, -4, D:3) a +0 club (19, -4, D:3) a +0 club (19, -3, D:3) a +0 spear (38, 9, D:3) a +0 short sword (43, 4, D:3) a +0 robe (44, -6, D:3) a +0 flail (44, -4, D:3) a +0 whip 2 stones (44, -3, D:3) a +0 hand axe (45, -5, D:3) a +0 whip (46, -5, D:3) a +0 trident (53, 16, D:3) a +0 short sword Level 4 of the Dungeon (31, -6, D:4) a +0 war axe (40, 18, D:4) a potion of magic (42, 6, D:4) a +0 club (47, 6, D:4) a +0 club Level 5 of the Dungeon (3, 13, D:5) a +0 halberd a +0 robe (5, 16, D:5) a +0 giant spiked club (10, -7, D:5) a +0 rapier a +0 leather armour (15, 27, D:5) a +0 whip a +0 scale mail (19, 26, D:5) a +0 giant club (27, 41, D:5) a parchment of Discord (29, 0, D:5) a +0 ring mail (39, 10, D:5) a +0 quarterstaff (39, 21, D:5) a +0 leather armour (39, 44, D:5) a +0 helmet (40, 22, D:5) a +0 robe (44, 1, D:5) a +0 hand axe (45, 0, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (14, -50, D:6) a +0 pair of boots (16, -43, D:6) a +0 chain mail (19, -43, D:6) a +7 flail a +0 ring mail (19, -40, D:6) a +0 flail (22, -43, D:6) a +0 flail (38, -53, D:6) a +0 scale mail (38, -6, D:6) 3 flux baubles (39, -4, D:6) a +0 glaive (43, -57, D:6) a scroll of noise (45, -40, D:6) a +0 scythe a +2 robe (54, -25, D:6) a +0 helmet (66, -22, D:6) a +0 trident Level 7 of the Dungeon [Shop] Gushretza's Armour Shoppe a +0 scale mail (56 gold) a +0 robe (12 gold) the +1 chain mail of the Ego {rF- Int+2 Slay+4} (448 gold) rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +0 ring mail of cold resistance (154 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +1 leather armour of fire resistance (196 gold) (6, 51, D:7) a +0 dagger of distortion (7, 53, D:7) a +0 club (8, 45, D:7) a +0 club (8, 47, D:7) a +0 whip a +0 short sword (8, 48, D:7) a +0 short sword (9, 47, D:7) a +0 short sword (9, 48, D:7) a +0 club (12, 8, D:7) a +0 dagger (12, 9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 9, D:7) a +0 dagger a +0 robe (14, 9, D:7) a +0 short sword (18, 2, D:7) a +0 orcbow (21, 16, D:7) a +0 ring mail (21, 24, D:7) a +0 spear a +0 scale mail a +0 buckler (26, 19, D:7) a +0 dagger (26, 40, D:7) a +0 war axe (27, 41, D:7) a +2 dagger of venom a +0 robe a +0 quarterstaff a +0 orcbow (28, 44, D:7) the rimehorn talisman of Nikuhuih {rElec rN+ MP-7 Dex+3} [rimehorn talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). Dex+3: It affects your dexterity (+3). (33, 16, D:7) a +0 halberd (37, 4, D:7) a +0 trident (38, 37, D:7) a +0 giant spiked club a +0 giant club (38, 42, D:7) a +5 trident a +0 robe (39, 31, D:7) a +1 orcbow of flaming (39, 35, D:7) the cold staff "Achal" {rElec rC+ Will++ rCorr Str-4 Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Ice: It increases the power of your Ice spells. the +4 morningstar of Moregh {spect, rC+ Will+ Dex+2 SInv} rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (45, 42, D:7) a +0 kite shield (46, 9, D:7) a +0 halberd a +0 scale mail (46, 32, D:7) a +3 ring mail (47, 9, D:7) a +0 halberd (47, 33, D:7) a +0 war axe a +0 chain mail (48, 10, D:7) a +0 halberd (51, 34, D:7) a +0 dagger (51, 44, D:7) a +0 buckler Level 8 of the Dungeon (16, 24, D:8) a +0 trident (21, 8, D:8) a +0 hand axe of venom (22, 7, D:8) a +0 hand axe (22, 9, D:8) a +3 heavy hand axe (23, 8, D:8) a +0 hand axe (36, 52, D:8) a parchment of Passage of Golubria (37, 36, D:8) a +0 short sword (49, 37, D:8) a +0 dagger a +0 scale mail (50, 23, D:8) 3 scrolls of vulnerability Level 9 of the Dungeon (7, -20, D:9) a +0 flail a +0 buckler (8, -19, D:9) a +0 whip (9, -20, D:9) a +0 club (10, -20, D:9) a +0 robe a +0 club (10, 1, D:9) a +0 chain mail (13, -20, D:9) a +0 spear (15, -9, D:9) a +0 dagger (15, -8, D:9) a +0 dagger a +0 robe (16, -9, D:9) a +0 flail a +0 ring mail (16, -8, D:9) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (17, -34, D:9) a +0 ring mail a +0 club (18, -35, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (18, -34, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (18, -33, D:9) a +0 club a +0 short sword (19, -33, D:9) a +0 plate armour a +0 short sword (24, 2, D:9) a potion of moonshine (24, 4, D:9) an eel talisman (31, -24, D:9) a +0 dagger (33, -5, D:9) a +0 dagger a +0 robe (38, -26, D:9) a +0 leather armour (38, -3, D:9) a +0 long sword a +0 chain mail (38, -2, D:9) a +0 dagger (40, -3, D:9) a +0 hand axe (46, 6, D:9) a +0 plate armour (54, 0, D:9) a +0 orcbow of freezing (54, 1, D:9) a +0 giant club a +0 giant spiked club (55, -25, D:9) a +2 falchion a +0 robe (57, -25, D:9) a +0 long sword a +0 robe a +0 mace a +0 robe (67, -5, D:9) a +0 sling a +0 quarterstaff of speed a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) an inkwell talisman (26, 5, D:10) a +0 short sword (37, -21, D:10) a +0 leather armour (39, -19, D:10) a +0 orcbow (53, -26, D:10) a potion of magic (55, 9, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Apsiblio's Distillery a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of magic (120 gold) a potion of attraction (45 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) (0, 0, D:11) a +0 mace (4, -42, D:11) a +0 quarterstaff (13, -17, D:11) a +0 plate armour (13, 13, D:11) a blade talisman (14, -24, D:11) a +0 quarterstaff (15, 8, D:11) a +0 ring mail (24, -43, D:11) 2 scrolls of vulnerability (39, -41, D:11) a +0 giant club a +0 giant spiked club (42, 17, D:11) a +0 giant spiked club a +0 giant club (55, 5, D:11) a +0 long sword (56, -12, D:11) a +0 robe (60, -32, D:11) a +0 war axe Level 1 of the Orcish Mines (5, -3, Orc:1) a +0 scale mail a +0 war axe (5, -2, Orc:1) a +0 ring mail a +0 dagger (11, -14, Orc:1) a +0 long sword a +0 chain mail (11, -13, Orc:1) a +0 great mace a +0 arbalest a +0 chain mail (11, -12, Orc:1) a +0 trident a +0 chain mail (13, -15, Orc:1) a +0 flail a +0 leather armour (16, -15, Orc:1) a +0 giant spiked club a +0 giant club (31, -17, Orc:1) a +0 robe a +0 dagger (32, -17, Orc:1) a +0 chain mail a +0 mace a +0 club (33, -18, Orc:1) a +0 plate armour a +0 glaive a +0 orcbow (33, -17, Orc:1) a +0 robe a +0 dagger (36, -9, Orc:1) a +0 robe a +0 dagger (37, -19, Orc:1) a +0 giant club (37, -9, Orc:1) a +0 plate armour a +0 hand axe a +0 orcbow (37, -8, Orc:1) a +0 giant spiked club (38, -10, Orc:1) a +0 dagger (38, -9, Orc:1) a +0 short sword a +0 ring mail a +0 hand axe (39, -7, Orc:1) a +0 chain mail a +1 dagger of venom (39, -6, Orc:1) a +0 robe a +0 dagger (39, -5, Orc:1) a +0 short sword (47, 1, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ugic's Armour Shoppe a +0 ring mail (68 gold) a +0 plate armour (306 gold) a +0 leather armour (34 gold) a +0 scale mail of archery (136 gold) a +0 robe (15 gold) a +0 scale mail (68 gold) a +0 pair of gloves of strength (195 gold) a +1 scale mail of fire resistance (272 gold) [Shop] Filod's Book Shoppe a parchment of Lesser Beckoning (104 gold) a parchment of Sculpt Simulacrum (450 gold) a parchment of Diamond Sawblades (590 gold) a parchment of Anguish (234 gold) a parchment of Lehudib's Crystal Spear (752 gold) a parchment of Bombard (450 gold) a parchment of Sublimation of Blood (104 gold) a parchment of Summon Seismosaurus Egg (234 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Animate Dead (234 gold) [Shop] Zekabrup's Book Boutique a parchment of Haunt (360 gold) a parchment of Anguish (143 gold) a parchment of Malign Gateway (360 gold) a parchment of Hellfire Mortar (360 gold) a parchment of Nazja's Percussive Tempering (202 gold) a parchment of Sigil of Binding (96 gold) [Shop] Utaunamm's Jewellery Boutique the ring "Niakuik" {rN+ Wiz Str+4} (942 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). a +6 ring of strength (unknown) (684 gold) an amulet of reflection (unknown) (570 gold) an amulet of the acrobat (570 gold) a ring of flight (unknown) (332 gold) the inkwell talisman of Theory {rC+ Dex+3} (741 gold) [inkwell talisman] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +4 ring of protection (unknown) (684 gold) a ring of see invisible (unknown) (285 gold) the ring of Sudeuw {rN++} (592 gold) [ring of positive energy] rN++: It greatly protects you from negative energy. [Shop] Ufedd's Antique Weapon Shop a +0 shortbow (63 gold) a +0 great sword (210 gold) a +0 halberd (84 gold) a +3 sling (388 gold) a +0 quarterstaff (105 gold) a +0 giant spiked club (54 gold) a +0 shortbow (63 gold) a +0 morningstar (126 gold) a +2 great mace of draining (630 gold) [Shop] Poapt's Book Shop a parchment of Foxfire (52 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Passage of Golubria (169 gold) a parchment of Fulsome Fusillade (543 gold) (2, 17, Orc:2) a +0 giant spiked club (3, 12, Orc:2) a +0 giant club (4, 6, Orc:2) a +0 ring mail a +0 club (5, 6, Orc:2) a +0 plate armour a +0 glaive (5, 7, Orc:2) a +0 short sword (6, 12, Orc:2) a +0 club (7, 12, Orc:2) a +0 chain mail a +0 glaive a +0 orcbow (7, 14, Orc:2) a +0 dagger (8, 13, Orc:2) a +0 robe a +0 dagger (8, 14, Orc:2) a +0 short sword (8, 39, Orc:2) a +0 giant club (11, 38, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (11, 39, Orc:2) a +0 chain mail a +0 glaive (20, 36, Orc:2) a +0 chain mail a +0 flail a +0 whip a +0 robe a +0 dagger (20, 37, Orc:2) a +0 leather armour a +0 mace a +0 robe a +0 dagger (20, 38, Orc:2) a +0 chain mail a +0 glaive (20, 40, Orc:2) a +0 flail (21, 37, Orc:2) a +0 ring mail a +0 heavy flail a +0 robe a +0 flail (21, 38, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 trident a +0 hand axe (21, 39, Orc:2) a +0 ring mail a +0 falchion of venom (21, 40, Orc:2) a +1 chain mail of poison resistance a +0 scimitar (21, 41, Orc:2) a +0 leather armour a +0 dagger (22, 38, Orc:2) a +0 hand axe (23, 39, Orc:2) a +0 plate armour a +0 hand axe a +0 hand axe (23, 40, Orc:2) a +0 robe a +0 dagger (24, 39, Orc:2) a +2 vampiric dagger a +0 leather armour a +0 dagger (24, 40, Orc:2) a +0 whip a +0 mace (25, 39, Orc:2) a +0 dagger a +0 robe a +2 robe a +1 devious dagger (26, 39, Orc:2) a +0 short sword a +1 robe of fire resistance a +0 dagger (27, 39, Orc:2) a +0 hand axe (28, 10, Orc:2) a +0 dagger a +0 robe (28, 39, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 11, Orc:2) a +0 dagger a +0 robe (29, 39, Orc:2) a +0 mace a +0 leather armour a +0 falchion (30, 9, Orc:2) a +0 dagger (30, 10, Orc:2) a +0 club a +0 mace a +0 plate armour (31, 10, Orc:2) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (31, 36, Orc:2) a +0 club a +0 scale mail (31, 37, Orc:2) a +0 whip a +0 leather armour a +0 flail a +0 plate armour a +0 battleaxe a +0 plate armour (31, 38, Orc:2) a +0 whip (32, 37, Orc:2) a +0 dagger a +0 robe (32, 38, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 16, Orc:2) a +0 mace a +0 ring mail (36, 40, Orc:2) a +0 halberd a +0 scale mail Level 1 of the Lair of Beasts [Shop] Zotonwod's Weapon Shop the +11 plutonium sword {mutate, ^Contam Stlth-} (2600 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 heavy hand axe (322 gold) a +6 great sword of draining (1300 gold) a +1 lajatang of electrocution (1157 gold) a +2 orcbow of flaming (499 gold) a +3 scimitar of freezing (722 gold) (0, 0, Lair:1) a +0 pair of gloves (6, 0, Lair:1) the +4 scale mail "Gech" {Rampage rC+ Stlth-} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. (7, -10, Lair:1) 2 flux baubles (19, -38, Lair:1) a +4 heavy hand axe (27, -9, Lair:1) a +0 rapier (30, -20, Lair:1) 3 large rocks (33, -12, Lair:1) a +0 war axe (46, -32, Lair:1) a potion of moonshine (50, -12, Lair:1) a +0 short sword of distortion (60, -48, Lair:1) a +0 leather armour (63, -1, Lair:1) a spore talisman (67, -26, Lair:1) a +0 ring mail (70, -34, Lair:1) a +2 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (12, -25, Lair:2) a +0 helmet (14, -21, Lair:2) a stone (14, -19, Lair:2) a stone (15, -19, Lair:2) a stone (16, -19, Lair:2) a stone (17, -19, Lair:2) a stone (18, -21, Lair:2) a stone (21, -25, Lair:2) a stone (21, -24, Lair:2) a stone (21, -23, Lair:2) a stone (23, -8, Lair:2) a +0 short sword (30, -24, Lair:2) a +0 long sword (42, -4, Lair:2) a +0 robe (46, -24, Lair:2) a +0 whip (50, 13, Lair:2) a +0 leather armour (56, -7, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability (32, -34, Lair:3) a +1 double sword of pain a +0 scale mail (32, 9, Lair:3) a +0 leather armour (44, -40, Lair:3) a +0 plate armour (44, -9, Lair:3) an orb of glass (45, -25, Lair:3) a +0 ring mail (52, -11, Lair:3) a scroll of noise (59, -34, Lair:3) a +0 sling (63, -8, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (6, 3, Lair:4) a +0 great sword (12, 2, Lair:4) a scroll of noise (14, 15, Lair:4) a +0 sling of flaming (25, -31, Lair:4) a +0 leather armour (25, -23, Lair:4) a potion of moonshine (30, 9, Lair:4) a +0 leather armour (38, -25, Lair:4) a +0 mace (58, -39, Lair:4) a staff of conjuration (61, -22, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) the +8 long sword of Symmetry {speed, rElec Int+2 Dex+3} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, -4, Lair:5) a +0 long sword (7, -6, Lair:5) a +0 broad axe (12, 29, Lair:5) a +0 club (29, 16, Lair:5) a +0 shortbow (51, 18, Lair:5) a potion of moonshine (52, -7, Lair:5) a scroll of noise (52, 35, Lair:5) a +0 falchion (64, -20, Lair:5) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 trident (1, -1, Snake:1) a +0 whip (2, -2, Snake:1) a +0 robe a +0 trident (4, -2, Snake:1) a +0 robe a +0 glaive (10, -2, Snake:1) a +3 ring mail (13, -16, Snake:1) a +0 ring mail (13, 7, Snake:1) a parchment of Swiftness (17, -13, Snake:1) a +0 flail (20, -17, Snake:1) a +0 spear (20, 17, Snake:1) a +0 falchion (21, -18, Snake:1) a +0 trident (21, 20, Snake:1) a +0 long sword a +0 robe (22, 22, Snake:1) a parchment of Poisonous Vapours (26, 6, Snake:1) a +0 halberd a +0 robe (28, 21, Snake:1) the serpent talisman "Ydan" {*Corrode rElec Str+6 Int+2} [serpent talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). (32, 3, Snake:1) a +0 plate armour (37, -3, Snake:1) a +0 partisan (38, 22, Snake:1) a +0 trident a +0 robe (41, 1, Snake:1) a +0 robe a +0 scimitar of freezing (42, 2, Snake:1) a +0 halberd (42, 16, Snake:1) a +0 short sword (49, 0, Snake:1) 3 potions of brilliance a potion of magic (55, 5, Snake:1) a +0 spear Level 2 of the Snake Pit (0, 0, Snake:2) a +0 spear (10, -28, Snake:2) a +4 shortbow of flaming (11, -28, Snake:2) a +0 dire flail a +0 robe (11, -4, Snake:2) a +0 scimitar (11, -2, Snake:2) a +0 hand axe a +0 robe (15, -7, Snake:2) a +0 short sword (18, -22, Snake:2) a +0 chain mail (18, -20, Snake:2) a +0 long sword a +0 robe (19, -24, Snake:2) 2 flux baubles (24, -34, Snake:2) a +0 scimitar (25, -33, Snake:2) a +0 halberd a +0 robe (28, -18, Snake:2) a +0 antimagic war axe (28, -17, Snake:2) a +1 antimagic quarterstaff a +0 rapier (29, -23, Snake:2) a +1 antimagic whip (30, -22, Snake:2) a +0 club a +0 scimitar a +0 robe (31, -27, Snake:2) a +0 whip (31, -22, Snake:2) a +1 antimagic flail a +0 antimagic arbalest (31, -21, Snake:2) a +0 broad axe a +0 robe (32, -22, Snake:2) a +0 glaive a +1 antimagic falchion (34, -22, Snake:2) a +1 antimagic bardiche a +3 antimagic mace (34, -21, Snake:2) a +0 antimagic long sword a +0 antimagic quarterstaff (35, -23, Snake:2) a +2 antimagic trident (35, 3, Snake:2) a potion of curing (36, -24, Snake:2) the +9 spear of Peril {freeze, *Corrode rPois Str+3 SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (41, 0, Snake:2) 21 gold pieces a +0 arbalest a +0 short sword (41, 1, Snake:2) 20 gold pieces a +0 shortbow a +0 glaive a +0 robe (41, 2, Snake:2) 15 gold pieces a +0 shortbow a +0 broad axe (42, 1, Snake:2) 17 gold pieces a +0 shortbow a +0 scimitar (42, 3, Snake:2) 18 gold pieces a +0 shortbow a +0 hand axe