fallout330 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 18, D:1) a +0 ring mail (9, 17, D:1) 2 gold pieces (13, 32, D:1) a +0 dagger a quokka skeleton (15, 24, D:1) a +0 leather armour (16, 30, D:1) a ball python skeleton (20, 1, D:1) a +0 whip (20, 16, D:1) a quokka skeleton (22, 16, D:1) a +0 club (23, 5, D:1) a +0 dagger (24, 15, D:1) a +0 dagger a kobold skeleton (25, 4, D:1) a rat corpse (skeletalised by now) (25, 15, D:1) a +0 whip (26, 36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 22, D:1) a bat skeleton (30, 22, D:1) a +0 club a +0 club a ball python skeleton a hobgoblin skeleton (31, 22, D:1) a +0 dagger a goblin skeleton (33, 24, D:1) a +0 robe (37, 13, D:1) a ball python corpse (skeletalised by now) (44, 10, D:1) a rat corpse (skeletalised by now) (45, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (16, 8, D:2) the +1 leather armour of Ugaimid {Int+4 Slay+2} Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (26, 26, D:2) a +0 dagger (30, 13, D:2) a jackal skeleton (30, 14, D:2) a jackal skeleton (32, 10, D:2) a +0 ring mail (35, 29, D:2) a bat skeleton (38, 28, D:2) a rat skeleton (41, 18, D:2) a +0 dagger (44, 20, D:2) a +0 dagger (47, 14, D:2) an adder skeleton (50, 26, D:2) a hobgoblin corpse (skeletalised by now) (51, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (1, 1, D:3) a +0 hand axe