fasolt Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a jackal skeleton (14, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -11, D:1) a ball python corpse (skeletalised by now) (16, -8, D:1) an orb of energy (18, -13, D:1) a quokka corpse (skeletalised by now) (33, -12, D:1) 5 stones a +0 club (33, -10, D:1) a rat skeleton (35, -10, D:1) a hobgoblin skeleton (35, -9, D:1) a bat skeleton (41, 6, D:1) a rat corpse (skeletalised by now) (44, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -20, D:1) a +0 ring mail (50, -8, D:1) a quokka skeleton (51, -6, D:1) a +0 club (51, -4, D:1) a +0 short sword (52, -23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (5, -4, D:2) an adder skeleton (5, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -9, D:2) a frilled lizard corpse (skeletalised by now) (16, 7, D:2) a +0 pair of gloves (19, -15, D:2) a +0 leather armour (25, 17, D:2) a +0 leather armour (25, 25, D:2) a potion of moonshine (27, 4, D:2) a +0 dagger (29, 20, D:2) a rat corpse (skeletalised by now) (36, 9, D:2) a +0 buckler (41, 4, D:2) a bat corpse (skeletalised by now) (41, 21, D:2) 4 poisoned darts (42, -11, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Wexink's One-of-a-Kind Rings a +3 ring of slaying (unknown) (273 gold) the ring "Xarr" {rN+ rCorr Int+4} (533 gold) [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +9 ring of dexterity (unknown) (1014 gold) a +3 ring of strength (unknown) (130 gold) a +3 ring of evasion (unknown) (130 gold) a +9 ring of strength (unknown) (1014 gold) a +2 ring of protection (unknown) (130 gold) the ring of Beogh's Respect {^Contam rElec Will+ rCorr Stlth+} (543 gold) [ring of willpower] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the ring of Peace {^Drain rC+ Will+ HP+10 Slay+5} (1071 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. HP+10: It affects your health (+10). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (7, 34, D:3) 4 poisoned darts (9, -10, D:3) a +0 short sword 7 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (9, -9, D:3) a +0 flail a rat corpse (skeletalised by now) (11, -10, D:3) a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (11, -8, D:3) a +0 hand axe a +0 chain mail a +2 heavy flail an orc corpse (skeletalised by now) (12, -8, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (19, 11, D:3) a bat corpse (skeletalised by now) (21, 0, D:3) a +2 dagger of venom 8 poisoned darts (23, -4, D:3) a +0 club a kobold corpse (skeletalised by now) (25, 4, D:3) a +0 club (29, 17, D:3) a +0 leather armour (30, 8, D:3) a +0 robe (47, 3, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 2, D:4) a throwing net a +0 whip (6, 2, D:4) a +0 flail (6, 6, D:4) 16 gold pieces (7, 4, D:4) a +0 club (11, 12, D:4) a bombardier beetle corpse (16, 18, D:4) a dart slug corpse the Ecumenical Temple