Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 4937726967985809013 85 fasolt the Trooper (level 4, -3/32 HPs) Began as an Octopode Fighter on Jan 7, 2026. Slain by Sigmund ... wielding a +1 scythe of entangling (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (1630 turns). fasolt the Trooper (Octopode Fighter) Turns: 1630, Time: 00:02:54 Health: -3/32 AC: 5 Str: 15 XL: 4 Next: 48% Magic: 4/4 EV: 12 Int: 10 God: Gold: 74 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold + . . (50%) a - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +4 ring of protection rCorr . (100%) d - ring of Midnight {rC+ Slay+3 SInv} SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Missiles c - 5 atropa-tipped darts (quivered) Armour a - a +0 buckler (worn) Jewellery b - a +4 ring of protection (worn) d - the ring of Midnight (worn) {rC+ Slay+3 SInv} (You acquired it on level 2 of the Dungeon) [ring of see invisible] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Wands a - a wand of flame (6) Scrolls s - a scroll of summoning Potions m - 2 potions of might d - 4 potions of moonshine {unknown} f - 3 potions of attraction {unknown} j - a potion of brilliance {unknown} k - a potion of cancellation {unknown} Skills: + Level 3.6 Fighting + Level 3.6 Dodging - Level 3.0 Shields * Level 3.5 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 45% 1 Call Imp Summ 0% N/A 58% 2 Jinxbite Hex 0% 2d2 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are confused. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. You barely miss Sigmund. You squeeze Sigmund! Sigmund is heavily wounded. Sigmund misses you. The kobold hits you but does no damage. The adder bites you. You bludgeon Sigmund! Sigmund is severely wounded. The kobold barely misses you. The adder bites you but does no damage. Sigmund closely misses you. You bludgeon Sigmund! Your squeeze misses Sigmund. Sigmund is almost dead. The kobold barely misses you. The adder misses you. Sigmund hits you from afar with a +1 scythe of entangling. You becomes entangled by vines. The vines constrict you. You bump into the rock wall. The adder bites you. The kobold barely misses you. Sigmund hits you from afar with a +1 scythe of entangling. The vines constrict you. You're too confused to move! You feel less confused. The adder bites you. The kobold hits you but does no damage. You block the adder's attack. Okay, then. The vines' grasp on you weakens, but your attempt to escape fails. You block Sigmund's attack. The vines constrict you. The adder bites you but does no damage. You block the kobold's attack. You escape the vines' grasp. The adder attacks as it pursues you! You block the adder's attack. Sigmund hits you from afar with a +1 scythe of entangling. * * * LOW HITPOINT WARNING * * * You becomes entangled by vines. The vines constrict you. * * * LOW HITPOINT WARNING * * * The vines' grasp on you weakens, but your attempt to escape fails. The adder bites you but does no damage. You block the kobold's attack. The adder bites you but does no damage. You escape the vines' grasp. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +1 scythe of entangling! You die... Sigmund begins carving another notch in his scythe. #####.##.###.####.###..# # #.##.###...........# # #.##.####.###..##..# # #..............##..# # ###.#..........###..####***** ####...###.............#..,,,,,* ..##.#####.##.#....##..#.#****,* ..##.# #.##.+....##..#.# *,* .....# #.####.@.K......# *,* ##########.# #...S..†...# *,* ...........#**####@......# *,* ############.............# *,* ...## *......#.#.#..# *,* ....# *.......#.#...#****,* ....# *......#[..#....,,,,* ....# *.......#.#.#.###**** ....# *......#.#.#..# You could see Sigmund, an adder and a kobold. Vanquished Creatures 6 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 2 hobgoblins 3 quokkas 5 ball pythons 2 bats (D:2) A frilled lizard (D:1) 5 goblins 4 jackals (D:1) A kobold (D:2) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 377 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 860 | D:2 | Reached XP level 3. HP: 22/26 MP: 3/3 1108 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1111 | D:2 | Identified a scroll of acquirement 1111 | D:2 | Acquired the ring of Midnight {rC+ Slay+3 SInv} 1608 | D:2 | Encountered Sigmund 1630 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, amcnicky_mini_rare_corridor_liquid D:2: layout_basic, minmay_tiny_reverse_x, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.5 Fighting | | 3.6 Dodging | | 3.6 Shields | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 57 | 15 || 72 Melee: Unarmed | 57 | 15 || 72 Constrict | 11 | 3 || 14 Tentacles | 12 | 3 || 15 Read: Revelation | 1 | || 1 Identify | | 1 || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Acquirement | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: None | 27 | 25 || 52 Dodge: Dodged | 25 | 15 || 40 Block: Buckler | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1628 | 1589 | 39 | 0 | 1339 | 2 | 814.0 | Dungeon | 1628 | 1589 | 39 | 0 | 1339 | 2 | 814.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 841 daAuts D:2: 787 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+