Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 3303793515371727765 210 fasolt the Conjurer (level 5, -8/38 HPs) Began as a Draconian Conjurer on Feb 21, 2026. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:06:09 (3480 turns). fasolt the Conjurer (Draconian Conjurer) Turns: 3480, Time: 00:06:10 Health: -8/38 AC: 5 Str: 9 XL: 5 Next: 57% Magic: 9/9 EV: 11 Int: 27 God: Gold: 137 SH: 0 Dex: 9 Spells: 1/10 levels left rFire + + . (33%) d - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ f - +6 ring of intelligence HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 whip Armour c - a +0 buckler Magical Staves d - a staff of fire (weapon) Jewellery b - a ring of protection from fire (worn) f - a +6 ring of intelligence (worn) Talismans e - a hive talisman Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} Potions d - a potion of might {unknown} A - a potion of attraction f - a potion of invisibility {unknown} k - a potion of enlightenment {unknown} Skills: - Level 1.4 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 5.3 Conjurations * Level 1.6 Fire Magic - Level 1.4 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Blink Tloc 8% N/A 13% 2 d - Flame Wave Conj/Fire 34% 2d10 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 9% 1 Passwall Erth 4% N/A 26% 3 Tukima's Dance Hex 4% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Sif Muna Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hound is lightly wounded. The hound barely misses you. The magic dart hits the hound. The hound is heavily wounded. The hound bites you. The hound misses you. The magic dart hits the hound! You kill the hound! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. You stop channelling your searing ray. You see here a hound corpse. The jackal barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Found a cloak. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. The jackal barely misses you. The gnoll hits you from afar with a +0 halberd! You die... .... #..#.# #..#.# # #....# #.#.##.# # ##.#.##.##.# ##......?...# ##....@##.###### # [.......hj†##...## .# # ###.....###......## .# # ##...###........##.### #### #.............. #........j...## #.........#..## #...<...#.#..## #............## You could see a gnoll and a jackal. Vanquished Creatures 2 hounds Terence (D:2) 6 gnolls 2 ribbon worms 4 dart slugs 4 endoplasms 10 hobgoblins A jackal (D:3) 2 orcs (D:2) 6 ball pythons 8 bats 5 frilled lizards 6 goblins 7 kobolds 3 quokkas 9 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 393 | D:1 | Learned a level 2 spell: Searing Ray 396 | D:1 | Learned a level 2 spell: Blink 1329 | D:2 | HP: 1/20 [ribbon worm (4)] 1452 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1524 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2194 | D:3 | Reached skill level 5 in Conjurations 2194 | D:3 | Reached skill level 1 in Evocations 2194 | D:3 | Reached XP level 4. HP: 14/33 MP: 2/8 2586 | D:3 | Found a faded altar of an unknown god. 2628 | D:2 | Reached skill level 1 in Staves 2840 | D:2 | Encountered Terence 2856 | D:2 | Killed Terence 2857 | D:2 | Reached XP level 5. HP: 37/38 MP: 1/9 2935 | D:2 | Learned a level 4 spell: Flame Wave 3167 | D:3 | Reached skill level 1 in Fire Magic 3241 | D:3 | Found a shimmering blue altar of Sif Muna. 3480 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_rooms, basic_altar, darby_backdoor_misty_motte D:3: layout_rooms, marbit_many_paths, ebering_ecumenical_altar_webs D:4: layout_loops_cross, gammafunk_temple_overflow_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.3 Evocations | 1 | 1.4 Staves | 1 | 1.4 Spellcasting | 3 | 3.2 Fire Magic | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 53 | 15 || 68 Melee: Unarmed | 15 | || 15 Whip | 31 | || 31 Tailslap | 7 | 3 || 10 Staff | 7 | 15 || 22 Cast: Magic Dart | 89 | 43 || 132 Searing Ray | 1 | 6 || 7 Drink: Curing | 1 | || 1 Attraction | 1 | || 1 Magic | | 1 || 1 Stab: Sleeping | 1 | 2 || 3 Armour: None | 40 | 17 || 57 Dodge: Dodged | 30 | 22 || 52