Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 9821167163901845721 91 fasolt the Conjurer (level 4, -3/49 HPs) Began as a Draconian Conjurer on Feb 25, 2026. Killed from afar by a shadow (5 damage) ... with a ray of shadow ... on level 3 of the Dungeon. The game lasted 00:04:19 (2201 turns). fasolt the Conjurer (Draconian Conjurer) Turns: 2201, Time: 00:04:20 Health: -3/49 AC: 22 Str: 10 XL: 4 Next: 33% Magic: 2/8 EV: 2 Int: 20 God: Gold: 167 SH: 0 Dex: 9 Spells: 2/8 levels left rFire . . . (100%) a - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) b - melded +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.11/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (AC +5), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 pair of boots (melded) Scrolls c - a scroll of summoning {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of noise {unknown} j - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} l - 2 scrolls of poison {unknown} m - a scroll of blinking {unknown} n - a scroll of fear {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Detonation Catalyst Fire/Alch 2% 2d5 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour or wear helmets. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History The ray of shadow hits you. You miss the shadow. The shadow hits you with a quarterstaff. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the shadow! The shadow is moderately damaged. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The shadow casts a spell at you. The ray of shadow hits you! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +0 pair of boots melds into your body. Your roots penetrate the ground. You stop channelling your searing ray. The shadow hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow, wielding a quarterstaff (moderately damaged, unrewarding, 53% to hit) You focus your ray upon the shadow. The searing ray hits the shadow. The shadow is moderately damaged. (Press . to maintain the ray.) The shadow casts a spell at you. The ray of shadow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the shadow! The shadow is severely damaged. The shadow hits you with a quarterstaff. * * * LOW HITPOINT WARNING * * * The searing ray misses the shadow. The shadow points at you and mumbles some strange words. The ray of shadow hits you. You die... ..............# ..............# ..............# ..............# ....†.........##### #.....#...........# #...#####.....###.## ..##...........#...# .##..#...#...#..♣#.# ......###.)#..###@.# ....#.# #.###.# #.## ###...# +. ..+ #.. . ..#. .# ###. .#.. .# ...#. K#. ..# .# ..#) .. ..# ## .. ... .## # ... .# You could see a shadow. Vanquished Creatures An iguana (D:3) 2 adders (D:2) A ribbon worm (D:2) 2 dart slugs 8 endoplasms 3 hobgoblins 8 jackals (D:1) 2 quokkas 5 ball pythons A bat (D:3) 3 frilled lizards 4 goblins 2 kobolds (D:2) A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 207 | D:1 | Learned a level 2 spell: Searing Ray 269 | D:1 | Found a faded altar of an unknown god. 286 | D:1 | Prayed at the altar of an unknown god. 286 | D:1 | Became a worshipper of Dithmenos the Shrouded 286 | D:1 | Reached * piety under Dithmenos 338 | D:1 | Fell from the grace of Dithmenos 1218 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1466 | D:2 | Learned a level 3 spell: Mephitic Cloud 1719 | D:2 | Reached skill level 5 in Conjurations 2136 | D:3 | Reached XP level 4. HP: 29/33 MP: 4/8 2199 | D:3 | HP: 2/49 [shadow/ray of shadow (1)] 2201 | D:3 | Killed from afar by a shadow Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, shapermc_ecumenical_altar_starsandcircs, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a D:2: layout_rooms D:3: layout_rooms, minmay_fractal_squares_diagonal_5 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 3 || 48 Melee: Unarmed | 22 | || 22 Tailslap | 5 | || 5 Quarterstaff | 23 | 3 || 26 Cast: Magic Dart | 81 | || 81 Searing Ray | | 2 || 2 Invoke: Renounce Religion | 1 | || 1 Drink: Lignification | 1 | 1 || 2 Armour: None | 45 | 12 || 57 Dodge: Dodged | 45 | 1 || 46