Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 3736166688014005362 15 fasolt the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Feb 25, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (771 turns). fasolt the Conjurer (Draconian Conjurer) Turns: 771, Time: 00:01:12 Health: -3/20 AC: 7 Str: 9 XL: 2 Next: 34% Magic: 2/5 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +0 hand axe (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) a - +2 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 vampiric hand axe (weapon) Armour a - a +2 pair of gloves (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} e - a scroll of fear {unknown} t - 2 scrolls of teleportation Potions g - a potion of magic f - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Vampiric Draining Necr 2% 2d6 47% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. You are out of magic! You are out of magic! You are out of magic! The gnoll closely misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 club. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll hits you with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 spear. The gnoll misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. You closely miss the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.###...#### #.##....... #.##.....# #.##.....## #.##......### #............ #.####.....#.. ...........### #.####.#@....# ...#j..#.# #####j..# # #...# #...# #.j.# #.#.# #.#.. You could see 3 gnolls. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 goblins (D:1) 6 kobolds 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fasolt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 209 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Found a faded altar of an unknown god. 771 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 7 Tailslap || 4 Hand axe || 8 Cast: Magic Dart || 31 Read: Teleportation || 1 Armour: None || 7 Dodge: Dodged || 14